Difference between revisions of "User talk:Tarkisflux"

From Dungeons and Dragons Wiki
Jump to: navigation, search
(E-Mail confirmation)
m (Rating/Review Request)
 
(132 intermediate revisions by 16 users not shown)
Line 7: Line 7:
  
 
==Archive==
 
==Archive==
[[User talk:Tarkisflux/Archive|Here be an archive of older conversations.]] Because talk page scrolling was getting annoying.
+
Here be archives of older conversations. Because talk page scrolling was getting annoying.
 +
*[[/Archive|Archive 1]]
 +
*[[/Archive2|Archive 2]]
  
 
__TOC__
 
__TOC__
  
  
==Cite Pub==
+
== So, Sri Lanka is it? ==
Hello! Lately I have noticed, that [[Template:Cite Pub]] shows "Canon:" with the author names instead of repressing that. (See e. g. [[Canon:Special Materials]].) Do you happen to have an idea what is wrong? Thanks a lot! [[User:Daranios|Daranios]] 18:20, 18 September 2012 (UTC)
 
  
:I pointed the author pages into the canon namespace to cut down on needed redirects, and forgot to set it to not display the namespace. Fixed tho, thanks for catching it. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  18:31, 18 September 2012 (UTC)
+
Fascinating...  Honestly I suspected it was a bot, but had no way of telling. :3  Your ninja skills do you well, Tark-sama.  May you take many assassin kills with honor. -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 06:39, 13 March 2014 (UTC)
  
::That was fast :-). Great! Thanks. [[User:Daranios|Daranios]] 18:37, 18 September 2012 (UTC)
+
:Honor? Ninja need no such thing (which is good, because I probably cheated in tracing him). All you need is kill. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  06:51, 13 March 2014 (UTC)
  
== Missing headers and footers ==
+
== Listing a custom skill on skill list- how? ==
  
I'd run into the bug where the header and footer are missing from the preloads. It used to be rare, but it's pretty much 100% occurring now. Is there a way to fix this? -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 04:54, 14 October 2012 (UTC)
+
I can't figure out how to get [[Truespeech (3.5e Skill)]] on to the skill list of my [[Truespeaker (3.5e Class)]]. I figured if anyone knew how to do it, it would be you. Thank you in advance. --[[User:Qwertyu63|Qwertyu63]] ([[User talk:Qwertyu63|talk]]) 16:34, 22 March 2014 (UTC)
  
:It was a change in the way that the backend handles preload text. I think all you need to do is edit the preload to have a <nowiki><onlyinclude></nowiki> at the top of it and you should be set. So if you find a preload that doesn't have it, add it. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  19:22, 14 October 2012 (UTC)
+
:You're going to need to do the skill list manually. All of it :-/. I'll update the parameter on the page to get you started. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  17:12, 22 March 2014 (UTC)
  
== Legend Format Request ==
+
::Thank you. I've got it done. --[[User:Qwertyu63|Qwertyu63]] ([[User talk:Qwertyu63|talk]]) 18:07, 22 March 2014 (UTC)
  
One concept in Legend is the idea of Racial tracks. This basically provides both a typical Race and a Track as one package. It would be helpful to have a template set up to make this easy to do. I'm not sure if it should be a separate race and track page with links between them or a combined page with the features of both, but some way to create them would be appreciated
+
== Good News for 5e Homebrew ==
  
:No problem. I don't imagine they're made many changes to the format since March (the date on the last pdf I downloaded from them), but I'll grab a new copy and see what format they have for it. Might be a few days before a working template is up though. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  05:54, 15 October 2012 (UTC)
+
I'm working out a deal with Captnq from Minmax, he's apparently working on a big project to port 3.5 spells to 5e, and I'm willing to upload them when they're ready, so we should get some content for it soon. -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 00:06, 7 September 2014 (UTC)
  
:Looks like it does race + class progression + track all in one package. I think that doing a separate template for the race block, the class block above the progression, and the track would work best, and then just we can just stick those all in the same page to get a racial track out of it. I was probably going to do templates for those other ones anyway, so this isn't a big deal. Will probably take a few days to get it all put together nicely. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  06:05, 15 October 2012 (UTC)
+
:Could you throw me a link when it starts rolling? Also, let me know if there's a way I can help. -- [[User:codeGlaze|codeGlaze]]
::Great. Sounds good.[[User:Mystify|Mystify]] ([[User talk:Mystify|talk]]) 06:19, 15 October 2012 (UTC)
 
  
:::So, by days I guess I meant 1. It should be all sorted (except bugs that I haven't found), along with a faster way to put standard format classes up. The racial and class templates do a fair job of matching the book format for the blocks as well. Let me know if you would like anything else worked up, though I hope these will keep you busy for a bit. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  21:32, 15 October 2012 (UTC)
+
::If I could provide any kind of automated (i.e., programmatic) assistance, let me know. [[User:Surgo|Surgo]] ([[User talk:Surgo|talk]]) 00:53, 7 September 2014 (UTC)
  
:::: There was also a request for a place for variant rules--how would we implement those? --[[User:Ghostwheel|Ghostwheel]] ([[User talk:Ghostwheel|talk]]) 08:12, 18 October 2012 (UTC)
+
:::Sure guys, I'll give you a heads up when I get it/have time to upload. 
:::: Oh, there's also been a request for the AuthorProtect extension of mediawiki to dispel the fears of authorship voiced by some of the other users on the forums; would that be possible/allowable? --[[User:Ghostwheel|Ghostwheel]] ([[User talk:Ghostwheel|talk]]) 12:06, 18 October 2012 (UTC)
 
  
:::::I'd rather be able to see this discussion taking place, and response to it, myself. While we have strong author protections already implemented, I think that's going a bit too far so I'd prefer to talk it out with the people making the request. [[User:Surgo|Surgo]] ([[User talk:Surgo|talk]]) 14:57, 18 October 2012 (UTC)
+
:::I haven't looked into it yet, do we have templates for this stuff yet?  I'll probably check to see how they do formatting of spells in 5e.  I know CL isn't a thing anymore.  We'll see. -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 01:18, 7 September 2014 (UTC)
  
::::::Variant Rules - the same way we implemented the other homebrew pages? It's just a nav page with a well formatted query, a "make new" page and a preload. Unless there's some reason it should be more complicated that that.
+
::::There are no templates as yet. But I have source material, and can make them as needed. Lemme know. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  01:50, 7 September 2014 (UTC)
  
::::::+1 what Surgo said on the extension. I'm not opposed to it off hand, though I question it's necessity and utility. I'd like to actually talk to the people making the request first. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  16:33, 18 October 2012 (UTC)
+
== More Rating Requests ==
  
:::::::We have been discussing the Bab/saves tables, and decides that filling them out manually is a huge hassle for no gain. All BaB progressions are either fast or slow(3/4), and you always have 2 good saves and 1 bad save(though perhaps with a choice of which saves are which). Filling in 80 numbers based on this is pointless. We would like auto-generated tables, or if that is not feasible, no tables at all, and just specify the progressions. [[User:Mystify|Mystify]] ([[User talk:Mystify|talk]]) 23:25, 18 October 2012 (UTC)
+
I would really appreciate getting some feedback on my [[Mark of the Porcine Demon (3.5e Soulmeld)|Mark of the Porcine Demon]] and [[Yin-Yang Emblem (3.5e Soulmeld)|Yin-Yang Emblem]] soulmelds. I've already asked Eiji a couple of times and heard nothing. -_-; --[[User:Luigifan18|Luigifan18]] ([[User talk:Luigifan18|talk]]) 03:28, 3 October 2014 (UTC)
  
::::::::Well, if you always want the same number of columns, it would probably be pretty easy to make a template for the tables. --[[User:Foxwarrior|Foxwarrior]] ([[User talk:Foxwarrior|talk]]) 23:27, 18 October 2012 (UTC)
+
:I am not familiar with the soulmeld system, and am unable to provide reasonable feedback as a result. Sorry :-/ - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  03:33, 3 October 2014 (UTC)
  
:::::::::If you're using the Add New pages, use the button with the (Simple Preload) on the button. You specify the progression from the options available, and it will auto-generate it for you. You still have to fill in the assorted level benefits though. Sorry I didn't point that out earlier, I sorta figured someone would just stumble across it. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  23:32, 18 October 2012 (UTC)
+
== Making a new spell system.... ==
  
:::::::::There is also one of these for racial tracks, found in the same way. I can give you the name of the preload pages if you'd prefer. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup> 23:36, 18 October 2012 (UTC)
+
So I am plotting out making a new spellcasting system, and I'm wondering how I should do this in regards to pre-loads and templates. Are you familiar with the system that dark souls uses for spellcasting?  They have attunement slots which you will with a spell, but you get X many spells from the slot rather than 1 per slotThe system is effectively that, but I'm unsure how I should go around making it for the upcoming class they are associated with.
  
