Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Shadow Spy (3.5e Class) + (A scoundrel who stalks and lives in the shadows)
- Manual of the Lurking Shadow (3.5e Equipment) + (A secret manuscript describing the first lessons on the way to becoming a ninja.)
- Eldritch Agent (3.5e Prestige Class) + (A secret operative that blends arcane power with supernatural stealth and infiltration skills.)
- Sanguine Edge (3.5e Prestige Class) + (A secretive mage-warrior who uses blood magic to heal and harm.)
- Florasian (MC Race) + (A sect of Magi with a rebellious history—militaristic in nature, but honor-bound and elegant.)
- Mobile Wall (3.5e Equipment) + (A section of wall on wheels, it is even larger and bulkier than a tower shield.)
- Twin Egg (3.5e Equipment) + (A seemingly fragile pair of eggs. When one is crushed, so is the other.)
- Amber Prosthesis (3.5e Equipment) + (A selection of limb and organ replacements made from magical amber.)
- Dark Knight (3.5e Class) + (A self destructive warrior who uses negative energy to leap head first into battle)
- Hookshot (3.5e Equipment) + (A self-retracting grappling hook, it is fired like a crossbow.)
- Sellsword Captain (3.5e Alternate Class Feature) + (A sellsword captain is a cavalier without strong allegiance to a lord or higher cause. While not entirely causeless, many sellsword captains are in the game for coins and will not hesitate to work for whoever will pay them.)
- Yrthes (3.5e Race) + (A semi-aquatic race coming from a lost world, and with exotic habits.)
- Semi-Corporeal (3.5e Subtype) + (A semi-corporeal creature has an actual physical presence, but more often than not that presence is comprised of countless smaller objects, like stones, dust or smaller composite creatures that move contiguously and are bound to the spirit's will.)
- Blight Grenade (3.5e Equipment) + (A semi-magical and rather barbaric evil alchemical grenade, it is formed from the severed heads of creatures. As the stronger the creature, the stronger the effect of the grenade and so the heads of powerful enemies are preferred.)
- Semiconscious (3.5e Condition) + (A semiconscious creature's actions are inhibited and it risks falling unconscious if it overexerts itself)
- Sentient (3.5e Template) + (A sentient creature possess an intelligence making it able to grasp several concepts, unlike other creatures of it kind.)
- Intelligent (3.5e Equipment) + (A sentient item that gives simpler benefits without nasty drawbacks.)
- White Maw (5e) + (A sentient, but insane ooze.)
- Utility Equipment (3.5e Equipment) + (A series of equipment that helps the adventurer in his mission every day and improves his daily life.)
- Mantra (3.5e Feat Type) + (A series of feat from the [[Publication:Untapped Potential|Untapped Potential]] book by Dreamscarred Press. These psionic feats are related to the use of Psionic Focus and the [[SRD:Concentration Skill|Concentration]] skill.)
- Arrow of Bob's Bane (3.5e Equipment) + (A series of magical arrows which keep popping up in markets worldwide, much to the chagrin of shoppers, these arrows appear to be very powerful. They just have one fatal flaw...)
- Pagan Tattoo (3.5e Equipment) + (A series psionic tattoos which offer various benefits.)
- Serpentine (3.5e Equipment) + (A serpentine item seems to have the pattern of scales on its surface, and a curved wavy appearance in either form or function.)
- Stag Beetle Hero Shell (3.5e Equipment) + (A set of ''+1 thresh carapace full plate'' set out like beetle carapace, complete with wings and horned beetle helmet built in.)
- Bronze Bairn Plate (3.5e Equipment) + (A set of armor which protect you from extra damage from smite or holy weapon.)
- Jetblast Garbs (3.5e Equipment) + (A set of clothes which turn make the user go fast.)
- Marathon (3.5e Power) + (Double overland speed.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)