Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Candothist, Zicotion (3.5e Race) + (An aberrant line of candothists with an exposed spirit capable of manipulation, granting protection and abilities.)
- Ability Blow (3.5e Equipment) + (An ability blow weapon is tied to a certain ability score. Damage from the weapon goes off the selected ability score, rather than Strength (or whatever ability score is normally used).)
- Ability Training (3.5e Feat) + (An ability score goes up.)
- Ability Striking (3.5e Equipment) + (An ability striking weapon is tied to a certain ability score. Attacks with the weapon go off the selected ability score, rather than Strength (or whatever ability score is normally used).)
- Expanded Armored Ability (3.5e Feat) + (An ability which can only be done in certain armor types (such as a [[SRD:Rogue|rogue's]] evasion or a [[SRD:Bard|bard's spellcasting]] can now be done in any armor you are proficient with.)
- Academy Graduate (3.5e Alternate Class Feature) + (An academy graduate has been trained at a … An academy graduate has been trained at a reputable military academy and exceeded in tactical and weapon training. They eschew the uses of mounts and glorious charges to focus on commanding and inspiring their troops. Through superior training she has learned how to use martial maneuvers and has a superior grasp on tactics.uvers and has a superior grasp on tactics.)
- FT06 Sniperifle (3.5e Equipment) + (An accurate sniper rifle.)
- Neutralite (3.5e Equipment) + (An acid resistant alchemical material which has been solidified into a solid whole, neutralite is a potent defense against acidity, and a potent destroyer of earth-based creatures.)
- Dragon Shaman (3.5e Class) + (An actually playable Dragon Shaman.)
- Divine Trickster (3.5e Prestige Class) + (A divine trickster is a divine version of the [[Arcane Trickmaster (3.5e Prestige Class)|arcane trickmaster]], focusing more around the use of the [[SRD:Trickery Domain|trickery domain]] than legerdermain.)
- Pathfinder Dread Necromancer (3.5e Alternate Class Feature) + (An adaptation of the lovely Dread Necroman … An adaptation of the lovely Dread Necromancer from heroes of horror? To the Pathfinder System. This variant removes the infinite healing exploit present in the 3.5e class and ‘modernizes’ several of the abilities to be in-line with pathfinder classes. Some new abilities were added, as many features were cut or consolidated.as many features were cut or consolidated.)
- Ethergaunt Bureaucrat (3.5e NPC) + (An administrator in the Khen-Zai empire.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Harper's Frozen Weapon (3.5e Spell) + (An advance and specialized version of ''chill metal'', this spell cause a weapon to become completely frozen over.)
- User:Luigifan18:Viewtiful Captain (3.5e Prestige Class) + (An advanced [[Viewtiful Warrior (3.5e Class)|Viewtiful Warrior]], champion of justice!)
- Pumpkin Bomblet (3.5e Equipment) + (An advanced form of alchemical bombs like alchemist's fire, a small necromantic flame burns bright inside, the result of necrotic supernatural chemicals in the presence of living auras.)
- Rare Energy Brand (3.5e Equipment) + (An advanced form of the energy brand weapon enhancement, which applies to rare energy types like sonic, force, and pure magic.)
- Hypersoldier Serum (3.5e Maneuver) + (An advanced version of [[Supersoldier Serum (3.5e Maneuver)|Supersoldier Serum]], with stronger or longer effects.)
- Soul Salvager (3.5e Prestige Class) + (An agent of religion who seeks to destroy … An agent of religion who seeks to destroy pact magic by restoring the vestiges binders draw their power from to reality. Ironically, he has to be a binder himself in order to achieve his goal, and his actions are motivated just as much by a desire to help the vestiges themselves as a desire to eliminate the heretical practice of soul binding.te the heretical practice of soul binding.)
- Rogue 2.0 (3.5e Class) + (An agile thief who solves solves problems with savvy.)
- Graveproof Balm (3.5e Equipment) + (An alchemical mixture designed to preserve a body undergoing the process of undeath.)
- Cephalic Cathedra (3.5e Equipment) + (An alien chair of illithid origin that grants one the ability to manipulate and sway the minds of others, but there is a catch...)
- Myrmidon (3.5e Race) + (An alien insectoid race, the myrmidon are escaping their sordid technological past and embracing the organic. But their presence on a planet may spell doom for it, were their past to catch up to them...)
- Lumichorion (3.5e Other) + (An alien substance both energy and matter, which is incredibly destructive to all things organic.)
- Profanity (3.5e Spell) + (An all-purpose Word of X spell, opposing the selected alignment.)
- Lycanthrope (3.5e Template) + (An all-purpose lycanthrope template that doesn't make us cry.)
- Marathon (3.5e Power) + (Double overland speed.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)
- Races of War (3.5e Sourcebook) + (No longer are we allowing our Fighting Men to go without a last name unless and until they get to fourth level without being eaten by an owlbear.)