::::::::::That is lovely, thank you. Though the table on the racial preload has 3 track columns, when it only needs 1. [[User:Mystify|Mystify]] ([[User talk:Mystify|talk]]) 23:37, 18 October 2012 (UTC)
+
While intended for an expy of dark souls pyromanciers, I figured I might start out with using it on a rebuild of one of my clockwork knight classes.  Either way, do you know the best way to go about this? -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 00:26, 14 October 2014 (UTC)
  
:::::::::::Yay bugs - the wrong template name was in the preload. Should be fixed now. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  23:45, 18 October 2012 (UTC)
+
:That depends a lot on how much you wind up making. Doing it as a variant rule that the relevant classes reference as needed works for Fox's wordcasting, because he doesn't have a bajillion long effects and the system is mostly contained. Doing it like spells where each effect gets its own article works when more than one class gets access to the effect (even if not the same classes) and it's open ended and complicated and you intend to keep adding to it ad infinitum. For things in-between, you could maybe even list them in class and just suffer a bit of duplication.
  
== TOP and movement speeds ==
+
:I didn't get too deep into the spells of Dark Souls (didn't finish the first and didn't play the second at all), but I don't remember there being a lot of spells in the game. So my guess is that you might be set with a dedicated variant + reference or else dumping it all in the relevant classes. Whether you do a template for those depends on how you want things formatted in page - you can have one template entry per ability and just fill the page with templates if you want. There's no limit to the number of templates you can drop in a page, and they can make entry easier. And I absolutely recommend them if I'm vastly underestimating the amount of content you plan to generate and wanted to go the spell route, because that's a lot of pages to keep consistent. If you need help, just work up a general case one and I can help you templatize it.
  
I just had a clarification question.  I am planning on using the Tome of Prowess rules for my [[Emerald Sun (3.5e Campaign Setting)| Emerald Sun]] campaign setting, and while I noticed that the cap for skill bonuses outside of ability modifiers and skill ranks was +3, I couldn't find anything for how that applies to movement speeds, like Swim or Climb (governed I assume by Athletics).  As far as I can tell, it seems that the normal +3 limit applies to these checks (maybe limited only to that use of Athletics and not the other), but you can still take 10 on checks as  normalIs this the case, or have I missed something?
+
:You only need a preload if you want to make it easy for others to contribute individual pieces to it. If you're not worried about that, then you can skip that entirely. Hope that helps, you know where to reach me if you need anything else. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup> 02:37, 14 October 2014 (UTC)
  
:The skill bonuses to Athletics are limited in the same way as every other skill bonus in the system - i.e. level + 3 max ranks + up to 3 more from competence + attribute modifier. The thing with those (and Jump to some degree) is that the movement speed you get in the alternate mode is based on your on your check result ''and'' on your base land speed. So a better check result will allow you to use more of your base land speed to climb or swim, but being straight up faster will do the same thing with a worse check. You can stack both fast movement and good checks to get a lot of distance, so some of the fastest swimmers and climbers at level 1 are monks and barbarians. You can take 10 on those checks as normal (not under pressure or have 4 ranks more than the minimum needed). Aside from taking base land speed as an input, they follow all the other rules for skills set forth there.
+
::I think I understand, but I'm wondering, won't I run into problems when I'm doing this?
  
:Hope that helps. If that doesn't come across in the text, I can go clean it up a bit. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  00:27, 16 October 2012 (UTC)
+
::I mean like... you know how you might have like <nowiki>"|spelllevel="</nowiki> and it's expecting like "Sorcerer 5" and putting something else in there will make things go wrong.  How to I make something where I cam specify whatever level it should be at "Dark" or "Expert" or something other than "Class #" and not have it bork? -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 02:45, 14 October 2014 (UTC)
  
::Sorry, I should have been more specific about what I was asking.  What I was unsure about was how the new skill bonus maximum impacted creatures that possess a Climb or Swim speed, such as kuo-toa, monstrous spiders, or a humanoid under the effect of a spell that grants a climb or swim speed, etc. Do they still have the +3 maximum to Athletics checks, and is it limited only to movement speeds they possess (i.e. +3 to Athletics checks made to swim for a shark, but not climb), since in the base rule they have a +8 racial bonus to such checks.  I would imagine that the taking 10 even when hurried or distracted still applies. I have a species with a Swim speed, and I was unsure how the new rules would apply here. [[User:Paleomancer|Paleomancer]] ([[User talk:Paleomancer|talk]]) 17:15, 16 October 2012 (UTC)
+
:::Sorry, you can't actually use the existing templates for it (well, you could maybe use the warlock invocation templates, but you're better off not). And since this is a newish thing that could potentially behave quite differently, there's no reason you should feel bound by them. The best thing in these cases is to make your own format that accepts whatever you want it to. For example, you might have something like:
  
:::Ah, sorry for not getting what you were asking. There is a special exception for bonuses from movement speeds in the climb and swim writeups that includes the +8 bonus (untyped even, because I wasn't paying attention I guess), but that was basically grandfathered in and I'm not sure I even need it. Let me ponder that for a couple of hours and get back to you. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup> 17:45, 16 October 2012 (UTC)
+
<pre>
 +
{{3.5e Dark Soul Spell
 +
|level=Dark 4
 +
|range=Far
 +
|amount=Lots
 +
|whatever=Stuff!
 +
}}
 +
</pre>
  
::::Sections updated to no longer give a bonus, but flat virtual ranks that they will probably not use that often. Please let me know if it's still not clear. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  21:38, 16 October 2012 (UTC)
+
:::And then that generates the header in whatever format you want, and you can free-hand effect text after it. So start off by sandboxing a generic effect with formatting that you like, ''without using any existing templates''. This probably means in a table, possibly with text-aligns or whatever other styling you care about. Please also include any options for the parameters (like Range: Lots, Some, Few, One or whatever) and optional fields that maybe are hidden sometimes, so it's more clear what things need to be there in general. Or work it up in MS Word or whatever, save the image, and post that for reference. And then I'll help you turn that format into a new template that does whatever other fancy stuff you want it to. You probably don't need all of the extra stuff that the spells have either, so figure out what you want it to look like / show, and we'll go from there. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  03:02, 14 October 2014 (UTC)
  
== Magician Query ==
+
::::One moment then, generating requirements. -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 03:06, 14 October 2014 (UTC)
  
On your comments for the [[Magician (3.5e Class)|Magician]] class, you mention that "The class is interesting, and a fairly good wizard replacement (aside from the sorcerer delayed progression)." Do you think that it would be appropriate to adjust the spell progression to that of a wizard, rather than sorcerer? [[User:Paleomancer|Paleomancer]] ([[User talk:Paleomancer|talk]]) 22:44, 23 October 2012 (UTC)
+
::::Looking it over, it seems that the spell preload is mostly close, the big differencies being the <nowiki>|lvl=</nowiki> is looking for a random word that equates more to proficiency, like Simple, Exotic, etc.  It would probably have a seperate thing for which classes get it. And it needs one more for "Attunement Slots" it uses, and "uses" per attunement slot.  So something like...
  
