Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Apprenticeship (3.5e Feat) + (New Mentor Types for the Lower Planes.)
- Bio (3.5e Spell) + (Target takes 1d6 damage/level (max 10d6), 2 Constitution damage.)
- Mummy (3.5e Template) + (A 3.x Mummy Template. For level 5 or above.)
- Races of War (3.5e Sourcebook)/Warriors with Style + (You don't have to ''see'' to kill.)
- Flaying Wind (3.5e Spell) + (Create a blast of wind that strips flesh from bones.)
- Tome of Fiends (3.5e Sourcebook) + (This is the second entry in our line of articles begun with the the Tome of Necromancy, which is a reflection of how the rules for fiends ought to function.)
- Races of War (3.5e Sourcebook) + (No longer are we allowing our Fighting Men to go without a last name unless and until they get to fourth level without being eaten by an owlbear.)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Publication:Dread Codex/New Spells/Force Corporealness + (Turns one incorporeal creature corporeal.)
- Armored Monk (3.5e Alternate Class Feature) + (Turns out fighting without a shirt was a bad idea. Put on some armor and punch them in the face!)
- Godling (3.5e Prestige Class) + (Turns you into a god, without breaking the game)
- Tortle Lineage (5e) + (Turtle people)
- Tortle Race (5e) + (Turtle people.)
- Draining Paint (3.5e Invocation) + (Tweak the energy of the Art Flow to drain a victim’s life energy more directly.)
- Metamagic Spells And Metapsionic Powers (3.5e Variant Rule) + (Replaces metamagic and metapsionic feats with spells and powers of the same level as the feat's effective adjustment.)
- Twinned (3.5e Equipment) + (Twinned items apply to double weapons. They get all the enchantment on one side applied to both sides.)
- Dancing Goddess (3.5e Martial Discipline) + (Twirling in battle to the beat of some primal heart, the Dancing Goddess style lets you dance across the battlefield, dodging blows and countering with whirling blades in perfect dizzying tempo.)
- Unwary Harassment (3.5e Maneuver) + (Twist around enemy, getting into more favorable position.)
- Ashen Rider (5e) + (Twisted Archon dedicated to destruction.)
- Fusion Dance (3.5e Invocation) + (Two beings of the same size join bodies creating a new and unique creature more powerful than either base creature.)
- Fractine (5e) + (Two dimentional construct that can fold itself.)
- Publication:Dread Codex/Magic Items + (A whip that deals lethal damage, and has substantial trip bonuses.)
- Publication:Dread Codex/Magic Items/Arresting Vestment + (Two extra arms burst through the wearer's regular arms, can be used to attack and paralyze a target.)
- Practiced Multiclasser (3.5e Feat) + (Two of your class features stack with your levels in another class.)
- Pincers (3.5e Feat) + (Two of your hands are converted into pincers.)
- Covert Transposition (3.5e Spell) + (Two target creatures swap positions and assume each other's likenesses at the same time.)
- Mirrored (3.5e Equipment) + (Two weapons that act as one.)
- SRD5:Death Dog + (Two-headed dog.)
- Fastieth (5e) + (Two-legged dinosaur bread for speed to be mounts for [[SRD5:Small|small]] [[SRD5:Humanoid|humanoid]]s)
- Ranged Two-Weapon Fighting (3.5e Feat) + (Two-weapon fighting for ranged weapons only, but you remove the needless penalty many ranged weapons have for one-handed firing.)
- Yuan-ti Malison (5e)/Type 5 + (Type 5 yuan-ti malisons appear as scaled humans.)
- Handy Haversack, Expanded (3.5e Equipment) + (Types II-IV for Handy Haversack)
- Kuo-toa Common (5e) + (Typical [[Kuo-toa (5e)|Kuo-toa]], fish-like people.)
- SRD5:Merfolk + (Typical [[Merfolk (5e)|merfolk]])