SRD5:Cleric/Spell

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These lists exceed the text of the SRD

Cleric Spells[edit]

Spells for the Cleric class.

Cantrips
(0 Level)
1st Level 2nd Level 3rd Level 4th Level

Guidance
Hand of Radiance
Light
Mending
Resistance
Sacred Flame
Spare the Dying
Thaumaturgy
Toll the Dead
Virtue
Word of Radiance

Bane
Bless
Ceremony
Command
Create or Destroy Water
Cure Wounds
Detect Evil and Good
Detect Magic
Detect Poison and Disease
Guiding Bolt
Guiding Hand
Healing Word
Inflict Wounds
Protection from Evil and Good
Purify Food and Drink
Sanctuary
Shield of Faith
Slow Healing
Summon Monster

Aid
Augury
Blindness/Deafness
Calm Emotions
Continual Flame
Enhance Ability
Find Traps
Focus Breaker
Gentle Repose
Hold Person
Locate Object
Prayer of Healing
Protection from Poison
Lesser Restoration
Silence
Spiritual Weapon
Warding Bond
Zone of Truth

Animate Dead
Beacon of Hope
Bestow Curse
Clairvoyance
Create Food and Water
Daylight
Dispel Magic
Endure Elements
Feign Death
Glyph of Warding
Mass Healing Word
Life Transference
Magic Circle
Meld into Stone
Protection from Energy
Remove Curse
Revivify
Sending
Speak with Dead
Spirit Guardians
Tongues
Water Walk

Banishment
Column of Ice
Control Water
Death Ward
Divination
Freedom of Movement
Guardian of Faith
Locate Creature
Stone Shape

5th Level 6th Level 7th Level 8th Level 9th Level

Commune
Contagion
Mass Cure Wounds
Dawn
Dispel Evil and Good
Flame Strike
Geas
Hallow
Heat Drain
Holy Weapon
Insect Plague
Legend Lore
Planar Binding
Raise Dead
Greater Restoration
Scrying

Blade Barrier
Create Undead
Find the Path
Forbiddance
Harm
Heal
Heroes' Feast
Planar Adaptation
Planar Ally
True Seeing
Word of Recall

Conjure Celestial
Divine Word
Etherealness
Fire Storm
Plane Shift
Regenerate
Resurrection
Symbol
Temple of the Gods
Terraform

Antimagic Field
Control Weather
Earthquake
Holy Aura

Astral Projection
Gate
Mass Heal
True Resurrection


Sortable Table[edit]

The following is a sortable list of 124 cleric spells for 5th ed. (official and unofficial).

