Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Grapple Ninja (3.5e Feat) + (A improved Grapple feat for the shinobi, it offer more kuji-in seals options as well.)
- Divine Spear Fragments (3.5e Spell) + (A incomplete version of the ''divine spears'' spell, this spell fires spearheads made of light.)
- Sentinel Blade (3.5e Prestige Class) + (A initiator class of elves who refined their skills with the blade, and eventually become true masters.)
- Iron Kanabo Warrior (3.5e Alternate Class Feature) + (A iron kanabo warrior is a samurai who wea … A iron kanabo warrior is a samurai who wears the heaviest armor and relish in brutal melee combat. They eschew the use of a bow and a mount, instead relishing on the use of heavier weaponry such as the nodachi, naginata and tetsubo. Their status on the battlefield makes them fearsome warriors.battlefield makes them fearsome warriors.)
- Pumpkin Head (3.5e Equipment) + (A jack o' lantern fashioned into a helmet. When donned, spooky powers and tiny fireballs are yours to command.)
- Cosplayer (3.5e Class) + (A jack of all trades who changes roles and abilities at the drop of a hat.)
- Savant (3.5e Class) + (A jack of all trades, who can share their skills with allies and provide support in almost any situation.)
- Black Clay Jar of Volcanic Eruption (3.5e Equipment) + (A jar of black clay, all that is most ordinary. Activate it, and you will see the hells pouring out before you reducing everything that exists in acid vapor ...)
- Rejuvenating Mud Jar (3.5e Equipment) + (A jar of mud that rejuvenates a body, restoring some amount of youthfulness.)
- Jewel of Obsession (3.5e Equipment) + (A jewel which make the owner obsessed with it.)
- Kiwi Jian (3.5e Equipment) + (A jian that smells faintly of kiwi and shouldn't exist.)
- Jinx (3.5e Template) + (A jinx is a strangely lucky creature that also bring bad luck upon those who wrong it.)
- In-Denial FATALite (3.5e Prestige Class) + (A joke class about nobody in particular.)
- Joker (4e Paragon Path) + (A joker is a rogue that like tricking the … A joker is a rogue that like tricking the others, gambling, bluffing and joking, it is the joker: it always come with a new surprise, making itself a deadly enemy. Jokers almost all time don't enter in melee combat, using projectiles to pierce and defeat it's enemy.ojectiles to pierce and defeat it's enemy.)
- Jal'vor's Guide to the Bloodwars (3.5e Equipment) + (A journal with descriptions and drawings of devils and demons.)
- Horned Devil, Aarnott (3.5e Monster) + (A juggernaught of the devil legions, the horned devil is a powerful force.)
- Reinforced Jumpsuit (3.5e Equipment) + (A jumpsuit perfect for cat burglar and futuristic fighter.)
- Mage's Magnificent House Key (3.5e Equipment) + (A key to a specific, persistent Mage's Magnificent Mansion you cast.)
- Killing (3.5e Equipment) + (A killing weapon kills creatures with a single blow.)
- Kinetic Savant (3.5e Alternate Class Feature) + (A kinetic savant is a student of the psychic energy used by the kineticist. Unlike a kineticist, a kinetic savant carefully studies the elements and slowly learns to tap into it safely.)
- Kinetic Wilder (3.5e Alternate Class Feature) + (A kinetic wilder relies on surges of emoti … A kinetic wilder relies on surges of emotions and mental energy to control her kinetic energy. They lack fine control over the elements, but make up for it by unleashing their unfettered power. However doing so often has dire consequences for the kinetic wilder, leaving her utterly vulnerable in moments she loses herself and becomes consumed by her own power.elf and becomes consumed by her own power.)
- Figurine of Mercurial Serpent (3.5e Equipment) + (A king cobra figurine usually curled in bracelet or anklet form, it can turn into a quick moving, intelligent, venomous snake.)
- Death Knight (3.5e Class) + (A knight dedicated to gods of death, either opposing... or supporting... the forces of undeath.)
- Gallant Rider (3.5e Alternate Class Feature) + (A knight in shining armor, the gallant rider brings down her foes with sublime martial techniques. The gallant rider uses the mobility of her mount and the moxie of her stare to make an impact on the battlefield.)
- Abyssal Blackguard (3.5e Prestige Class) + (A knight of the Abyss, serving their lord with the power of their sword.)
- Knight Specter (3.5e Prestige Class) + (A knight specter is a spellcaster/warrior who use the power of incorporeality to defeat her foes.)
- Elemental Champion (3.5e Prestige Class) + (A knight who wields the combined powers of the four elements.)
- Elemental Warrior (3.5e Class) + (A knight who wields the combined powers of the four elements.)
- Marathon (3.5e Power) + (Double overland speed.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)