:I'm not a fan of the delayed sorcerer progression in general, but mostly because it's slower than other available classes for no good reason. It's not like it's a bad progression on its face though. If those other classes aren't available, because "campaign setting restriction" or whatever, then it's fine. Whether it's appropriate or not depends on what balance you're shooting for and what the progression for other casters in your campaign setting is.
+
<pre>
 +
{{3.5e Attunement Spell
 +
|name=<!-- name of spell-->
 +
|school=<!-- spell school name only; ex: Transmutation -->
 +
|subschool=<!-- subschool of spell if any, name only; ex: Calling -->
 +
|desc=<!-- spell descriptors; ex: Fire -->
 +
|type=<!-- The profiency of the spell, like Basic, Master, Chaos, Dark, or another word -->
 +
|class=<!-- classes which use this, like DS Pyromancer or DS Sorcerer -->
 +
|comp=<!-- spell components and/or foci; ex: V, S  -->
 +
|casttime=<!-- casting time -->
 +
|range=<!-- range -->
 +
|dur=<!-- duration -->
 +
|tsea=<!-- target (t), targets (ts), effect (e), area (a), or any combination thereof (e.g. "ea") -->
 +
|subj=<!-- subject(s) of the spell -->
 +
|save=<!-- what kind of saving throw this spell allows -->
 +
|sr=<!-- does the spell allow spell resistance? -->
 +
|uses=<!-- The number of uses it grants -->
 +
|attune=<!-- The number of attunement slots it takes up -->
 +
|summary=<!-- the summary of the spell that will appear in class spell lists; this will not appear on the spell page -->
 +
}}
 +
</pre>
  
:So, 'maybe' I guess. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  23:58, 23 October 2012 (UTC)
+
::::The thing with Dark Souls magic is that you have attunement slots which you fill with what are basically X/day spells, so "Heal" might have 4 uses per slot, while "Great Heal" only has 2. -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 03:16, 14 October 2014 (UTC)
  
== Martial Preload Thinger ==
+
:::::You need school and subschool for your new spell system? What for? Components are a similar 'why?', since I don't recall DS spells needing components or varying much in casting method. And you want to retain the tsea stuff rather than writing it in the spell description? I guess where I'm going with this is that there's a lot of cruft on the 3.x spell description that you should only keep if it does something for your class. It's a new system and you shouldn't feel like you need to keep existing stuff just because it's been there, since it's about the same amount of work for me to hack a template out either way (and we're doing a lot of automation with those that just doesn't seem relevant to this).
  
Ah, sorry I messed it up, but as an FYI I altered it because it's doing that missing heading/footer thing.  It seems to be related to the onlyincludes.  I'm dead tired, maybe you can figure out how to fix. -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 20:48, 2 November 2012 (UTC)
+
:::::As for aesthetics, do you want it to look the same on the article page, and not like a 4e power or something completely different? Because that's something you get to decide too. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  04:14, 14 October 2014 (UTC)
  
:Got it, will mess about with it. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup> 20:59, 2 November 2012 (UTC)
+
::::::I figure there wasn't a need to remove school and subschool, but I totally could.  I left it in case there was interaction with other things like "+4 vs transmutation spells" or something.  Components I waffle on.  See, as it stands all the spells I intend to make are all "V, S, F" and nothing elseThere is no material components, though there is precedent for it (certain hexes consume souls, so I suppose it's either GP or XP).  That could be put in the rules text proper though.
  
::Sorted. Had the wrong include tag up there. Should have been <nowiki><onlyinclude></nowiki> to start instead of the other one. Sorry about that. Bot should be fixing the bad preloads already. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  21:04, 2 November 2012 (UTC)
+
::::::You know this stuff better so I err on your side if you think reducing it is better. tsea could be moved to rules text then. I know that I'd need a way to show it's name, classes that use it, proficiency, target, duration, effects, attunement, casts per day, and save involved. And SR I suppose.
  
:::While we're on the subject, the word "prerequisites" is misspelled in every preload where it appears, and the poison preload is just ''horribly'' coded, with no author box, categories, or breadcrumbs. Also, I'd really appreciate pointers on how to get the "spells prepared" block to show up for [[Mew (3.5e Monster)|Mew]] and the "spells known" block to show up for [[User:Luigifan18/Mysto Majora Kijadhimov (3.5e NPC)|Mysto]]. --[[User:Luigifan18|Luigifan18]] ([[User talk:Luigifan18|talk]]) 22:20, 2 November 2012 (UTC)
+
::::::I like the 3.5 stuff, never got used to 4e formatting. -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 04:27, 14 October 2014 (UTC)
  
::::The poison preload was one of the broken ones that should have just been fixed. So if you checked before a couple of hours ago, I would expect it to be working already. I'll look into doing a text replace to correct the spelling on prereq, but if you could leave me with a list of wrongly spelled instances (the word, not the preload it appears in) that would help the process along.
+
:::::::You need what you need for the subsystem, no more, no less. ''I'' don't think you need the schools, or components, or tsea from what I've seen of DS spells, but maybe you want to build somehting on those and want to keep them around. Or maybe I'm forgetting / don't know somethign relevant. I'm just making sure you're thinking about it and not just keeping old cows because some priest blessed them once back in the day, because useless old cows just get in the way of concise metaphors.
  
::::I'll go stare at the monster and NPC blocks again to get you that info. They were weird last time I looked. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  22:25, 2 November 2012 (UTC)
+
:::::::Keeping the 3.5e formatting is not a problem. Sure you want it named Attunement Spell? Not that changing it later is any harder than a page move, just wondering. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  04:51, 14 October 2014 (UTC)
  
:::::Thanks. The misspelling is "prerequistes". --[[User:Luigifan18|Luigifan18]] ([[User talk:Luigifan18|talk]]) 22:32, 2 November 2012 (UTC)
+
(RESET INDENT) If you don't think I need school and subschool, I'll go with that. I suppose if we're seeking minimalism, I could say "all spells of this class are vocal and somatic and focus" (my reference is their movement, the fact their "silence" shuts them down, and they need a catalyst/pyro flame/chime) and have any exceptions spelled out in the spell itself. 
  
::::::Bot replacement is a go for spelling fixes. Relevant blocks should be showing in the linked pages. Additional information can be found [[Template:Stat_Block_2#Notes_on_the_parameters_prgrsns_and_grims|here]]. One of these years I really need to rewrite that whole template. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  22:40, 2 November 2012 (UTC)
+
Attunement Spell seems ok.  See, while I plan to make the pyromancer expy, there are other classes I could use it for. I figure "Attunement" is more universal and describes the spell types, like Vancian. Do you think there may be a better name for it? -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 04:54, 14 October 2014 (UTC)
  
:::::::Thanks. But in the martial maneuver templates (and perhaps a few others), why is the onlyinclude tag before the author box? --[[User:Luigifan18|Luigifan18]] ([[User talk:Luigifan18|talk]]) 03:51, 21 November 2012 (UTC)
+
:The initial template is setup. Please let me know if you want anything changed, combined, etc. Or if you wanted to do searches in the spell data, because I'll have to setup those things to show semantic properties.
  
::::::::In the actual preload page (like [[3.5e Maneuver Preload]]), or in the stuff that gets loaded after you fill in the box and hit the button to get the preload text in your new page? The former is to make the preload in page thing work, and the latter shouldn't be happening. Needs more details / examples. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  05:08, 21 November 2012 (UTC)
+
:And one other thing that I thought of. I'm not sure if you want to support it being a different type for different classes or not, but if you did you'd want to combine the class and type like we do class and level for spells, so it would read like the warlock invocations (Warlock Dark, Feylock Greater, etc.). It's an easy change to make if you want to support those sorts of things. Lemme know. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  06:07, 15 October 2014 (UTC)
  
:::::::::Never mind, I was thinking of the monster and epic spell preloads. By the way, we need a soulmeld preload. --[[User:Luigifan18|Luigifan18]] ([[User talk:Luigifan18|talk]]) 01:38, 23 November 2012 (UTC)
+
::Is that easier for you?  We can do it. -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 06:09, 15 October 2014 (UTC)
  
{{ri}}
+
:::Not really, I'm done already unless you want extra stuff. But if you did want to support different classes having it at different complexity types or whatever, I don't know how to do that clearly on multiple lines... so you may as well do it at the beginning before you have a bunch of content to change over.
  
