Difference between revisions of "SRD:Races by LA, HD, and ECL"
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Latest revision as of 02:57, 8 May 2019
This material is published under the OGL |
Contents
SRD Races[edit]
Race | Favored Class | Ability Adjustments | LA | ECL |
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Dwarves, Deep | Fighter | +2 Constitution, –2 Charisma | 0 | 1 |
Dwarves, Hill | Fighter | +2 Constitution, –2 Charisma | 0 | 1 |
Dwarves, Mountain | Fighter | +2 Constitution, –2 Charisma | 0 | 1 |
Elans | Psion | –2 Charisma | 0 | 1 |
Elves, Aquatic | Fighter | +2 Dexterity, –2 Intelligence | 0 | 1 |
Elves, Gray | Wizard | –2 Strength, +2 Dexterity, –2 Constitution, +2 Intelligence | 0 | 1 |
Elves, High | Wizard | +2 Dexterity, –2 Constitution | 0 | 1 |
Elves, Wild | Sorcerer | +2 Dexterity, –2 Intelligence | 0 | 1 |
Elves, Wood | Ranger | +2 Strength, +2 Dexterity, –2 Constitution, –2 Intelligence | 0 | 1 |
Gnomes, Forest | Bard | –2 Strength, +2 Constitution | 0 | 1 |
Gnomes, Rock | Bard | –2 Strength, +2 Constitution | 0 | 1 |
Goblins | Rogue | –2 Strength, +2 Dexterity, –2 Charisma | 0 | 1 |
Half-Elves | Any | None | 0 | 1 |
Half-Orcs | Barbarian | +2 Strength, –2 Intelligence, –2 Charisma | 0 | 1 |
Halflings, Deep | Rogue | −2 Strength, +2 Dexterity | 0 | 1 |
Halflings, Lightfoot | Rogue | –2 Strength, +2 Dexterity | 0 | 1 |
Halflings—Tallfellows | Rogue | −2 Strength, +2 Dexterity | 0 | 1 |
Humans | Any | None | 0 | 1 |
Kobolds | Sorcerer | −4 Strength, +2 Dexterity, −2 Constitution | 0 | 1 |
Maenads | Wilder | None | 0 | 1 |
Orcs | Barbarian | +4 Strength, −2 Intelligence, −2 Wisdom, −2 Charisma | 0 | 1 |
Xephs | Soulknife | –2 Strength, +2 Dexterity | 0 | 1 |
Dromites | Wilder | –2 Strength, –2 Wisdom, +2 Charisma | 1 | 2 |
Dwarves, Gray—Duergar | Fighter | +2 Constitution, –4 Charisma | 1 | 2 |
Goblins—Blues | Psion | –2 Strength, +2 Intelligence, –2 Charisma | 1 | 2 |
Half-Giants | Psychic Warrior | +2 Strength, –2 Dexterity, +2 Constitution | 1 | 2 |
Hobgoblins | Fighter | +2 Dexterity, +2 Constitution | 1 | 2 |
Merfolk | Bard | +2 Dexterity, +2 Constitution, +2 Charisma | 1 | 2 |
Planetouched—Aasimars | Paladin | +2 Wisdom, +2 Charisma | 1 | 2 |
Planetouched—Tieflings | Rogue | +2 Dexterity, +2 Intelligence, −2 Charisma | 1 | 2 |
Elves, Dark—Drow | Wizard, Cleric | +2 Dexterity, –2 Constitution, +2 Intelligence, +2 Charisma | 2 | 3 |
Gnolls | Ranger | +4 Strength, +2 Constitution, –2 Intelligence, –2 Charisma | 1 | 3 |
Lizardfolk | Druid | +2 Strength, +2 Constitution, −2 Intelligence | 1 | 3 |
Bugbears | Rogue | +4 Strength, +2 Dexterity, +2 Constitution, –2 Charisma | 1 | 4 |
Gnomes, Deep—Svirfneblin | Rogue | –2 Strength, +2 Dexterity, +2 Wisdom, –4 Charisma | 3 | 4 |
Grimlocks | Barbarian | +4 Strength, +2 Dexterity, +2 Constitution, –2 Wisdom, –4 Charisma | 2 | 4 |
Troglodytes | Cleric | −2 Dexterity, +4 Constitution, −2 Intelligence | 2 | 4 |
Sprites—Pixies | Sorcerer | −4 Strength, +8 Dexterity, +6 Intelligence, +4 Wisdom, +6 Charisma | 4, 6 | 5, 7 |
Azers | Fighter | +2 Strength, +2 Dexterity, +2 Constitution, +2 Intelligence, +2 Wisdom, –2 Charisma | 4 | 6 |
Centaurs | Ranger | +8 Strength, +4 Dexterity, +4 Constitution, –2 Intelligence, +2 Wisdom | 2 | 6 |
Ogres | Barbarian | +10 Strength, −2 Dexterity, +4 Constitution, −4 Intelligence, −4 Charisma | 2 | 6 |
Ogres—Merrows | Barbarian | +10 Strength, −2 Dexterity, +4 Constitution, −4 Intelligence, −4 Charisma | 2 | 6 |
Satyrs | Bard | +2 Dexterity, +2 Constitution, +2 Intelligence, +2 Wisdom, +2 Charisma | 2 | 7 |
Doppelgangers | Rogue | +2 Strength, +2 Dexterity, +2 Constitution, +2 Intelligence, +4 Wisdom, +2 Charisma | 4 | 8 |
Minotaurs | Barbarian | +8 Strength, +4 Constitution, −4 Intelligence, −2 Charisma | 2 | 8 |
Unbodied | Psion | +2 Dexterity, +2 Constitution, +4 Intelligence, +4 Wisdom, +4 Charisma | 4 | 8 |
Gargoyles | Fighter | +4 Strength, +4 Dexterity, +8 Constitution, –4 Intelligence, –4 Charisma | 5 | 9 |
Gargoyles—Kapoacinths | Fighter | +4 Strength, +4 Dexterity, +8 Constitution, –4 Intelligence, –4 Charisma | 5 | 9 |
Archons, Hound | Paladin | +4 Strength, +2 Constitution, +2 Wisdom, +2 Charisma | 5 | 11 |
Genies—Jann | Rogue | +6 Strength, +4 Dexterity, +2 Constitution, +4 Intelligence, +4 Wisdom, +2 Charisma | 5 | 11 |
Trolls | Fighter | +12 Strength, +4 Dexterity, +12 Constitution, -4 Intelligence, -2 Wisdom, -4 Charisma | 5 | 11 |
Trolls—Scrags | Fighter | +12 Strength, +4 Dexterity, +12 Constitution, −4 Intelligence, −2 Wisdom, −4 Charisma | 5 | 11 |
Ogre Mages | Sorcerer | +10 Strength, +6 Constitution, +4 Intelligence, +4 Wisdom, +6 Charisma | 7 | 12 |
Rakshasas | Sorcerer | +2 Strength, +2 Dexterity, +6 Constitution, +2 Intelligence, +2 Wisdom, +6 Charisma | 7 | 14 |
Giants, Hill | Barbarian | +14 Strength, –2 Dexterity, +8 Constitution, –4 Intelligence, –4 Charisma | 4 | 16 |
Giants, Stone | Barbarian | +16 Strength, +4 Dexterity, +8 Constitution, +2 Wisdom | 4, 6 | 18, 20 |
Races by Level Adjustment[edit]
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Races by Hit Dice[edit]
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Races by Effective Character Level[edit]
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