NameLevelSchoolRitualAction TypeRangeV,S,M¤Source
Aid2Abjuration SchoolOther30 feetV, S, MSRD5
Animate Dead3Necromancy SchoolOther10 feetV, S, MSRD5
Antimagic Field8Abjuration SchoolActionSelf (10-foot-radius sphere)V, S, MSRD5
Astral Projection9Necromancy SchoolOther10 feetV, S, MSRD5
Augury2DivinationtrueOtherSelfV, S, MSRD5
Bane1Enchantment SchoolAction30 feetV, S, MSRD5
Banishment4Abjuration SchoolAction60 feetV, S, MSRD5
Beacon of Hope3Abjuration SchoolAction30 feetV, SSRD5
Bestow Curse3Necromancy SchoolActionTouchV, SSRD5
Blade Barrier6EvocationAction90 feetV, SSRD5
Bless1Enchantment SchoolAction30 feetV, S, MSRD5
Blindness/Deafness2Necromancy SchoolAction30 feetVSRD5
Calm Emotions2Enchantment SchoolAction60 feetV, SSRD5
Ceremony1Abjuration SchooltrueOtherTouchV, S, MXanathar's Guide to Everything
Clairvoyance3DivinationOther1 mileV, S, MtrueSRD5
Column of Ice4ConjurationAction50 feetV, S, MGr7mm Bobb
Command1Enchantment SchoolAction60 feetVSRD5
Commune5DivinationtrueOtherSelfV, S, MSRD5
Conjure Celestial7ConjurationOther90 feetV, SSRD5
Contagion5Necromancy SchoolActionTouchV, SSRD5
Continual Flame2EvocationActionTouchV, S, MtrueSRD5
Control Water4Transmutation SchoolAction300 feetV, S, MSRD5
Control Weather8Transmutation SchoolOtherSelf (5-mile radius)V, S, MSRD5
Create Food and Water3ConjurationAction30 feetV, SSRD5
Create Undead6Necromancy SchoolOther10 feetV, S, MtrueSRD5
Create or Destroy Water1Transmutation SchoolAction30 feetV, S, MSRD5
Cure Wounds1EvocationActionTouchV, SSRD5
Mass Cure Wounds5EvocationAction60 feetV, SSRD5
Dawn5EvocationAction60 feetV, S, MtrueXanathar's Guide to Everything
Daylight3EvocationAction60 feetV, SSRD5
Death Ward4Abjuration SchoolOtherTouchV, SSRD5
Detect Evil and Good1DivinationActionSelfV, SSRD5
Detect Magic1DivinationtrueActionSelfV, SSRD5
Detect Poison and Disease1DivinationtrueActionSelfV, S, MSRD5
Dispel Evil and Good5Abjuration SchoolActionSelfV, S, MSRD5
Dispel Magic3Abjuration SchoolAction120 feetV, SSRD5
Divination4DivinationtrueActionSelfV, S, MSRD5
Divine Word7EvocationBonus Action30 feetVSRD5
Earthquake8EvocationAction600 feetV, S, MSRD5
Endure Elements3Abjuration SchooltrueActionTouchV, SGr7mm Bobb
Enhance Ability2Transmutation SchoolActionTouchV, S, MSRD5
Etherealness7Transmutation SchoolActionSelfV, SSRD5
Feign Death3Necromancy SchooltrueActionTouchV, S, MPlayer's Handbook (5e)
Find Traps2DivinationAction120 feetV, SSRD5
Find the Path6DivinationOtherSelfV, S, MtrueSRD5
Fire Storm7EvocationAction150 feetV, SSRD5
Flame Strike5EvocationAction60 feetV, S, MSRD5
Focus Breaker2Abjuration SchoolAction60 feetV, S, MRlyehable
Forbiddance6Abjuration SchooltrueOtherTouchV, S, MtrueSRD5
Freedom of Movement4Abjuration SchoolActionTouchV, S, MSRD5
Gate9ConjurationAction60 feetV, S, MtrueSRD5
Geas5Enchantment SchoolOther60 feetVSRD5
Gentle Repose2Necromancy SchooltrueActionTouchV, S, MSRD5
Glyph of Warding3Abjuration SchoolOtherTouchV, S, MtrueSRD5
Guardian of Faith4ConjurationAction30 feetVSRD5
GuidanceCantripDivinationActionTouchV, SSRD5
Guiding Bolt1EvocationAction120 feetV, SSRD5
Guiding Hand1DivinationtrueOther5 feetV, SUA Starter Spells
Hallow5EvocationOtherTouchV, S, MtrueSRD5
Hand of RadianceCantripEvocationActionSelf (5 foot radius)V, SUA Starter Spells
Harm6Necromancy SchoolAction60 feetV, SSRD5
Heal6EvocationAction60 feetV, SSRD5
Mass Heal9EvocationAction60 feetV, SSRD5
Healing Word1EvocationBonus Action60 feetVSRD5
Mass Healing Word3EvocationBonus Action60 feetVSRD5
Heat Drain5Necromancy SchoolActionSelf(30 foot radius)V, S, MGr7mm Bobb