:Oh, wait, the equipment preloads also have that problem. (And there's still no soulmeld preload.) --[[User:Luigifan18|Luigifan18]] ([[User talk:Luigifan18|talk]]) 21:37, 23 November 2012 (UTC)
+
:::But if you don't want that, it's ready to go unless you want something else adjusted. You can find the template in recent changes, along with the generic use blurb. Happy spell makings. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  06:13, 15 October 2014 (UTC)
  
::I'll get around to them. Have other things I'm working on today, in addition to barely working. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  22:10, 23 November 2012 (UTC)
+
::::Better safe than sorry, let's do it then to keep it open for the most variety. I see the template, excellent. -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 06:15, 15 October 2014 (UTC)
  
:::Just noticed the recent changes - thanks. --[[User:Luigifan18|Luigifan18]] ([[User talk:Luigifan18|talk]]) 04:52, 24 November 2012 (UTC)
+
:::::And done. Imma go sleep now. If something needs tweaking feel free to try your hand at it. Leave me a message if you can't sort it or break something. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  06:21, 15 October 2014 (UTC)
  
==Rating based off Merit==
+
::::::Thanks.  I attempted to make a button on my [[User:Eiji-kun|userpage]] buuuut it doesn't seem to put the preload in there.  Wat do? -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 22:25, 18 October 2014 (UTC)
  
Thank you for clarifying that on the rating page, it needed to be done.--[[User:Franken Kesey|Franken Kesey]] ([[User talk:Franken Kesey|talk]]) 20:08, 11 November 2012 (UTC)
+
:::::::It works, I just didn't think you wanted the preload so I didn't make one. Thought you were just going to manually copy-pasta the template into the pages for some reason. I threw together a half-assed one based on the spell preload without fancy <-direction stuff->, so button works now. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  07:00, 19 October 2014 (UTC)
  
== Tome of Prowess and familiar abilities ==
+
(RESET INDENT)  So I know I'm sitting on attunement spells (I'll finish it one day I swear!) but can we also have something for utterances (truenaming)?  It'll be good anyway just in case someone, for got whatever reason, wants to make an utterance.  Also, I'm kind of rebuilding utterances, but I don't need any extra formatting beyond what are normally in utterances anyway. -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 10:17, 11 May 2015 (UTC)
  
With the +3 maximum bonus to any skill, there are a few oddities with familiars that now become an issue. [[SRD:Alertness|Alertness]] as a feat is no longer valid, since both are combined into Perception, and [[SRD:Skill Focus|Skill Focus (Perception)]] would be far better.  Also, a number of [[SRD:Familiar|familiars]] grant bonuses on Spot or Listen, which no longer stack with any other bonus.  I like the idea of familiars, even if they need a little work to be more valuable, and wasn't sure what you thought would be a good solution for this. Thanks![[User:Paleomancer|Paleomancer]] ([[User talk:Paleomancer|talk]]) 20:08, 13 November 2012 (UTC)
+
:Sure, but I don't have access to the truenamer utterance format. Can you put up a mock utterance in a sandbox, using <-level-> style placeholders for things you want to slot in? I'll take that and parameterize it for you and point you at the result. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  05:13, 12 May 2015 (UTC)
  
:I had not considered those interactions, so I will do so now. Thanks for pointing them out.
+
::Will this work?  [[User:Eiji-kun/Utterance]] -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 05:33, 12 May 2015 (UTC)
  
:Also, I would prefer it if you could leave these sorts of concerns on the ToP talk page instead of my talk. It's easier to track why certain changes get made that way. It's not really a bit deal, just a preference one. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  23:16, 13 November 2012 (UTC)
+
:::No, not really. I can figure out which bits need to be made into parameters, I just don't know what it's supposed to look like in an article page when it's done. I need an example with formatting that I can grab and work with. Even just point me at something that we already have that's close in appearance if you need to. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  23:24, 12 May 2015 (UTC)
  
== Breadcrumb design? ==
+
:::: I editted Eiji's page, they should look like a lot like spell or manuevers but with a few different parameters, formatting wise they should be nearly identical to spells. --[[User:Leziad|Leziad]] ([[User talk:Leziad|talk]]) 03:33, 15 May 2015 (UTC)
  
Hey! I just designed a new martial discipline, but its breadcrumb does't work! Could you please fix it and point out what I did wrong? Thanks. --[[User:Luigifan18|Luigifan18]] ([[User talk:Luigifan18|talk]]) 03:49, 21 November 2012 (UTC)
+
:::::Tarkis, does [[User:Eiji-kun/Utterance]] work now? -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 23:27, 18 May 2015 (UTC)
:The error was on my end. I forgot to put in the word "breadcrumb", herp derp. --[[User:Luigifan18|Luigifan18]] ([[User talk:Luigifan18|talk]]) 04:03, 21 November 2012 (UTC)
 
  
== Some help, please? ==
+
::::::As an example, yes. Between that and our discussion I think I have a good sense of what it needs to do. I just need to not be busy with other projects and do it now :-/ - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  02:34, 20 May 2015 (UTC)
  
I've been working on a quest titled "Sapphire Showdown", but can't seem to get past the introduction phase. Also, I've designed a spell called "Dark Sun Rising" that I am... not happy with. Do you have any ideas? --[[User:Luigifan18|Luigifan18]] ([[User talk:Luigifan18|talk]]) 05:29, 2 December 2012 (UTC)
+
*(RESET INDENT) I see a thing. How do I use? -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 11:17, 25 May 2015 (UTC)
  
== Spell list adjustments? ==
+
::Preload made and "add new utterance" button added to relevant page. No nav pages yet tho. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  04:47, 27 May 2015 (UTC)
  
Hey! I've set up homebrew spell lists for a bunch of non-SRD classes - namely the wu jen, shuenja, and blighter. However, I would like to have the wu jen and shuenja lists organized like in their source material. Could you please help me with that?
+
== Clarr Question ==
  
:In a while. I'll have extremely limited time for a while due to external factors, and this is pretty low priority for me. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  04:50, 6 December 2012 (UTC)
+
So, is there a reason that the corner right arrow (&crarr;) wikicode works and makes a &crarr;, but the corner left arrow (&clarr;) doesn't work and just looks like &clarr;. I mean, I can just paste in a ↳, but man, I don't want to have to do that all the time. Is there any hope? --[[User:Ganteka Future|Ganteka Future]] ([[User talk:Ganteka Future|talk]]) 04:20, 9 November 2014 (UTC)
  
::Yeah... having looked at these caster lists I can say that this will not be happening anytime soon. Mostly because of technical limitations in SMW queries. Feel free to ask if you want the technical bits, but I'll skip them for now. I'll take another look after the next SMW upgrade, assuming the specific issue has been resolved. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  05:53, 20 December 2012 (UTC)
+
:I'm going to need to kick this one to Surgo, because I have no idea. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  16:51, 9 November 2014 (UTC)
  
:::SMW? What's that? --[[User:Luigifan18|Luigifan18]] ([[User talk:Luigifan18|talk]]) 15:14, 20 December 2012 (UTC)
+
== Reply to the topic on the main page. ==
  
::::"Semantic Media Wiki" is the extension that we use for our automated list generation. It has a query bug that would make duplicating those lists difficult / potentially misleading.
+
:While it bugs me that we still get 1001 signups from dummy accounts, I do appreciate the lack of spam. I agree, whitelist seems best.
  
::::[Edit] But in the meantime, I can swap out the templates to make them a bit more natural looking. So I did that. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup> 20:16, 20 December 2012 (UTC)
+
:With that said, what is with our captcha situation?  I know the cat-captcha we were using shut down apparently.  Now, lately on 4chan they've replaced their captcha with a new one which somehow tells you're human right off the bat and you only need to click a button. Works with google or something I thinkBefore we go whitelist, would their captcha be a possibility?  I'm afraid I know nothing more about it other than it's been very convenient.
  
