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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Focused Trance (3.5e Alternate Class Feature) + (Instead of flying into a berserker rage, your psychic powers flare up and you can tap into an inner reserve of energy you didn't know you had. However the transformation is taxing on your body and mind.)
- Familiar Warlock (3.5e Alternate Class Feature) + (Instead of focusing on magic items, you gain the service of a loyal familiar serving your bloodline.)
- Medical Ninja (3.5e Alternate Class Feature) + (Instead of focusing on stealthily taking d … Instead of focusing on stealthily taking down your opponents, your training was focused on unarmed combat, pressure points and using ki to restore the body and spirit. A medical ninja is less suited to pure combat situations, but their medical knowledge and ki ability make them valuable allies.and ki ability make them valuable allies.)
- Sealing Blast (3.5e Invocation) + (Instead of killing a target, your eldritch blast can seal them away in a time-locked crystal.)
- Uncanny Ambush (3.5e Feat) + (Instead of making a cleave attakc you may decide to simply vanish in the shadow.)
- Hummingbard (3.5e Flaw) + (Instead of making loud and spectacular performances, you just hum to yourself enthusiastically.)
- Sure Strike (3.5e Feat) + (Instead of making several wide attacks, you make one very accurate one.)
- Clockwork Reanimator (3.5e Alternate Class Feature) + (Instead of mastery over undead, you gain mastery over constructs.)
- Replace XP Components with Uses Per Level (3.5e Variant Rule) + (Instead of paying XP, you can cast spells like Wish only once until the next time you level up.)
- Acrobatic Swordfighting (3.5e Feat) + (Instead of raw martial prowess, you trained to fight with grace and finesse.)
- Necrocarnum Knight (3.5e Alternate Class Feature) + (Instead of spellcasting you have access to the ability to wield necrocarnum.)
- Retrained Armor Proficiency (3.5e Alternate Class Feature) + (Instead of training to use armor, you trained to do something else.)
- Instrument (3.5e Equipment) + (Instrument weapons are both normal weapons and a musical instrument, suitable to be played with your Perform checks.)
- Abyssalbred (3.5e Template) + (Intelligent creatures who temporarily escaped the abyss.)
- Gleep (3.5e Race) + (Intelligent sheep with wool that resembles the night sky, these creatures are said to be descendants of interstellar fey.)
- Telums (3.5e Race) + (Intelligent weapons have evolved, and now manifest as solid spiritual mass, able to explore the world as a mortal man.)
- Combatant (3.5e Class) + (Intended as a redone Fighter class, the combatant is a master of combat, not limited to simply "hit it again".)
- Rhavaegrim Disciple (3.5e Prestige Class) + (Intending to imitate a legendary sword of the past, the Rhavaegrim Disciple cuts her opponents to pieces with a thousand cuts in one.)
- Metamagic Spells And Metapsionic Powers (3.5e Variant Rule) + (Replaces metamagic and metapsionic feats with spells and powers of the same level as the feat's effective adjustment.)
- Initiative Contests (3.5e Variant Rule) + (Introduces rules for resolving action order when two characters attempt to act at the same time.)
- Intruugin (3.5e Race) + (Intruugins, an ancient race of brilliant, towering beings.)
- Pity Sponge (3.5e Class) + (Invariably popular with kindly NPC's and o … Invariably popular with kindly NPC's and often drawing resentment from their teammates, Pity Sponges mess up even the simplest tasks and interactions, drawing pity from others. At higher levels they begin to draw pity even from deities, who just hope the poor creatures can finally get a happy ending.creatures can finally get a happy ending.)
- Bot (3.5e Subtype) + (Invented by [[Octoxeno (3.5e Race)|Octoxen … Invented by [[Octoxeno (3.5e Race)|Octoxeno]] to help compensate for there frail bodies. Bots are mindless [[SRD:Aberration Type|aberrations]] and [[SRD:Construct Type|constructs]], that have been built for a specific task, and have multiple modes of servitude.ask, and have multiple modes of servitude.)
