Difference between revisions of "User talk:Eiji-kun"

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(Combat Sadomasochist)
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:::You're, uh...you're not gonna help anymore, huh? -[[User:SecondDeath777|SecondDeath777]] 09:54, 6 January 2018
 
:::You're, uh...you're not gonna help anymore, huh? -[[User:SecondDeath777|SecondDeath777]] 09:54, 6 January 2018
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::::Sorry, holiday/winter schedule is exhausting.  I just came off a heavy string of work days, and still delayed further by annual death avoidance day today.
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::::Don't let my waffling stop you.  After all this is your class, I'm just helping.  As far as a proper reply, I'll get to it when my brain is filled with fewer spiders.  May drop some of my old backlog before that. -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 01:34, 13 January 2018 (MST)

Revision as of 08:34, 13 January 2018


LOOKING FOR OLD POSTS? CHECK THE ARCHIVE, ARCHIVE 2, or ARCHIVE 3.

No Context Is Needed

EijiSock.png

Question

I was attempting to create a page for a new skill, but to my dismay, I discovered there was no skill template. Is there a template for adding skills that I have not found; If not, how do I go about this? Thanks in advance. Zhenra-Khal (talk) 06:27, 28 November 2016 (UTC)

Not Eiji-kun, but I will try to answer the question... First, which version are you trying to add a skill to (3.5, 4th, 5th)? If 5th ed., you're correct there is no pre-made template to add a homebrew skill. I will attempt to add one in the near future. When complete, it will be off of the 5e Character Options page (access-able from the 5e Homebrew page). --Rlyehable (talk) 18:00, 28 November 2016 (UTC)
Update: Added template for 5e homebrew skills. To access this, Select "5e Homebrew" from side-bar → Choose "Character Options" → Choose "Skills" → Choose "Add your own skill" (upper right) → Edit skill name and click on "Create new skill" button. --Rlyehable (talk) 18:38, 28 November 2016 (UTC)
Actually, my issue was trying to add a homebrew 3.5e skill. It took me to the Character Options page, and there were templates for skill tricks and Tome skill-based feats, but none for skills themselves. I'm currently working on a large compilation of my homebrew house rules, and was looking for the template so that I could copy it and use it under my Attack skill section, so that the skill could then be referenced across the site by some of my other homebrew. Thanks for the help, though. Zhenra-Khal (talk) 21:05, 28 November 2016 (UTC)
Skills weren't common enough to make a preload for. But I did it anyway. -- Eiji-kun (talk) 00:26, 29 November 2016 (UTC)
Thank you, oh wonderful and glorious plushie god of awesomeness. You're a life-saver~ Zhenra-Khal (talk) 03:52, 29 November 2016 (UTC)

Review

RatedFavor.png Franken Kesey favors this article and rated it 4 of 4!
You just made three amazing spells. You have a well established record of making things out of the box. It is now time to rate you. (I know this will be edited out.) But for a moment you will be the first user to be rated. Keep up the good work. You keep pushing what is possible. Thus I challenge it even further.


Lol. I wonder if this shows up on any places. -- Eiji-kun (talk) 03:30, 30 November 2016 (UTC)

It does not; semantic annotations are disabled on user talk pages so they don't get processed or recorded anywhere. And since it interacts with nothing other than my amusement (and other people's I suppose), there's no reason to scrub it like Kesey suggests. Congratulations Eiji, but this will be with you until the end of days! Or at least until a toast gets it... - Tarkisflux Talk 22:49, 2 March 2017 (MST)

Eijilund Campaign?

I've thought of making a campaign set in Eijilund, based on your admittedly wonderful, wonderful work. What are your thoughts on this? How should the story go? Which of your articles would you recommend?