== Hivemaster variant and hivemaster feats ==
+
:(EDIT)...and this is ironic.  I couldn't reply to your message.  It gave me this;
  
I am new to the wiki, as you know, and am not entirely sure what I'm doing. I wanted to change a few things about the class, mostly in the form of lowering the power of the class. I wasn't sure that a variant was the best way to do it, but I didn't know there were really other options, including the ACF option (which I though was mostly for an alternate ability of roughly equal power [correct me if I'm wrong]). I'm still making changes to the variant (as it exists now). I had also planned to change the [http://dnd-wiki.org/wiki/Special:SearchByProperty?title=Special%3ASearchByProperty&property=Type&value=Hivemaster Hivemaster] feats accordingly. I wasn't sure exactly how to go about doing that other than making duplicates of the ones that I feel need changes to fit better with the changed class. If you have more input, I'd love to hear it. Thanks for the help so far. --[[User:Mr. Lieutenant Time Bonkers|Mr. Lieutenant Time Bonkers]] ([[User talk:Mr. Lieutenant Time Bonkers|talk]]) 05:28, 17 February 2013 (EST)
+
''The text you wanted to save was blocked by the spam filter. This is probably caused by a link to a blacklisted external site. The following text is what triggered our spam filter: /''  
  
== Spellcasting Dabbler and Associated Path ==
+
:Dunno what that was about, but I think it's something in YOUR message that is preventing my message.
  
I rather like the idea of the spellcasting dabbler feat path, but I am having some trouble understanding the ruling concerning the spellcasting level cap. In the Spellcasting Dabbler feat, for example, you state "If you advance beyond 5th level in spellcasting ability, you remain limited to 14th level spellcasting until you select a feat that allows you to progress farther. Your caster level is equal to your total levels in classes that do not grant spellcasting, but is similarly capped at a maximum of 5 until you select a feat that allows further progress." Does this mean a character's spellcasting is capped at 5th level, or 14th (both barring the selection of Amateur Spellcater and so on)? [[User:Dogurasu|Dogurasu]] ([[User talk:Dogurasu|talk]]) 02:37, 19 March 2013 (UTC)
+
:No, it seems to happen whatever I'm trying to post. Let's see if I can post the reply here.  -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 08:58, 24 December 2014 (UTC)
  
:It was supposed to be 5th, but I failed to update all of the numbers when I copied them from the higher level ability. They should be corrected now though, sorry about that. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  04:12, 19 March 2013 (UTC)
+
::We don't have a lot of capcha options. If 4chan is using AreYouAHuman (or whatever), it's ad based and Surgo has refused to use it. I don't really blame him. If it's something else, it would need a mediawiki plugin, and I don't know of any new ones of those.
  
==Possible Ratings Bug==
+
::Regarding the blacklist error, can you try putting a link to gitp in a reply here? It would be really weird if you can't for reasons I don't feel like typing out right now, so knowing for sure would be helpful. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  09:22, 24 December 2014 (UTC)
  
When I try to change what I desire my rating judgment to be to anything from the default of Favor, the rating box is dismissed. I don't know if this is a problem specific to me or a bug within the template, so I'm letting you know in case anything needs to be tested. - [[User:ThunderGod Cid|TG Cid]] ([[User talk:ThunderGod Cid|talk]]) 05:49, 30 April 2013 (UTC)
+
:::Ah, so that's how it works.  Fair enough.
  
:Can you confirm that your browser is fully updated, provide the browser name and version, and maybe test in a different browser? - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  06:58, 30 April 2013 (UTC)
+
:::Let's see [http://www.giantitp.com/comics/oots0689.html what's going on at GttP...] -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 09:48, 24 December 2014 (UTC)
  
::It's because you're clicking on the choice. Use the keyboard instead, ThunderGod Cid. --[[User:Foxwarrior|Foxwarrior]] ([[User talk:Foxwarrior|talk]]) 18:29, 30 April 2013 (UTC)
+
(RESET) I am still unable to comment on the Main Page talk. Worse, I attempted to post a new equipment (just after a night of posting other stuff) and now I'm getting the error message with the slash. What's going on? -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 11:24, 30 December 2014 (UTC)
  
==Bot account==
+
(EDIT) I have confirmed it by trying to post said article with all info deleted but header and footer in a sandbox. Same error.
Thanks for the offer! I am not bothered that the import stuff and the editing stuff go together, however, so if does not cause trouble otherwise I am fine to leave it as it is. [[User:Surgo|Surgo]] hinted that he might get a solution that automatically imports new stuff into the DnDWiki namespace instead of the Main one - so if this works out the situation will be different for future imports anyway. [[User:Daranios|Daranios]] ([[User talk:Daranios|talk]]) 08:30, 10 May 2013 (UTC)
 
  
==Publication==
+
More tests.  Deleted header, still error.
Thanks a lot for fixing the infobox - now it's perfect! As all my syntax knowledge comes from learning by doing, I would not have gotten that right by my trial and error. [[User:Daranios|Daranios]] ([[User talk:Daranios|talk]])
 
  
:It took me a lot of trial and error to figure that out the first time, so I'm happy to save you a bit of trouble. Formatting with if statements sucks in wiki code. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  16:33, 13 May 2013 (UTC)
+
Deleted footer, and it went.
  
==Cats!==
+
Is there something in the footer causing problems? -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 11:29, 30 December 2014 (UTC)
  
Still think I am a bot? --[[User:Mr. Gaunt|Mr. Gaunt]] ([[User talk:Mr. Gaunt|talk]]) 23:36, 26 June 2013 (UTC)
+
(EDIT) I may have narrowed it down to the Copyright Disclaimer.  Check that. -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 11:30, 30 December 2014 (UTC)
  
:??? I'm not really sure when I ever thought you were a bot. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  00:26, 27 June 2013 (UTC)
+
:Link in footer added, I think. Kind of mia for the next couple of weeks, so if I added the wrong link you should add the right one to the whitelist  yourself. Daranios should be able to assist if you need. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  07:26, 1 January 2015 (UTC)
  
::I did not know if the selection of cats (whenever editing) was for new users, or a new policy for all. --[[User:Mr. Gaunt|Mr. Gaunt]] ([[User talk:Mr. Gaunt|talk]]) 01:22, 27 June 2013 (UTC)
+
:Also, there are a ton of un cleared links on main's talk, any of which would cause a save fail even if you didn't change them. They may not show on section edits though, not sure.
  
:::We use that as our capcha to keep bots out, yes, but it's not intended to annoy users. If you're still seeing it you'll need to authenticate an email address (found in the "My Preferences" section); we can't manually add users to the "don't see cats" group for some technical reason I don't understand :-/. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  01:34, 27 June 2013 (UTC)
+
::I have returned from sporadic internet access gmt + 8 land, and should be no longer mmia. Did I miss anything I need to deal with?
  
::::Have sent it multiple times, checked if e-mail was correct, but not seeing in inbox (for past hour). --[[User:Mr. Gaunt|Mr. Gaunt]] ([[User talk:Mr. Gaunt|talk]]) 03:55, 27 June 2013 (UTC)
+
==Thanks for message==
 +
Thanks for letting me know about the links! I am happy that you seem to have found a solution. I did not have time to do anything during that time anyway, so there was no trouble for me. [[User:Daranios|Daranios]] ([[User talk:Daranios|talk]]) 17:40, 27 December 2014 (UTC)
  
:::::I just had another one sent to me, and it came through without a problem in less than a minute. You may want to check your spam / bulk / whatever folder in case it's being shunted off. It will come from admin(at)dnd-wiki(dot)org, in case you want to whitelist it. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  05:22, 27 June 2013 (UTC)
+
== Pathfinder Skills ==
  
:::::Edit: It went into my normal hotmail inbox just fine, but went into the gmail spam box. It should show as mail from "MediaWiki Mail" in the inbox. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  05:27, 27 June 2013 (UTC)
+
A friend asked me to upload [[Monster_(3.5e_Class)|one of his classes]] to the wiki. Now, 3.5 and Pathfinder are close enough that there's no real need to create a new template. However, the skills are a bit off. Any clue on how to fix this? --[[User:Ghostwheel|Ghostwheel]] ([[User talk:Ghostwheel|talk]]) 11:35, 21 June 2015 (UTC)
  
