Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Damocles (3.5e Equipment) + (Damocles weapons mark a target, striking them with the weapon every round they remain in range.)
- Hydration (3.5e Utterance) + (Dampen or dry objects, and satisfy or provoke thirst.)
- Change Psionics (3.5e Power) + (Dampen or enhance psionics.)
- Don't Shoot the Pianist! (3.5e Feat) + (Dance around all the projectiles, weapons and spells, while keeping the music going.)
- Dancing Swordsman (3.5e Feat) + (Dance around your enemies and poke them a whole lot. Inspired by Dashing Swordsman.)
- Fire Dancer (3.5e Feat) + (Dance around your enemies and watch them burn. Inspired by Ignan Soul.)
- Dancer (3.5e Class) + (Dancers are the Bards of the Sublime Way. Mixing magical dance with martial maneuvers, Dancers provide considerable support for their allies and can themselves be deadly in combat.)
- Dancer (3.5e Monster) + (Dancers from Kingdom Hearts II.)
- Kaine the Betrayer (3.5e NPC) + (Dangerous swiftblade dhampir, as charming as he is deadly. Built for pathfinder mechanics.)
- Dao (3.5e Race) + (Dao are the genies of the elemental plane of earth. Their politics and internal wars are ruthless, and a fair number of them end up running off to other planes as adventurers to get away from it.)
- Book of Elements (3.5e Sourcebook)/Races of the Elements + (Genasi are the descendents of mortals and genies of various kinds.)
- Dark Pact-Bound (3.5e Template) + (Dark Pact-Bound creature are very naughty mortals who made vile pacts with evil forces, either demons, devils or even elder evils.)
- Cultist, Qwertyu63 (3.5e NPC Class) + (Dark cultists, they draw power from their dark patron; based on Paleomancer's [[Cultist (3.5e NPC Class)]].)
- Drow - Project Atrea (3.5e Race) + (Dark elves as they are known and loved, now with four variants based on innate magic strength.)
- Black Sky (3.5e Campaign Setting) + (Dark fantasy spellpunk, set in the enlightened age.)
- Shadar-Kai, Axim Variant (3.5e Race) + (Dark fey cursed with the taint of the Plane of Shadow.)
- Dark Knight (5e Martial Archetype) + (Dark knights expend their own health to deal massive powerful blows, recover through acts of violence, and sow death in their wake.)
- Master Necromancer (3.5e Prestige Class) + (Dark spellcaster who studies the black art of necromancy and undeath.)
- Darklight Brew (4e Equipment) + (Darklight ore is powdered and cut with a mild acid to create this poison.)
- SRD5:Darkmantle + (Darkmantle appear similar to a [[wikipedia: Vampire Squid|Vampire Squid]] <sup>[[File:Icon External Link.svg|link=wikipedia: Vampire Squid]]</sup>.)
- Warlock Patron - The Inescapable Void (5e Subclass) + (Darkness awaits all as the Void pulls to reclaim that which was wrought from Nothing.)
- Suffocating Darkness (3.5e Spell) + (Darkness thickens and suffocates.)
- Obscured Existence (3.5e Martial Discipline) + (Darkness, monochrome, and nullity themed discipline for [[Shadow Pact Warlock (3.5e Class)|shadow pact warlocks]].)
- Buzzing Fly (3.5e Maneuver) + (Dash about the field while making inane noises that make it really, really, really, ''really'' hard for enemy spellcasters to concentrate. Just like a housefly, only about a hundred times more aggravating!)
- Supersonic Dash (3.5e Maneuver) + (Dash rapidly ahead, leaving a cone of sonic damage in your wake.)
- Stone Rain (3.5e Power) + (Days of concentration make meteors squash your victims.)
- Marathon (3.5e Power) + (Double overland speed.)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)
- Races of War (3.5e Sourcebook) + (No longer are we allowing our Fighting Men to go without a last name unless and until they get to fourth level without being eaten by an owlbear.)
- Tome of Fiends (3.5e Sourcebook) + (This is the second entry in our line of articles begun with the the Tome of Necromancy, which is a reflection of how the rules for fiends ought to function.)
- Races of War (3.5e Sourcebook)/Warriors with Style + (You don't have to ''see'' to kill.)
- Dirty Deeds Done Dirt Cheap (3.5e Feat) + (You can offer a discount on your Deeds since you get to do so many.)
- Bio (3.5e Spell) + (Target takes 1d6 damage/level (max 10d6), 2 Constitution damage.)
- Insightful Strikers (3.5e Optimized Character Build) + (You hack people down with inherent awesomeness.)