-HB Forged (talk) 19:17, 4 February 2017 (MST)

Derp, I apparently missed some changes on my user page. Sorry for the late reply.
Ha, Eijilund is a weird place. I have no idea what kind of campaigns could go there, as it is a comedy setting. So while I can't answer, perhaps seek out comedy shows for inspiration. Excel Saga and Gintama come to mind. -- Eiji-kun (talk) 04:37, 24 February 2017 (MST)
S'alright. I understand if you're busy. I mean, 4,000 pages and climbing sure is a lot.
But what if I want to try a serious campaign in Eijilund? Is that plausible, let alone recommended?
Also, do you know what sort of planar traits would it have? Perhaps you could make a page on that plane. This page on planes or maybe that one could help.
HB Forged (talk) 15:20, 25 February 2017 (MST)
A serious Eijilund campaign sounds like the world of the movie "9 (2009)". Just because the main characters are nonsensical doesn't mean the events surrounding them have to be, I mean, just look at One Piece or One Punch Man lol ---Kassupernova (talk) 21:09, 15 December 2017 (MST)

Amazing Stuff!

Eiji, I'm still learning this site... I expanded on one of your spells and discovered how much material you have created on this site! I thought I had a lot of stuff... it makes me realize how much better my own material could become if I try to emulate your efforts (not copy!). Frankly, I'm blown away! You're not the only one, I see, but you have helped me so far. I don't know how to sign these messages...

Four of these little squiggly lines ~ will automatically sign your posts - Aeturo (talk) 21:13, 9 February 2017 (MST)
You're welcome (and also Aeturo is correct). Next time I'll remember to reply right away. -- Eiji-kun (talk) 04:38, 24 February 2017 (MST)

Demon lords

I have a question? Do demon lords classify as NPCs or monsters (all demon lords can talk)XX the memenist Xx (talk) 10:13, 25 February 2017 (MST)

What's the difference? Monsters are all NPCs, but not all NPCs are monsters. And there's no game term for either technically, there are only creatures and objects while the difference between PCs and NPCs is a metagame difference. -- Eiji-kun (talk) 13:54, 25 February 2017 (MST)
Ah, you might be asking "what category do I put it under". I usually put it under Monsters, with the appearing as "Unique". Easier to find. -- Eiji-kun (talk) 13:55, 25 February 2017 (MST)
the reason I asked is because I am designing a demon lord who is basically an evil earth elemental and are you going to work on a NPC section for your campaign XX the memenist Xx (talk) 14:10, 25 February 2017 (MST)
I see. My campaign? You mean Bleeding Edge? Eventually, but that's one of the least important areas so I'm in no rush. -- Eiji-kun (talk) 14:19, 25 February 2017 (MST)
oh and would it be legal for me to put up the stats for the demon lords or would I have to modify them (I have the out of the abyss book) (also are you understanding 5th edition better now)XX the memenist Xx (talk) 08:31, 26 February 2017 (MST)
We can't just repost stats for official work unless it's under the Open Game License which I am certain it isn't. And you might have some trouble if its a lazy alteration like "This isn't Orcus, this is... um, Orkus! And he has +1 additional Str! It's different!" I would be cautious. Something completely unique is always safe, of course.
My 5e game ended pre-maturely. I did promise to make an attempt at 5e homebrew soon. Whenever I get inspiration for it. -- Eiji-kun (talk) 16:40, 26 February 2017 (MST)
Sha-Zam! (Wizard cat grants you inspiration to write some 5e Stuff) XX the memenist Xx (talk) 08:12, 18 March 2017 (MDT)
Well if you want to test the waters before creating new stuff I'd say 5e updates of some of your 3.5 work would be awesome. My main reason for sticking to 3.5 is all the home brew classes I love haven't been updated - Aeturo (talk) 17:04, 26 February 2017 (MST)

You commented on 1 of my weird pages :)

You commented on 1 of my created / talk pages? errr i messed up. i just wrote few replies there to you. I dont know what i did but i think i figured out what happened. Let me fix it k? PLEASE DONT DELETE because i have no backups! (I dont know if u help run this site or not) - thanks! I'll try to move my newest pages... --ProphetPX (talk) 17:05, 28 February 2017 (MST)