::::::Just made a yahoo account, may move to a better one. Hotmail has reigned supreme in organization, security, and minimal adds for so long. Why did the internet have to destroy such a good thing. --[[User:Mr. Gaunt|Mr. Gaunt]] ([[User talk:Mr. Gaunt|talk]]) 05:50, 27 June 2013 (UTC)
+
: Manually split Acrobatics into Balance and Jump, remove Fly, split Stealth into Move Silently and Hide, and split Perception into Spot, Listen, and Search. [[User:LenKagetsu|LenKagetsu]] ([[User talk:LenKagetsu|talk]]) 12:41, 21 June 2015 (UTC)
  
==Adoption==
+
::I'm not sure I want to list pathfinder skills on a class tagged 3.5e, but it's probably no worse than any other class that has non-standard skills. I'll see what I can work up in terms of a solution. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  02:01, 22 June 2015 (UTC)
  
Can I get your get your blessing to adopt the [[S'uuisku (3.5e Race)]] page? --[[User:Franken Kesey|Franken Kesey]] ([[User talk:Franken Kesey|talk]]) 15:24, 23 July 2013 (UTC)
+
:::You should mention at the top of the article that the class was created for Pathfinder, and may need minor alterations to be used in a 3.5e game, in much the same way as we do when we're reusing a published name for something else. Because expectation setting.
  
:Blessing granted, since no one (particularly the author) seems to have noticed or objected to the original request many months ago. Do you need author template parameter assistance? - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  21:58, 23 July 2013 (UTC)
+
:::That aside, we can't actually support non-wotc skills in the 3.5e Skills template because of the flexibility you need for those. But I can support them in the individual skill template, [[Template:3.5e Skill]]. You'll need to do a template call for each and every skill you want in the class (i.e. <nowiki>{{3.5e Skill|Appraise}}, {{3.5e Skill|Hide}}, etc.</nowiki>), and the template calls for non-wotc stuff will need a bunch of extra info. Hopefully the talk page is sufficiently clear about what you need to add / do. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  06:07, 22 June 2015 (UTC)
  
==Rating Versions==
+
:::: Almost perfect--just need to delete some extra spaces that breaks links :-) --[[User:Ghostwheel|Ghostwheel]] ([[User talk:Ghostwheel|talk]]) 09:26, 22 June 2015 (UTC)
  
Had a question, I do not intend to change the two variant judge (magic or psionic) – should the ratings be retained on the variants? --[[User:Franken Kesey|Franken Kesey]] ([[User talk:Franken Kesey|talk]]) 20:48, 29 July 2013 (UTC)
+
:::::It works if you use the inline format without spaces, like I showed in the description text. I'm not sure I'll have time to fix it tonight, and then I'll be without computer for a bit... so there is no eta on me making your current formatting work. Also, you only need the extra stuff if it's non-wotc linking. If you're doing links to wotc climb, you can just do <nowiki>{{3.5e Skill|Climb}}</nowiki> and leave off the 2nd, 3rd, and 4th arguments. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  01:00, 23 June 2015 (UTC)
  
:You probably should retain the ratings on the variants, since they were added for them originally. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  21:04, 29 July 2013 (UTC)
+
:::::: Ah, excellent, that way it works perfectly, thanks! --[[User:Ghostwheel|Ghostwheel]] ([[User talk:Ghostwheel|talk]]) 06:04, 23 June 2015 (UTC)
  
== Did... did I miss something? ==
+
== Block Notice ==
  
''The Dire Reverend won't be coming back to add balance to this or anything else (may he rest in peace).''
+
{{BlockNotice|Endurance,_Grimoire_(3.5e_Feat)}}
  
...what? -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 20:48, 29 July 2013 (UTC)
+
== [[Aura Seal (3.5e Condition)|Aura Seal]] — Refinement Request ==
  
: He died IRL. One of the guys from a board he frequented a lot (the d20 Bleach boards) came around and told us. It happened quite a while ago :-3 --[[User:Ghostwheel|Ghostwheel]] ([[User talk:Ghostwheel|talk]]) 20:52, 29 July 2013 (UTC)
+
Hello. A while ago, I wrote up a special condition called [[Aura Seal (3.5e Condition)|Aura Seal]], based on the status debuff of the same name from <u>Xenoblade Chronicles</u>. In <u>Xenoblade Chronicles</u>, Aura Seal does exactly what its name says it does; it prevents auras (read: status buffs and counterattacks) from working. The <u>Dungeons & Dragons</u> version is intended to be similar, but a bit more... Uh, I can't think of the right word to use, but the point is, <u>Dungeons & Dragons</u> Aura Seal is meant to ''only'' block effects that are temporary in nature; it does ''not'' block effects that are part of a creature or its gear. So, if you have +4 magic armor, Aura Seal doesn't stop that from working, but if you get a +4 armor bonus from a spell, that gets shut down.
  
::Last Nov, though I only found out a few months ago. I know a lot of people still don't know, hence the parenthetical comment. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  21:03, 29 July 2013 (UTC)
+
As you can probably tell from my inability to get to the point, I'm still a little confused on how Aura Seal should work. So, my request is for you and some other experienced <u>D&D</u> players (like, say, [[User:Eiji-kun|Eiji-kun]], [[User:Tarkisflux|Tarkisflux]], [[User:Ghostwheel|Ghostwheel]], [[User:Sulacu|Sulacu]], [[User:Surgo|Surgo]], etc.) to read [[Aura Seal (3.5e Condition)|the Aura Seal project]], then bring as many corner cases and questionable effects to my attention as possible to help me sort out what Aura Seal does and doesn't block. Thanks in advance for the help. --[[User:Luigifan18|Luigifan18]] ([[User talk:Luigifan18|talk]]) 20:21, 15 October 2015 (UTC)
  
::: :( --[[User:Luigifan18|Luigifan18]] ([[User talk:Luigifan18|talk]]) 02:14, 21 August 2013 (UTC)
+
== Preload Problems ==
  
:::: "He died IRL"
+
Hey Tarkis, Luigifan18 here. I know [[#Aura Seal — Refinement Request|I just nagged you about one of my own projects that still needs some polishing]], but there's another matter I felt that I should bring to your attention &mdash; namely, some glaring flaws in the 3.5e class preloads. I'd like to point them out to you so you can decide what to do with them...
::::  " :-3"
 
:::: wut --[[User:TK-Squared|TK-Squared]] ([[User talk:TK-Squared|talk]]) 10:05, 21 August 2013 (UTC)
 