- Hexed Mirror (3.5e Maneuver) + (Invert bonuses on target.)
- Mass Elemental Reverse (3.5e Maneuver) + (Invert energy resistance of many targets.)
- Elemental Reverse (3.5e Maneuver) + (Invert energy resistance of one target.)
- Cross-Class Investment (3.5e Variant Rule) + (Invest 3 ranks into a skill, it becomes a class skill.)
- Gothic Investigator + (Investigator in a Gothic setting)
- Invisible Steel (3.5e Equipment) + (Invisible Steel is an extremely useful material, although its name is misleading because it is neither steel nor is it truly invisible.)
- Firering (3.5e Spell) + (Invoke a ring of flames around the target, both to protect and deal damage)
- Jaws (3.5e Spell) + (Invoke a water shark that bites enemies into pieces.)
- Emergency Reinvoke (3.5e Feat) + (Invoke immediately after invocation wears off)
- Ward of Peace (3.5e Utterance) + (Invoke peace by duplicating ''[[SRD:Sanctuary|sanctuary]]'', or create war through a forced rage.)
- Sky Horns (3.5e Spell) + (Invoke the aid of angels to your side, comforting your good allies and wreaking havoc between evil creatures.)
- Bonus Invocations (3.5e Variant Rule) + (Invokers gain additional invocations for having a high Charisma.)
- Ionite Alloy (3.5e Equipment) + (Ionite Alloy appears like dark gray-purple … Ionite Alloy appears like dark gray-purple steel, its polished surface seeming to reflex rolling storm clouds, and bolts of deep violet lightning randomly crackling off of its surface. Like scorched iron, it can store energy (in this case, electricity) making it a potent defense against lightning and a battery for electricity at the same time.battery for electricity at the same time.)
- Ionized (3.5e Equipment) + (Ionize your weapon, gain electricity damage and more efficiency on your electricity spells.)
- Ireul (3.5e Deity) + (Ireul desires to destroy positive emotions, dragging things into a dreary, "truthful" existence with her.)
- Oni (3.5e Race) + (Iron club-wielding demons from another world)
- Meteoric Iron (3.5e Equipment) + (Iron from a meteorite that radiates heat naturally, and is infused with otherworldly properties.)
- Dark Iron (3.5e Equipment) + (Iron from the depths of the world, forged by the [[SRD:Duergar|duergar]] in their war against the surface.)
- Fungal Infection (3.5e Spell) + (Irritating mushrooms sprout from the victim's skin, making it hard to concentrate.)
- Book Of Books (3.5e Sourcebook) + (Is about all books how you can read them, find them and what bonuses the give you)
- Iskaari (3.5e Race) + (Iskaari are stub-winged humanoids with a deep sense of pride and a warrior culture.)
- Iskandar (3.5e Deity) + (Iskandar appears as a sentient, anthromorphic castle whose halls protect the souls of mankind.)
- Yuriovan (3.5e Race) + (Isolated from most, the Yuriovans live in the mountainous region of Yuriova. Because of the harsh environment, these tribal half elves have acquired various survival and ice abilities.)
- Frankenstein Monster (3.5e Feat) + (It ALIVE! It ALIVE!)
- Many Eyes of the Gibling (3.5e Soulmeld) + (It almost seems like patches of your skin are blinking.)
- Guardian of the Dead (3.5e Maneuver) + (It becomes harder to rebuke or turn allied undead and non-allied undead have trouble creating spawn within 100 feet of you.)
- Imaginary Gun (3.5e Equipment) + (It doesn't exist, but can kill you dead.)
- Aspect of the Glowworm (3.5e Feat) + (It has become apparent that the caterpillars that cluster themselves on your body and even under your skin, and the fireflies that dance around you in a hypnotic swarm, are one in the same, the caterpillars merely insects known as 'glowworms'.)