I see it, it won't be deleted. I haven't replied yet since I... uh, actually don't get it. It looks like a coding thing. Since it's above my head I'm looking for one who knows this stuff better.
I don't run the site (though I do have admin powers). Carry on good sir. -- Eiji-kun (talk) 17:22, 28 February 2017 (MST)
Ah! Looks like you've already moved it as a subpage to your sandbox. That's probably right. Is the other Admin a duplicate then? -- Eiji-kun (talk) 17:24, 28 February 2017 (MST)
Per request I removed the original Admin page, looks like everything is good. Thumbs up -- Eiji-kun (talk) 18:07, 28 February 2017 (MST)
yep yep! all good now. Thanks! More like a security error with this website wiki software. I should not be able to add a page to the site root directory! When I create and save a page, something should "sanitize" links that go to wrong places and suggest a correction that will not allow hackers to take advantage of things like that. All because I left out 1 single "/" character in my link tagging code lol That could lead to bad problems for this website :( --ProphetPX (talk) 18:31, 28 February 2017 (MST)

Edit to one of your articles

I wanted to alert you to a change on one of your articles because I'm not sure if it qualifies as a clarity edit. Here it is. --HiddenKnowledge (talk) 01:29, 21 April 2017 (MDT)

I am aware of it, I decided it wasn't important. Thanks for alerting me though! -- Eiji-kun (talk) 15:04, 21 April 2017 (MDT)

Entropic Wanderer - May I?

Heyo! Zhen here. I've recently been having a lot of ideas lately and actually wondered if I might make a prestige class for your Gate Knight class, a Theurge-type to combine it with the Time Walker class Rithaniel has. Something that has new Sacrifices all to its own that deal with time and entropy. Didn't know what your take on it was, and I wanted to ask before I worked on it; I'm going to ask Rith as well.

Anyway, thanks.~ Zhenra-Khal (talk) 20:21, 22 April 2017 (MDT)

Pfft, you don't need permission for that. Go on ahead. Rith isn't present anymore these days, but as his pseudo-representative (no really), same thing applies. -- Eiji-kun (talk) 23:39, 22 April 2017 (MDT)
Okay XD I just thought it respectful to ask around in case people didn't want anyone expanding on their creations. Alrighty then; I'll start working on it right away. Thanks again~ Zhenra-Khal (talk) 00:04, 23 April 2017 (MDT)
One issue I just ran into - This class has its own list of Sacrifices and I'm not sure how to go about creating the breadcrumb for that. Zhenra-Khal (talk) 16:44, 23 April 2017 (MDT)
This I do not know. I think it would need its own page in the invocations section. Try Tarkisflux, Master of Coding, to see if he can help. -- Eiji-kun (talk) 17:07, 23 April 2017 (MDT)
Heh, thanks; I was rather unsure who to ask and figured since you were the creator of the Sacrifices in the first place that you'd be at least a place to start. I've asked Tarkis and am awaiting a reply whilst I continue to work on my prestige class. Thanks again :3 Zhenra-Khal (talk) 17:57, 23 April 2017 (MDT)
'Tis complete; It, all ten Sacrifices I created for it, the special damage type I created AND that pesky little breadcrumbs issue. Here it is; Enjoy~ Zhenra-Khal (talk) 01:12, 24 April 2017 (MDT)

Shamelessly Requesting Review

'Ello, me again. I am here to request a review of a few of my articles, when you have the time. No rush, take your time, and you don't have to do all of them.

I can't decide which I want reviewed most, so I'll just pile them up in random order and you can leave crumbs on their talk pages as you get to them or something. ;3

The articles are:

Anyway, thanks for your time; Keep up the amazing work! --Zhenra-Khal (talk) 19:33, 20 May 2017 (MDT)

A Quick Word of Adoration

I doubt you know who I am. I doubt you have good reason to care. But whilst your time is(probably) precious, I will be brief, so know this: You are, as far as D&D Homebrew goes, my idol. Whenever your name is in the author column on an article, I know to expect quality, flavor, and impossible levels of entertainment. You never cease to amaze, amuse, and horrify. You have a knack for creativity and fun that I find in few these days, so if you can help it, never stop what you do. Whether it's related to D&D, your career, or a shitty situation life crams you into, carry that majestic talent with you wherever you go. I wish you joy, success, and more great work to come. Godspeed, fellow traveler. Godspeed. -SecondDeath777 23:39, 28 October 2017