  
==Rating Request==
+
*In the prestige and racial paragon class preloads, why is the onlyinclude tag before the nowiki tag and the author-box?
 +
*There is little reason for the prestige class preload to mention that most base classes last for twenty levels. Instead, it should specify that most prestige classes last for ten levels.
 +
**Also in [[Template:3.5e Class Data|the 3.5e class data template]], the alignment line's instructions read out as "remove and of the following alignments if they are not allowed for the class :lg, ng, cg, ln, n, cn, le, ne, ce". The problems here are that you used the word "and" where you should have used "any", and there's a space between the word "class" and the colon, where the space should be between the colon and "lg". I think this applies to all the preloads (including the simple ones).
 +
*In the full table prestige class preload, the list of potential prerequisites feels a little incomplete. At the very least, you should add lines for manifesting, initiating, and meldshaping prerequisites. (And invocation prerequisites, too, if those are a thing... I'm fairly sure they're a thing, but prerequisites relating to invocations could be lumped in with spellcasting prerequisites if you pushed it, so... yeah...)
 +
**The simple prestige class preload ''does'' have these lines already, but I noticed that it has a typo; the word "here" was misspelled as "ehre". I feel silly even typing that out.
 +
*All of the preloads except for the base class preload are missing the comma after the [[SRD:Martial Lore Skill|Martial Lore]] skill in the class skills list. If not corrected, this results in a hyperlink error where the wiki tries to make a composite hyperlink of Martial Lore and [[SRD:Move Silently|Move Silently]], and [[Media:Dungeons and Dragons Wiki - What the Heck.png|fails miserably]].
 +
**In the prestige class preload, the class skills line currently reads like "<nowiki>Class Skills ([[Skill Points::<-number of skill points->]] + [[SRD:Intelligence|Int]] modifier per level.</nowiki>" There is a distinct lack of a closing parenthesis at the end. That's just silly.
 +
**In all of the preloads (including the simple ones), in the class skill list itself, [[SRD:Psicraft Skill|Psicraft]] is listed before [[SRD:Profession Skill|Profession]], but since "r" comes before "s", and the list is in alphabetical order, it should be the other way around.
 +
***Speaking of the class skill list, is there any way to squeeze in homebrew skills, such as [[Program (3.5e Skill)|Program]]? If it's honestly not possible to do that without extensively reworking the system, then I understand, but seriously, making a homebrew skill into a class skill will leave a glaring red-link in the class skills list. I've already seen it with the [[Technomancer (3.5e Prestige Class)|Technomancer]] class, and honestly, it bothers me.
 +
*In all of the preloads except the prestige class preload, the "Ex-<Class Name>" instructions read as "Describe what happens when a character violates the alignment restrictions of any other class restrictions.  If there are no behavior or alignment restrictions delete this section". It ''should'' be "Describe what happens when a character violates the alignment restrictions or any other class restrictions.  If there are no behavior or alignment restrictions, delete this section.". Also, the section name instructions request the singular form of the class name in the base class preload, but requests the pluralized form of the class name in the prestige and racial paragon class preloads. It's just a couple of typos, no big deal, but since I'm bringing problems to your attention, I might as well mention it.
 +
*In the base and prestige class preloads, [[Media:Dungeons and Dragons Wiki - This Is Unnecessary.png|the last four levels of the epic progression table could probably be trimmed a bit]] &mdash; I don't think "class" needs to be squeezed in after the "<nowiki>|-</nowiki>". It doesn't seem to hinder the functionality either way, but taking it out could save a few bytes.
 +
*...In the base class preload, why is there an empty space in the Bonus Feats anchor for epic classes? Seriously, it reads as "<nowiki>{{Anchor|Bonus Feats }}</nowiki>". I'm not sure if that screws with internal hyperlinks or not, but either way, it's a touch inefficient. The prestige class preload gets it right...
 +
**As for a more serious problem, this line currently reads: "The epic <-class name-> gains a bonus feat (selected from the list of epic <-class name-> bonus feats) every <-number of feats per level-> levels after 20th." Number of feats per level? Seriously? I know what you're actually trying to get across (the number of levels between epic bonus feats), but the way it's written, it implies that epic characters get several feats per level. Regardless of what point of game progression you're at, getting three or four (or even more) feats per level is '''''absolutely nuts'''''; some builds ''might'' get three feats in a single level-up on occasion &mdash; human fighters, for instance, get three feats at 1st level (one feat for being a 1st-level character, one feat for being a human, and one feat for being a 1st-level fighter) &mdash; but getting three feats at ''every level'' would ''completely shatter'' the balance of the game. Considering that you're an admin on this wiki, I ''really'' doubt I have to tell ''you'' that, but... seriously... please find a better way to word this... <s>I wish there was a suggestion I could make here, but there isn't. Just... "number of feats per level" doesn't work.</s> I'm sorry, but it's going to give munchkins and inexperienced players the wrong idea. Actually, the prestige class preload gets this right (again), as it instead has "<nowiki><-# of levels></nowiki>"; really, why doesn't the base class preload say that?
 +
*This might just be me being a [http://tvtropes.org/pmwiki/pmwiki.php/Main/GrammarNazi grammar nazi], but in the starting package section, at the "Bonus Feats" line, why is the "r" in "Remove this section" not capitalized? It's the start of a new sentence, so it really should be. (Obviously, this only applies to the base class preload, but maybe the racial paragon and NPC class preloads could use a starting package, too.)
 +
*This might just be me being a grammar nazi (again), but in the base and racial paragon class preloads, the Religion line under "Playing a <Class Name>" currently reads "<-description of how this class typically (but not exclusively) approaches religion including likely portfolios it would worship->.". The lack of a comma between "religion" and "including" bugs me.
 +
**Likewise, in the prestige class preload, the Resources line currently reads "<-What kind of assistance members of this class can expect from each other including possible organizations->". I can forgive the lack of a period, since this line shouldn't be seen in a completed article, but the lack of a comma between "other" and "including" bugs me.
 +
*The prestige class preload has an open nowiki tag at the very end; I think the nowiki tag at the end is meant to close out the one at the beginning, which means it needs a slash mark. If not corrected, it nowikis out the breadcrumbs, categories, and navboxes. It's not a serious problem, considering that the nowiki tag is meant to be removed anyways once the article is complete (or at least reasonably playable), but I felt I should bring it to your attention.
 +
**The racial paragon class preload is missing the "REMOVE THIS LINE WHEN YOU HAVE COMPLETED "... IN THE GAME"" comment-ender, resulting in everything at the end of the page (breadcrumbs, navboxes, and categories, mainly) being commented out if the user doesn't catch the error. That threw me for a loop for a little bit when I was making the [[Mogeko Snatcher (3.5e Racial Paragon Class)|Mogeko Snatcher]], and even worse, I didn't notice it until I moved the article to the mainspace (navboxes don't show up in sandboxed articles, so it slipped under the radar while I was doing the bulk of the work on the class). This is a more serious problem, considering that not everybody bothers with filling out the campaign information. However, I should point out that this slip-up only applies for the racial paragon preload; the base class and NPC preloads are fine.
 +
*While I'm complaining, I should also point out that there's an egregious lack of specialized preloads for spellcasting, psionic, and mundane prestige classes. And it would also be nice to have preloads for meldshaping classes (e.g. classes that use soulmelds). (Could you put "Meldshaping" in the list of class abilities for [[Template:3.5e Class Data|the 3.5e Class Data template]] while you're at it?)
 +
**While I'm requesting preloads, it would also be nice to have preloads for some equipment types, like, say, traps. And there isn't a poison breadcrumb, so the breadcrumb at the end of the poison preload needs to be fixed.
  
If you have the time, I realize you are very busy, could you rate the [[Judge of Existence (3.5e Class)]] and [[Dream Lord (3.5e Prestige Class)]]. Thank you --[[User:Franken Kesey|Franken Kesey]] ([[User talk:Franken Kesey|talk]]) 20:54, 29 July 2013 (UTC)
+
And, well, that's all I've got. I'm sure you're very busy, but it would be nice to patch up the preloads so they're a little easier and more convenient to use, and I'm pretty sure that as the admin, you're the only one who can do it; otherwise, I'd be fixing the problems myself. Well, I have more homebrew <u>D&D</u> to write, so see you later! --[[User:Luigifan18|Luigifan18]] ([[User talk:Luigifan18|talk]]) 22:18, 15 October 2015 (UTC)
  
== Time to do a favorite bulb ==
+
:I haven't read all of the specifics here, but most of the preloads and templates should be unlocked and editable by anyone. So if you see a simple typo or link error, go ahead and navigate to Template:<template name> or <preload page name> and correct it. You could also try to correct table or template coding in those places, but I wouldn't blame you if you didn't want to.
Way point style teleportation just got the mark you should do the writeup since it endet up being 95+% your creation, and gratz [[User:Wildmage|Wildmage]] <sup>[[User talk:Wildmage|Talk]]</sup> 19:42, 10 August 2013 (UTC)
 
  
:Yup, I saw it. And congratulations to you as well. It needs to sit for a few days before it gets officially added though, so I haven't been worried about it. Feel free to write the blurb if you want though, I have no idea what I'd say in it off hand (directions are [[Dungeons_and_Dragons_Wiki:Rating_Articles#Favorite_Blurb|here]] if you need them).
+
:I'll get to stuff on this list sometime, maybe. I'm not particularly active on the wiki at the moment because of other commitments. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  22:25, 15 October 2015 (UTC)
  
:And that percentage is a lot too high. We had basically the same idea and merged things, and I did extension bits while you did the monster update that I totally forgot about. Even though I did most of the writing in the end, I still consider it a near even split from a conceptual standpoint. So... 4/4, would co-author with user again. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  20:55, 10 August 2013 (UTC)
+
::Thanks for letting me know. I'll do what I can. --[[User:Luigifan18|Luigifan18]] ([[User talk:Luigifan18|talk]]) 23:20, 15 October 2015 (UTC)
  
