Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Detect Lifeforce (3.5e Spell) + (See hit dice/hit points of people viewed)
- Oracle (Legend Track) + (See into the near future to fight better)
- Wraith Sight (3.5e Feat) + (See invisible and ethereal creatures while invisible in your darkvision range.)
- See Magic (3.5e Feat) + (See magic as if using a superior form of ''[[SRD:Greater Arcane Sight|greater arcane sight]]'', and exclude allies from your areas of effect.)
- Eye of Future Sight (3.5e Power) + (See the future concerning one opponent or one task. You may roll twice against them.)
- All-Seeing Eyes, Balmz (3.5e Invocation) + (See things around you better)
- See Through Fog (3.5e Spell) + (See through fogs, smoke, and gases as if they weren't there.)
- See The Unseen (3.5e Maneuver) + (See through magical darkness and invisibility.)
- Mirror of Mirari (3.5e Equipment) + (See through yourself and reveal beauty with this mirror.)
- Wild Cunning (5e) + (Seek the spirits' help in a number of things: [[SRD5:Tracking|tracking]], making or breaking camp, finding food & water, & finding shelter.<br /><br />)
- SRD:Phrenic Creature + (Seemingly no different from standard examples of their kind, phrenic creatures harbor mental might.)
- REKT.exe (3.5e Maneuver) + (Segata Sanshiro's Judo Throw. Probably worse, actually.)
- Segmented (3.5e Creature Ability) + (Segmented creatures are flexible, unusually long, wide, or tall creatures that do not fit in just one square.)
- Well Armed (3.5e Feat) + (Select a weapon you are proficient with, any weapon specific feats and class abilities you possess now apply to this weapon as well.)
- Iris Pact (3.5e Feat) + (Select more pact augmentation abilities depending on invested essentia.)
- Flame Arrows (5e) + (Selects a number of arrows that ignite when shot doing [[SRD5:Fire|fire]] damage.<br /><br />)
- Flame Arrows (One) + (Selects a number of arrows that ignite when shot doing [[SRD5:Fire|fire]] damage.)
- Alkilith MToF (5e) + (Self-aware off-castings of [[Juiblix (5e)|Juiblix]], these fungal-like [[Demon (5e)|demon]]s form portals to the [[Abyss (5e)|Abyss]].)
- Alkilith MotM (5e) + (Self-aware off-castings of [[Juiblix (5e)|Juiblix]], these fungal-like [[Demon (5e)|demon]]s form portals to the [[Abyss (5e)|Abyss]].)
- Selfich (3.5e Template) + (Selfich are [[Self Telekineticist (3.5e Class)|Self Telekineticists]] who have chosen to embrace the powers of abandoning a physically logical existence.)
- Guild Merchant (5e) + (Seller of an artisan guild's goods)
- Aeon Parchment (3.5e Equipment) + (Semi-magical paper which can endure the elements.)
- Logos (3.5e Subtype) + (Semi-mechanical outsiders usually associated with the lawful upper planes (and especially Arcadia), they are the "grunts" and utilities of the outer planes. They live, yet these beings lack free will of their own.)
- Lucipol (5e Race) + (Semi-transparent humanoids which glow in the dark.)
- Senali Mask (3.5e Equipment) + (Senali Mask are, featureless mask. Made of a special material allowing the wearer to see through the mask with limited visibility. The mask can be upgraded by the Senali Hunter (or Senali Binder) for a certain amount of gold.)
- Message I- Message (3.5e Phrase) + (Send a message to the target, wherever they are.)
- Call from Afar (3.5e Spell) + (Send a phantasmal figure to draw a target towards you.)
- Unstoppable Force (3.5e Utterance) + (Send a powerful shockwave that know your enemy off their feet or pull them toward you.)
- Wei Yu's Crashing Wave (3.5e Spell) + (Send a wave of water that stop opponents in their tracks.)
- Restore Past (3.5e Spell) + (Send an area to how it was in the past.)
- Tome of the Legendary Land (3.5e Spell) + (Send an entire landscape into its own dimension, and then transport between here and there via the medium of books.)
- User:Luigifan18/Super Smash Assault (3.5e Maneuver) + (Send enemies flying with a mighty blow. The more badly injured they are, the further they fly, just like in <u>Super Smash Bros.</u>!)