I feel the same way about his stuff. HB Forged (talk) 19:23, 30 October 2017 (MDT)
Aw guys, you're gonna make my ego inflate. And then I will use it to sail into the air and conquer the heavens. -- Eiji-kun (talk) 20:06, 30 October 2017 (MDT)
XD You're the reason I joined the wiki in the first place last year, along with Ghostwheel and Foxwarrior. And I agree wholly with SecondDeath, you just have this... Spark, that keeps me coming back just to see what the great Eiji has create today. --Zhenra-Khal (talk) 20:08, 30 October 2017 (MDT)
Indeed. You conquer those heavens, my man. You earned them. -SecondDeath777 23:08, 30 October 2017
I know that feel, bro... I look up to him, too. --Luigifan18 (talk) 09:07, 24 November 2017 (MST)

Review Request

Hey Eiji. It's me, Luigifan18. I didn't log in because I don't have much time to post, but I wanted to ask you to look over my Dreadful Wind and Temper Curse pages. They both seem a bit overly verbose, and I think they could probably be simplified, at least in terms of wording. (And I'm not very happy with the latter's name, seeing as it's more of a limited restoration than a curse-breaking spell; I'm thinking of renaming it "Minor Restoration" or something along those lines.) ...Oh, look, I've got to get back to work. See ya! --72.22.190.252 07:12, 21 November 2017 (MST)

Let's take a look. -- Eiji-kun (talk) 14:51, 21 November 2017 (MST)

DBZ Help

Hey Eiji. I used to have you on AOL messenger but now that its gone away I don't know how else to get in touch with you anymore. I need some help with balance and logic on my Saiyan Warrior class. In particular I've been working on the Invocations and I've come into what I feel like is a conundrum or conflict. That being that there are 2 distinctive transportation abilities in DBZ, Flash Step (when characters move so fast they seem to teleport) which I've likened to Dimension Door and then Instant Transmission which I've likened to Greater Teleport. My problem I'm having is with Flash Step I've laid it out to change the ki cost per how fast you need to move (which action). Then on Instant Transmission I have the base use which is balanced for a full round action usage. I was trying to make a cost for using it as a swift action but I got to thinking, "Why would anyone pay more to use Instant Transmission for a short range movement if they have Flash Step?" Is there a reason in game a wizard might use Greater Teleport as opposed to Dimension Door for a short range movement? I don't know how to balance ki cost VS distance moved to make both good choices, or if Instant Transmission even needs a swift action option or not. Any thoughts you have would be really appreciated!! The-Marksman (talk) 18:43, 21 November 2017 (MST)

Well, Greater Teleport doesn't eat the rest of your actions per round. For a short distance I don't think anyone would pick GT when DD is available. But that's just me. --Zhenra-Khal (talk) 21:12, 21 November 2017 (MST)
Eh, looking to figure out if Instant Transmission needs or should have a short range differentiation or if I shouldn't bother and it should always be full-round, and if it should have a short range version how do I make that useful? The-Marksman (talk) 06:36, 24 November 2017 (MST)
Is Flash Step actually teleportation? If not, there's your reason.
Take the Dash feat, give it the distance you need, and there you go. You're still technically moving, but you won't provoke. It's not teleportation so you can't flash step out of a grapple or a cage, while instant transmission can. -- Eiji-kun (talk) 08:02, 29 November 2017 (MST)
Flash Step in the series is technically physically moving faster than the eye can see. As where I had it act as Dimension Door which is technically a teleport spell. Dimension Door doesn't usually provoke AoO does it? Maybe I can change the description of Flash Step and relate it to something else? Or is there a better way to separate these? The-Marksman (talk) 14:31, 29 November 2017 (MST)

Price Calculation Request

I have been looking around for rules I can use to calculate the base price for the Involuntary Rodeo Saddle, but I just can't find anything I can wrap my head around. Could you help me out, please? (And maybe rate it while you're at it?) --Luigifan18 (talk) 18:40, 30 November 2017 (MST)

Was this your doing?