Heroes' Feast6ConjurationOther30 feetV, S, MtrueSRD5
Hold Person2Enchantment SchoolAction60 feetV, S, MSRD5
Holy Aura8Abjuration SchoolActionSelfV, S, MtrueSRD5
Holy Weapon5EvocationBonus ActionTouchV, SXanathar's Guide to Everything
Inflict Wounds1Necromancy SchoolActionTouchV, SSRD5
Insect Plague5ConjurationAction300 feetV, S, MSRD5
Legend Lore5DivinationOtherSelfV, S, MtrueSRD5
Life Transference3Necromancy SchoolAction30 feetV, SXanathar's Guide to Everything
LightCantripEvocationActionTouchV, MSRD5
Locate Creature4DivinationActionSelfV, S, MSRD5
Locate Object2DivinationActionSelfV, S, MSRD5
Magic Circle3Abjuration SchoolOther10 feetV, S, MtrueSRD5
Meld into Stone3Transmutation SchooltrueActionTouchV, SSRD5
MendingCantripTransmutation SchoolOtherTouchV, S, MSRD5
Planar Adaptation6Transmutation SchoolActionTouchV, S, MGhostwheel
Planar Ally6ConjurationOther60 feetV, SSRD5
Planar Binding5Abjuration SchoolOther60 feetV, S, MtrueSRD5
Plane Shift7ConjurationActionTouchV, S, MtrueSRD5
Prayer of Healing2EvocationOther30 feetVSRD5
Protection from Energy3Abjuration SchoolOtherTouchV, SSRD5
Protection from Evil and Good1Abjuration SchoolActionTouchV, S, MSRD5
Protection from Poison2Abjuration SchoolActionTouchV, SSRD5
Purify Food and Drink1Transmutation SchooltrueAction10 feetV, SSRD5
Raise Dead5Necromancy SchoolOtherTouchV, S, MtrueSRD5
Regenerate7Transmutation SchoolOtherTouchV, S, MSRD5
Remove Curse3Abjuration SchoolActionTouchV, SSRD5
ResistanceCantripAbjuration SchoolActionTouchV, S, MSRD5
Greater Restoration5Abjuration SchoolActionTouchV, S, MtrueSRD5
Lesser Restoration2Abjuration SchoolActionTouchV, SSRD5
Resurrection7Necromancy SchoolOtherTouchV, S, MtrueSRD5
True Resurrection9Necromancy SchoolOtherTouchV, S, MtrueSRD5
Revivify3Necromancy SchoolActionTouchV, S, MtrueSRD5
Sacred FlameCantripEvocationAction60 feetV, SSRD5
Sanctuary1Abjuration SchoolBonus Action30 feetV, S, MSRD5
Scrying5DivinationOtherSelfV, S, MtrueSRD5
Sending3EvocationActionUnlimitedV, S, MSRD5
Shield of Faith1Abjuration SchoolBonus Action60 feetV, S, MSRD5
Silence2IllusiontrueAction120 feetV, SSRD5
Slow Healing1EvocationOtherTouchV, SEiji-kun
Spare the DyingCantripNecromancy SchoolActionTouchV, SSRD5
Speak with Dead3Necromancy SchoolAction10 feetV, S, MSRD5
Spirit Guardians3ConjurationActionSelf (15-foot radius)V, S, MSRD5
Spiritual Weapon2EvocationBonus Action60 feetV, SSRD5
Stone Shape4Transmutation SchoolActionTouchV, S, MSRD5
Summon Monster1ConjurationAction30 feetV, S, MtrueGhostwheel
Symbol7Abjuration SchoolOtherTouchV, S, MtrueSRD5
Temple of the Gods7ConjurationOther120 feetV, S, MtrueXanathar's Guide to Everything
Terraform7Transmutation SchoolOther60 feetV, S, MtrueGr7mm Bobb
ThaumaturgyCantripTransmutation SchoolAction30 feetVSRD5
Toll the DeadCantripNecromancy SchoolAction60 feetV, SXanathar's Guide to Everything
Tongues3DivinationActionTouchV, MSRD5
True Seeing6DivinationActionTouchV, S, MtrueSRD5
VirtueCantripAbjuration SchoolActionTouchV, SUA Starter Spells
Warding Bond2Abjuration SchoolActionTouchV, S, MtrueSRD5
Water Walk3Transmutation SchooltrueAction30 feetV, S, MSRD5
Word of RadianceCantripEvocationAction5 feetV, S, MXanathar's Guide to Everything
Word of Recall6ConjurationAction5 feetVSRD5
Zone of Truth2Enchantment SchoolAction60 feetV, SSRD5

¤ (currency symbol) = component has a gp value, and must be provided in addition to a spell focus or other components.
V,S,M Verbal, Somatic, Material components

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