- Shadow's Trip (3.5e Maneuver) + (Send shadow across ground to attack foe)
- Guardian Wall (5e Eldritch Invocation) + (As a bonus action, you may send your Pact … As a bonus action, you may send your Pact Shield to protect one creature of your choice within 60ft of you; You may call your Pact Shield forth as part of this bonus action. Until you use another bonus action to call the shield back to you or send it to protect another creature, that creature gains any benefit to AC and saving throws that would be granted by the shield, and may use the shield as a weapon and as a spellcasting focus, even if it doesn't have a hand free. While within 5ft of a creature protected by your Pact Shield, you also gain the Shield's benefit as if you were wielding it. Additionally, as a bonus action, you may teleport up to 30ft to an unoccupied space, within 5ft of the creature currently benefitting from your Pact Shield. You must be able to see the creature to teleport in this fashion.the creature to teleport in this fashion.)
- Pie Mage (3.5e Class) + (Send your enemies to a delicious death by pie! No, seriously, stop laughing!)
- Experience the Infinite (3.5e Power) + (Send your opponent on a mind trip which induces madness, and forces them out of time and space.)
- Retribution Darkshine Flash (3.5e Invocation) + (Send your regards and then some back at the opponent.)
- Lunatic Rage (3.5e Maneuver) + (Send yourself and allies into a rage.)
- True Dodge (5e Spell) + (Sense your foe's next attack and preemptively evade it.<br /><br />)
- Locate Interdimensional Connections (3.5e Spell) + (Senses direction towards interdimensional connection(s) to another plane.)
- Treefolk (5e Race) + (Sentient Trees capable of locomotion)
- Meemoak (3.5e Race) + (Sentient acorn-people who inherit the memory of their oak ancestors.)
- Raggaman (3.5e Race) + (Sentient clothing awakened by mysterious means, these constructs can be worn as companions in battle.)
- Brackish Trudge (5e) + (Sentient mass of mobile fungus and plants.)
- Slime (3.5e Subtype) + (Sentient, squishy oozes that are a premium XP source for beginning adventurers.)
- Wandering Soul (3.5e Spell) + (Separate body and soul to send the second out exploring, with a great risk.)
- Mind-Body Separation (3.5e Power) + (Separate your mind from your body and do two things at once.)
- Segment Body (3.5e Power) + (Separate yourself into pieces which float around on their own.)
- Publication:Dread Codex/Monsters/Carcaetan + (Separated from the natural world, not quite alive and unable to die, carcaetans maintain their existence through a diet of mortal flesh.)
- Publication:Dread Codex/Monsters + (This creature was clearly once a living dog, but that time is long past.)
- Koalinth Sergeant (5e) + (Sergeant [[Koalinth (5e)|koalinth]])
- Migraine (3.5e Condition) + (Serious head pain which lasts for a long time, a more severe form of headache.)
- Baisuzhe (3.5e Race) + (Serpentine aliens from the planet Yaunxiao, these long-tailed humanoids are energy-draining vampires which consume life force from their victims.)
- Nagual (3.5e Race) + (Servants of a forgotten nature deity in th … Servants of a forgotten nature deity in the Outlands, the nagual are sent to the material plane to pose as a creature's familiar and guide them from their current path to one closer to neutrality and the will of nature. By tempering the zealous souls of the extreme alignments, neutrality becomes stronger. They are sometimes known as transformation witches.sometimes known as transformation witches.)
- Acolyte (One) + (Served in a temple)
- Sublime Focus (3.5e Feat) + (Set the DCs of your maneuvers to a mental ability score, additionally deal more damage with your first strike in a round.)
- Mundane Contingency (3.5e Feat) + (Set up a contingent extraordinary action, such as making a melee attack in response to a creature approaching.)
- Miniature Eldritch Bombs (3.5e Invocation) + (Set up a number of delayed explosions with your eldritch blast)
- Setenall Paragon (3.5e Racial Paragon Class) + (Setenall Paragons are the ultimate warriors, capable of surviving conditions that would kill dragons within days and taking blows that would reduce other warriors to bloody smears.)
- Ring of Retributive Fireball (3.5e Equipment) + (Sets off a ''[[SRD:Fireball|fireball]]'' when the wearer dies.)
- Lockstep (3.5e Spell) + (Sets your base land speed to 30 ft. Useful if you would be slower otherwise.)
- Dragon Balls (3.5e Equipment) + (Seven magical orbs capable of granting any one wish to those who are skilled enough to gather all of the 7 balls.)
- Iron Heart Breaker (3.5e Maneuver) + (Severely damage your opponent's weapon with a melee attack, making it less effective.)
- Shade (3.5e Race) + (Shades are the shadowy souls of the slain, warped by failed attempts to resurrection them. The soul is not returned to it's original body, nor allowed to travel on to their afterlife, so the shade materializes, born full-sized into an unhappy half-life.)
- Talk:3.5e Grim Alterations + (Line of darkness damages enemies, more damage if lights have been absorbed)
- Shadow Plushie (3.5e Race) + (Shadow plushies are animated dolls born from the Plane of Shadow. They haunt the rooms of others, spooking for entertainment.)