An excerpt from your user page,

-"You ask for a hamburger, I give you a hamburger. You raise it to your lips and take a bite. Your eye twitches involuntarily. Across the street a father of three falls down the stairs. You swallow and look down at the hamburger in your hands. I give you a hamburger. You swallow and look down at the hamburger in your hands. You cannot swallow. There are children at the top of the stairs. A pickle shifts uneasily under the bun. I give you a hamburger. You look at my face, and I am pleading with you. The children are crying now. You raise the hamburger to your lips, tears stream down your face as you take a bite. I give you a hamburger. You are on your knees. You plead with me to go across the street. I hear only children's laughter. I give you a hamburger. You are screaming as you fall down the stairs. I am your child. You cannot see anything. You take a bite of the hamburger. The concrete rushes up to meet you. You awake with a start in your own bed. Your eye twitches involuntarily. I give you a hamburger. As you kill me, I do not make a sound. I give you a hamburger. You asked me for a hamburger, and I gave you a raccoon. You asked me for a hamburger, but it turns out I don't really exist. Where I was originally standing, a picture of a hamburger rests on the ground. You awake as a hamburger. You start screaming only to have special sauce fly from your lips. The world is in sepia. Why are we speaking German? A mime cries softly as he cradles a young cow. Your grandfather stares at you as the cow falls apart into patties. You look down only to see me with pickles for eyes, I am singing the song that gives birth to the universe."

Do you take credit for this? If so, I've been a fan of yours for a long time without knowing it. Small world.

-Kassupernova (talk) 01:00, 24 December 2017 (MST)

Actually this is Cuil Theory (google it for more info, I was running into the whitelist and I'm lazy). It's fun stuff, enjoy it for it is trippy. -- Eiji-kun (talk) 01:24, 24 December 2017 (MST)

Indeed, infinitesimal agreement! -Kassupernova (talk) 02:36, 24 December 2017 (MST)

This reminds me of an NPC from my DM's current campaign: Obstreperous. He has Knowledge (4th Wall) and has a ring that can bend reality to his whim, but only if the end result is a good prank. He also lives in an upside down tower, has started rebellions against himself for laughs, and has a dead sexy, red haired Godslayer with a skeletal left arm and physics defying, disjointed locks, who is 57 CR higher than him as his right hand woman, whom of which only works for him because he's that fun to be around. Our DM is...creative. (although the Godslayer is an NPC I made for him) -SecondDeath777 04:51, 24 December 2017

Combat Sadomasochist

Eiji, I've got a pitch for you. We've been lacking a class that really emulates those sick, royally fugged, lovable bastards who eat pain and shit death. Examples include Kreig from Borderlands 2, Raiden from MGR:Revengeance, & Ira Gamagori from Kill La Kill. I've looked all around, and can't seem to find a class that really melds that love of pain with that psychotic side, but I think if we put our demented, unhinged heads together, we can do this thing. Also, if Leziad is reading, feel free to get in on this. You're not as crazy as Eiji, but you do have a keen technical edge and knack for fun mechanics, and we could use that. -SecondDeath777 01:45, 26 December 2017

I'd be shocked if there wasn't one already, but sure. I can think of something. Gut powers, activate!

Cue the fancy transformation sequence burning 2 minutes of time.

