Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Blackfire Zealot (3.5e Prestige Class) + (A remake of the Black Flame Zealot from Complete Divine, effectively a divine assassin.)
- Force Missile Specialist (3.5e Prestige Class) + (A remake of the Force Missile Mage PrC from Dragon Compendium, it focuses entirely on turning ''[[SRD:Magic Missile|magic missile]]'' into a powerful weapon of destruction.)
- Havocker, Rebuilt (3.5e Alternate Class Feature) + (A remake of the Havocker Witch to give it … A remake of the Havocker Witch to give it a bit more bite. This altered version keeps some hexes which is the witch’s most unique class feature. In addition the way spellburn is used is altered to be keyed to the burn cost, rather than level of the infusion.n cost, rather than level of the infusion.)
- Variant Snowflake Wardance (3.5e Feat) + (A remake of the Snowflake Wardance feat from Frostburn.)
- Sunsteel Blade (3.5e Equipment) + (A remake of the Sunsword from ravenloft, this bastard sword is very light and effective against creatures afraid of the light.)
- Animate Objects, Variant (3.5e Spell) + (A remake of the [[SRD:Animate Objects|animate objects]] spell.)
- Cyclone Blast (3.5e Power) + (A remake of the [[SRD:Tornado Blast|''tornado blast'']] power, you unleash deadly win to damage and reposition creatures.)
- Archmage, Variant (3.5e Prestige Class) + (A remake of the archmage class from the Dungeon Master’s Guide.)
- Savage Berserker (3.5e Prestige Class) + (A remake of the frenzied berserker without the friendly fire, stupid weakness and not as abusable.)
- Dragon Hybrid (3.5e Template) + (A remake of the half-dragon template.)
- Contemplative Meditant (3.5e Prestige Class) + (A remake of the meditant, a class for zen psionics.)
- Spellblitzer (3.5e Prestige Class) + (A remake of the swiftblade, it grants more spellcasting levels with abilities slightly toned down and reworked.)
- Truenamer, Redone (3.5e Class) + (A remake of the truenamer as a full caster with the ability to improve her spells with utterance.)
- Meteor Steel Adept (3.5e Prestige Class) + (A remake of the ‘’green star adept’’, the meteor steel adept consumes the shards of a meteor and uses it to slowly metamorphose her body into a similar substance.)
- Trickery, Alternative (3.5e Cleric Domain) + (A remake the Trickery domain, designed to allow for more 'Loki'-like schemes.)
- Daggerspell Mage, Rebuild (3.5e Prestige Class) + (A remake the daggerspell mage class.)
- Lubium (3.5e Equipment) + (A remarkable discovery of the magical students of the Polybius Academy. This strange crystal is incredibly slippery to the touch, which limits it uses.)
- Detonator (3.5e Equipment) + (A remote detonator can be used to detonate traps and explosives up to a mile away.)
- Craft Explosives (3.5e Skill) + (An engineer merges knowledge gained from pyromania and trap making into making explosives.)
- Helraiser (3.5e Class) + (Soldiers of fortune, revolutionaries and f … Soldiers of fortune, revolutionaries and freedom fighters all exist in a perpetual war. Indeed the goal is always Chaos to destroy the established order. Helraisers are very good at evasion and hiding, and are naturally pyromaniacs. But their greatest ability is trapmastery, able to disarm and create traps with ease – eventually able to create explosive traps. Advanced helraisers can launch explosives great distances with mortars and artillery.reat distances with mortars and artillery.)
- Utility Ship (3.5e Monster) + (A repair ship with a powerful shield that can defend other ships. Also a good transport ship.)
- Repeater Module (3.5e Equipment) + (A repeater module is a reasonably compact, … A repeater module is a reasonably compact, complex mechanism of wood and metal operating with sophisticated springs, that can be fitted to any [[SRD:Masterwork Weapons|masterwork]] [[SRD:Light Crossbow|light]] or [[SRD:Heavy Crossbow|heavy crossbow]] and that can hold a maximum of 20 [[SRD:Crossbow Bolts|bolts]] at any one time.RD:Crossbow Bolts|bolts]] at any one time.)
- Solid Fortitude (3.5e Feat) + (A replacement for Great Fortitude that is worth taking.)
- Will of Steel (3.5e Feat) + (A replacement for Iron Will that is worth taking.)
- Instantaneous Reflexes (3.5e Feat) + (A replacement for Lightning Reflexes that is worth taking.)
- Marathon (3.5e Power) + (Double overland speed.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)