- Shadow Tiefling (3.5e Race) + (Shadow tieflings are a subrace of tiefling … Shadow tieflings are a subrace of tieflings, which comes from the specific union between mortals and dark fiends or shadow creatures or, in other cases, they may come from the seed of Erebos, the Dark Chaos (a plane that acts as a living being from many perspectives).as a living being from many perspectives).)
- Shadow-Tainted Creature (3.5e Template) + (Shadow-tainted creatures live primarily on the Plane of Shadow. They are twisted by it, with their flesh and blood made of shadows.)
- Book of Elements (3.5e Sourcebook)/Monsters of the Elements + (Shadow-tainted creatures live primarily on the Plane of Shadow. They are twisted by it, with their flesh and blood made of shadows.)
- Shadowkin (3.5e Template) + (Shadowkin creatures have cultivated a strong communion with the plane of shadow.)
- Shadow (3.5e Monster) + (Shadows, the most basic form of heartless, are formed from the darkness in people's hearts. Since they are very weak, they are sent to attack in groups.)
- Shadowspawn (3.5e Race) + (Shadowspawn are a rare and mysterious race native to the Plane of Shadow. A shadowspawn is born when a [[SRD:Simulacrum|simulacrum]] dies, rebuilding its body around its false mind from the shadowstuff of the Plane of Shadow from where it once came.)
- Shadow Cover (3.5e Invocation) + (Shadowstuff is faintly grasping your body, partially covering you.)
- Witchblade (5e Class) + (Shadowy arcane warriors who use blood magic.)
- Stranger in the Night (3.5e Prestige Class) + (Shadowy wanderers that represent the mystery, both good and bad, of the night.)
- Shaman (5e Prestige Class) + (Shaman are spellcasters that tap into the primal power of the spirit world.)
- Shape Cloud (3.5e Spell) + (Shape fogs and clouds, allowing you to make passages as needed.)
- Crystal Shape (3.5e Spell) + (Shape glass and precious stones.)
- Transmogrifier (3.5e Class) + (Shapechange: The class.)
- Metamorph (3.5e Class) + (Shapechanger.)
- Persistent Shapechange Attack (3.5e Feat) + (Shapechangers get to keep their Natural Weapons when changing form.)
- Deep Scion (5e) + (Shapechanging aquatic spy.)
- Lesser Star Spawn Emissary (5e) + (Shapechanging creature from the [[Far Realm (5e)|Far Realm]].)
- Drow Arachnomancer (5e) + (Shapechanging drow warlock)
- Shards of Winter (3.5e Spell) + (Shards of ice pierce an area)
- Shards of Winter, Greater (3.5e Spell) + (Shards of ice pierce an area)
- Legion Maneuver (3.5e Feat) + (Share a Boost, Rush or Counter with allies.)
- Teamwork Mind Link (3.5e Skill Trick) + (Share a moral bonus with your team.)
- Boost Immunity (3.5e Blood Spell) + (Share your resistance or immunity to poison and disease with your friends.)
- Feelings of Generosity (3.5e Spell) + (Sharing is caring! Well, in this case, it's not caring.)
- Razor Grass (3.5e Spell) + (Sharpen and harden mundane grass.)
- Shattered Haven (3.5e Campaign Setting) + (Shattered Haven is a dark and grim world, … Shattered Haven is a dark and grim world, a place where frightened people huddle in the darkness to escape the harsh searchlights of the ruling government, amongst them informants who sell out friends and relatives for a good meal and some scant protection.for a good meal and some scant protection.)
- Shatterforce (3.5e Equipment) + (Shatterforce weapons can make critical hits on command, at the risk of breaking the weapon. Fortunately the weapon can be repaired, and its breaking power can apply to fragile substances at will.)
- Focus Breaker (5e Spell) + (Shatters focus and concentration<br /><br />)
- Oiwa (3.5e Deity) + (She appears as a small girl, pale white skin and long black hair, whose eyes are often bleeding and whose body is marked with a thousand hidden scars on her wrists and neck.)
- Lacarda (3.5e Deity) + (She is a spirit of nature and freedom, and inspires many to follow that path.)
- Eura (3.5e Deity) + (She is the second youngest of the Sosha Genia. She acts to ensure that her good deeds prevail despite the interloping of the other Gods.)
- Ceila (3.5e Deity) + (She is the sister goddess of [[Rejik (3.5e Deity)|Rejik]]. She is kind toward mortals and looks after and protects them from savage evils.)
- Sheep The Head (3.5e Deity) + (Sheep the Head is the head of the sheep.)
- Shield Bands (3.5e Equipment) + (Shield bands, little more than bracers themselves, grant the protection of a shield without the drawbacks of a buckler.)