Well the Psychotic Fighter (3.5e Flaw) seems like a good start. This seems like PrC material since it can apply to several different archetypes. And given the brutal fighter nature, this PrC seems like it should carry partial class advancement as a feature so they can continue being fighters, initiators, rogues, and whatnot with only a few losses.
Then establish both resiliency (because they will want to tank their AC in favor of absorbing blows), and some manner of pain mechanic based off the damage they take. Most things about Amaranth Eclipse (3.5e Martial Discipline), but specifically Sadomasochism (3.5e Maneuver) can probably be translated into class features. You also have items like Speckled Tearstone Ring (3.5e Equipment) to work from.
I am envisioning a being which converts a lot of lethal damage into non-lethal, and powers up the more they hurt. It's high risk high reward, with some padding against permanent death in exchange of the threat of passing out, and thus being unable to contribute.
That's what I got off hand. Run with it. -- Eiji-kun (talk) 19:36, 26 December 2017 (MST)
Huh. Not bad. To build on that:
Your Vest-edge actually has something that caught my eye, specifically Joy of Despair. However, I think as a class ability, it should cap at Con modifier(which I think should be the class' operative modifier). I think it should be granted by taking damage, though. Dealing damage should conversely buff defense. DR, AC, Regen/fast healing, and so on.
There should also be a super mode, I'm thinking "Rampage"...or "Climax" if you're feeling kinky. Basically, it builds by taking damage and suffering pain effects. Once active, I'm thinking it should heal you whenever you deal damage. Maybe not 1:1 if that's ridiculous, but still. Increasing speed and damage would also be sensible for the mode.
Probably an ability that sacrifices damage for pain effects to draw out the "fun", and inflicting pain effects in general should greatly benefit the user, possibly through temporary hit points, and DEFINITELY through morale bonuses, because that makes sense flavor wise.
No Kill Like Overkill, an ability that converts overkill damage (damage that puts someone from alive to past dead, 27 damage putting someone at -14 would yield only 4 for example) into temporary hp, which overlaps instead of stacks. It should also regard other disproportionately deadly attacks with beneficial effects to suit overkill being good, but probably with something other than THP.
Embrace The Pain: If you avoided at least some damage from an effect (DR, AC, saves, etc.), you may choose to take up to the amount you avoided in unavoidable damage. Doing so grants you an equal amount of Fury. Whenever you deal damage, you lose that much Fury. Whenever you lose Fury (as long as it was there to lose), you recover that much HP. This ability will entice the character with the benefits of pain, AND avoiding damage, but cause them to drift cloer to the red line, keeping tension high.
We definitely need an ability that helps based on the AMOUNT of damage taken instead of the number of instances, but what it would do for you, I'm not sure. Maybe, some weird form of Power Points, used to fuel abilities we'll call Torture Attacks, which could be various pain effect power-like abilities(not to be confused with the psi-like property). If we go that route, I'm thinking Share The Joy for a name, but it's doubtfully our only avenue, so if you've got suggestions, do not hesitate, because damage taken could definitely fuel multiple utilities.
We should also adapt this feat. It's not enough to simply be fearless, HELL no. To the truly crazy, terror adds to the rush. Maybe it could trigger a rage as a Barbarian of your class level? Maybe something else? It certainly can't trigger Rampage. That'd be man-hax. I think also, as not to disincentivize succeeding saves against fear, successfully saving should entitle the player to a free Intimidate check with equal results to the one they avoided, with a bonus based on their degree of success. As if to say "Really? You can't get my blood boiling with all that bark? C'mon, kiddo! Make this fun."
And of course, pain effects should only ever be good. Negating all negative effects, and substituting bonuses. Maybe exactly what they tried to deprive you of? (haste if you would be slowed, an extra move/standard action if you would be staggered, and so on) Also, probably either a class ability or Torture Attack, that lets your abilities overcome pain immunity. Unless it, like your own, stems from enjoying it.
I might be able to keep going if I concentrated, but that's all that came naturally for now. Alright, Eiji. Ball's in your court. -SecondDeath777 23:42, 26 December 2017
You're, uh...you're not gonna help anymore, huh? -SecondDeath777 09:54, 6 January 2018
Sorry, holiday/winter schedule is exhausting. I just came off a heavy string of work days, and still delayed further by annual death avoidance day today.
Don't let my waffling stop you. After all this is your class, I'm just helping. As far as a proper reply, I'll get to it when my brain is filled with fewer spiders. May drop some of my old backlog before that. -- Eiji-kun (talk) 01:34, 13 January 2018 (MST)