Taunt (3.5e Spell)

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Author: Franken Kesey (talk)
Date Created: 03/08/19
Status: Fin
Editing: Clarity edits only please
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Taunt
Enchantment [Compulsion, Mind-Affecting]
Level: Bard 3, Cleric 5, Druid 4, Paladin 2, Protection 4, Sorcerer/Wizard 4, Antitheist 3
Components: V
Casting time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Area: One creature (plus one for every 4 character levels).
Duration: 1 round/level or until calmed
Saving Throw: Will
Spell Resistance: No

Taunt a creature to attack you. If the selected creature(s) fails its Will save, they must use all actions to attack you.

Target’s allies can attempt to calm it down as a full-round action. This grants the target another Will save to resist.


Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsBard
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsCleric
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsDruid
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsPaladin
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

Franken Kesey's Homebrew (123 Articles)
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Facts about "Taunt (3.5e Spell)"
Article BalanceHigh +
AuthorFranken Kesey +
ComponentV +
DescriptorCompulsion + and Mind-Affecting +
Identifier3.5e Spell +
LevelBard 3 +, Cleric 5 +, Druid 4 +, Paladin 2 +, Protection 4 +, Sorcerer/Wizard 4 + and Antitheist 3 +
RangeOther +
RatingUnrated +
SchoolEnchantment +
SummaryTaunt creatures to attack you. +
TitleTaunt +