Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Energized Eye Orb (3.5e Equipment) + (A red stone eye which allows you to assassinate targets with your astral body.)
- Mad Philosopher's Stone (3.5e Equipment) + (A red thing that gives you lots of power.)
- Rod of Continuous Healing (3.5e Equipment) + (A red which grant a large amount of fast healing to an ally.)
- Winterful Cloak (3.5e Equipment) + (A red winter cloak that supplies the wearer with comfort, food, water and lodging.)
- Bonnacon (3.5e Monster) + (A red, oxen-like beast which pelts pursuers with flaming feces.)
- Beastsilk (3.5e Equipment) + (A refined soft fabric made from the fur of certain magical beasts, usually cat-like creatures. It is known to be flexible, protective and mildly magical.)
- Ballroom Brawler (3.5e Alternate Class Feature) + (A refined unarmed combatant, the ballroom brawler is used to both bloody personal combat and the comfort of high society. While their fighting style ''might'' be criticized as brutish and primitive, their etiquette and manners are excellent.)
- Red King's Plate (3.5e Equipment) + (A regal suit of red mithral light plate capable of easily holding armor crystals.)
- Throne of the Sky King (3.5e Equipment) + (A regal throne decorated with the wings of a roc, it grants its user the power of wind and storm, and protection from those same elements.)
- Darksilver (3.5e Equipment) + (A relatively expensive material which acts as both cold iron and silver, without their inherent weaknesses.)
- Windslicer (3.5e Spell) + (A reliable discuss of wind, which deals damage in a line.)
- Bone Rider, Rebuilt (3.5e Prestige Class) + (A remake and retooling of Tome of War's Bone Rider,)
- Explosive Runes Field (3.5e Spell) + (A remake of ''explosive runes field'', which makes it more in line with its replacement.)
- Explosive Runes, Variant (3.5e Spell) + (A remake of ''explosive runes'', make it less cheesy and more usable in battle.)
- Seduce to Deceive (3.5e Other) + (A remake of Seduce to Learn, which is more versatile and make more sense.)
- Protection from Alignment, Variant (3.5e Spell) + (A remake of protection from alignment.)
- Blood Belt (3.5e Alternate Class Feature) + (A remake of the ''Bloody-Knuckled Rowdy'', … A remake of the ''Bloody-Knuckled Rowdy'', the Blood Belt is a Bloodrager who learned how to use their body as their main weapon, at the expense of their training with manufactured weapons. Their focus on combat grant them an array of style they are able to use, but stunt their magical growth.le to use, but stunt their magical growth.)
- Blade of the Heavens (3.5e Prestige Class) + (A remake of the ''Fist of Raziel'', make paladin really good at smiting.)
- Ring of Force Shield, Variant (3.5e Equipment) + (A remake of the ''Ring of Force Shield'', mostly utilitarian.)
- Dirgesinger, Variant (3.5e Prestige Class) + (A remake of the ''dirgesinger'' from Libris Mortis.)
- Blackfire Zealot (3.5e Prestige Class) + (A remake of the Black Flame Zealot from Complete Divine, effectively a divine assassin.)
- Force Missile Specialist (3.5e Prestige Class) + (A remake of the Force Missile Mage PrC from Dragon Compendium, it focuses entirely on turning ''[[SRD:Magic Missile|magic missile]]'' into a powerful weapon of destruction.)
- Havocker, Rebuilt (3.5e Alternate Class Feature) + (A remake of the Havocker Witch to give it … A remake of the Havocker Witch to give it a bit more bite. This altered version keeps some hexes which is the witch’s most unique class feature. In addition the way spellburn is used is altered to be keyed to the burn cost, rather than level of the infusion.n cost, rather than level of the infusion.)
- Variant Snowflake Wardance (3.5e Feat) + (A remake of the Snowflake Wardance feat from Frostburn.)
- Sunsteel Blade (3.5e Equipment) + (A remake of the Sunsword from ravenloft, this bastard sword is very light and effective against creatures afraid of the light.)
- Animate Objects, Variant (3.5e Spell) + (A remake of the [[SRD:Animate Objects|animate objects]] spell.)
- Marathon (3.5e Power) + (Double overland speed.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)