::Done [[Waypoint Style Teleportation (3.5e Variant Rule)/Favorite Blurb|here]] would take a look at kill my mistakes (wrote it on my phone) [[User:Wildmage|Wildmage]] <sup>[[User talk:Wildmage|Talk]]</sup> 20:46, 17 August 2013 (UTC)
+
== Unfair deletion ==
  
:::Mistakes killed, awesome retained. It's live now on main. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  04:47, 18 August 2013 (UTC)
+
I have to contest the deletion of the Mogeko and Mogeko Snatcher articles; I don't think it was fair, since I received next to no warning. Heck, I made an edit to the Mogeko Snatcher page an hour before its deletion, and had no clue what was coming. I didn't see a delete tag, a warning on my user talk page, nothing. Just several hours of work down the tubes. I'd like to request that the pages be restored, since I'm pretty sure I can salvage them by removing the rape references. I just really don't think it's fair to have the rug pulled out from under me on something that I've been working so hard to fix up to fit the wiki's standards. --[[User:Luigifan18|Luigifan18]] ([[User talk:Luigifan18|talk]]) 15:54, 29 October 2015 (UTC)
  
== Tran trio ==
+
:I won't restore the pages, because I don't want those references in the history. We have to delete, not just edit away, copyright infringing material for similar reasons. But I will personally email you their contents so that your work is not lost, because that was kinda shitty of me for not giving you warning to save it before it was deleted. My apologies. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  04:14, 30 October 2015 (UTC)
  
Hey. Luigifan18 here. I just wanted to know what you think of my Tran trio - [[Frostran (3.5e Monster)|Frostran]], [[Voltran (3.5e Monster)|Voltran]], and [[Heatran (3.5e Monster)|Heatran]]. --[[User:Luigifan18|Luigifan18]] ([[User talk:Luigifan18|talk]]) 02:17, 21 August 2013 (UTC)
+
:Or I guess you'll have it back already via other people, and I won't spam you I guess? Let me know if you want extra emails I guess... - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  04:16, 30 October 2015 (UTC)
  
:I may take a look in a day or 3, but I'm not a pokemans guy so I have no idea if they fit the source or not. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  05:23, 21 August 2013 (UTC)
+
== Mantle Help ==
  
::[http://bulbapedia.bulbagarden.net/wiki/Heatran_(Pokémon) Heatran] is the only one of the Tran trio that's an actual Pokémon - I came up with [http://pokemon-online.eu/forums/group.php?gmid=285&do=discuss#gmessage285 Voltran] and [http://pokemon-online.eu/forums/group.php?gmid=288&do=discuss#gmessage288 Frostran] myself. Warning; you will need an account at [http://pokemon-online.eu/ Pokémon] [http://pokemon-online.eu/forums/forum.php Online] to follow the Voltran and Frostran links!) Voltran was inspired by a thundercloud I witnessed flashing like a strobe light (I was playing <u>Pokémon Pearl</u> and training my Heatran at the time), while Frostran was created simply to complete the fire-ice-lightning trio. --[[User:Luigifan18|Luigifan18]] ([[User talk:Luigifan18|talk]]) 18:29, 21 August 2013 (UTC)
+
So, I'm trying to design a system to allow people to design homebrew mantles<sup>[[Publication:Complete Psionic|CP]], page 66</sup> for ardents<sup>[[Publication:Complete Psionic|CP]], page 5</sup>, divine minds<sup>[[Publication:Complete Psionic|CP]], page 9</sup>, and similar psionic classes. I've been able to set up a [[3.5e Mantles|host page]] ([[3.5e Psionic Mantles|two of them, actually]]; I used [[3.5e Domains|the cleric domain]] [[3.5e Cleric Domains|host pages]] as templates, and got a bit confused as a result), get them into [[Add New 3.5e Spell or Power|the class ability component creation page]], and I think I can create [[3.5e Mantle Preload|a preload]], but... I have no idea how to create [[Template:3.5e Mantle|the template]] that I presume would be the backbone of that preload (again, I'm using [[3.5e Cleric Domain Preload|the cleric domain preload]] as a template... no, using [[Template:3.5e Cleric Domain|the cleric domain template]] as a template for the mantle template didn't help...) So, I'm kind of stuck. Help, please? --[[User:Luigifan18|Luigifan18]] ([[User talk:Luigifan18|talk]]) 00:20, 8 November 2015 (UTC)
  
== Semantic Search ==
+
== Legalese! ==
  
Any chance I could get some help with using the Semantic Search function?
+
I summon the power of Tarkis to my user page!  I am not sure the legal details hencewithin! -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 01:19, 19 August 2016 (UTC)
  
Also, I notice you have an extant re-rating request for [[Safir (3.5e Race)|the safir]]; is there any chance you could resolve that? ;) [[User:Halian|Halian]] ([[User talk:Halian|talk]]) 09:57, 10 September 2013 (UTC)
+
:/grumble grumble log in grumble grumble.... - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  02:29, 24 August 2016 (UTC)
  
:What sort of help did you need? There's pretty detailed help [http://semantic-mediawiki.org/wiki/Help:Semantic_search over here], or I can provide a bit of basic stuff to get you moving. You'll need to be a bit more specific though.
+
== Thanks ==
  
:And that re-rating request was added by me to remind me to keep an eye on the page... for some reason that I've forgotten. Since it looks like you've notified people of the blocks and have cleaned things up a bit, I don't think I need it up there anymore. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  15:53, 10 September 2013 (UTC)
+
Thanks for help in deleting empty pages created due to my dyslexia (spelling/organizational) mistakes! {this is '''NOT''' irony/sarcasm} --[[User:Rlyehable|Rlyehable]] ([[User talk:Rlyehable|talk]]) 21:09, 11 September 2016 (UTC)--
::I see that, but you didn't actually rerate it. :( Also I can't for the life of me figure out how to search for stuff by wiki-specific metrics, e.g. LA 0 3.5e races with ratings of 3 or higher.
 
  
:::I didn't rate it in the first place, so re-rating seems a bit much. I may rate it at some point, but it seems like you've already got a lot of commentary on it and don't need eyes so much.
+
Thanks for adding [[SRD5|5e SRD]] to the sidebar! --[[User:Rlyehable|Rlyehable]] ([[User talk:Rlyehable|talk]]) 15:20, 17 September 2016 (UTC)
  
:::For the semantic search, you want to put your selection criteria in the Query box. Each selection option is either a category or a property. Categories are added in the straightforward <nowiki>[[Category:< name >]]</nowiki> format, while properties are added in the more complex <nowiki>[[< property name >::< property value >]] format. These are all case sensitive, so be careful. You can also do wildcard things with property values, but we'll skip that for now. If you wanted to see the property values for items in your selection, you put those properties in the other box at the top one per line.
+
== 5e Monster template ==
  
:::Since there aren't any 3.5e LA 0 Races with >=3 rating (and the rating property doesn't do numeric comparisons for technical reasons), we'll just display all of the 3.5e LA 0 races and show their rating in the results so you can skim them. You'd want <nowiki>[[Category:3.5e]] [[Category:Race]] [[Level Adjustment::0]]</nowiki> in the query box and Ratings in the display box (and you can also add Ratings to the Sort field below, if you want them organized by rating rather than title). Which looks [http://www.dnd-wiki.org/wiki/Special:Ask?title=Special%3AAsk&q=%5B%5BCategory%3A3.5e%5D%5D+%5B%5BCategory%3ARace%5D%5D+%5B%5BLevel+Adjustment%3A%3A0%5D%5D&po=Rating%0D%0A&sort_num=&order_num=ASC&eq=yes&p%5Bformat%5D=broadtable&p%5Blimit%5D=&p%5Bsort%5D=Rating&p%5Boffset%5D=&p%5Bheaders%5D=show&p%5Bmainlabel%5D=&p%5Blink%5D=all&p%5Bsearchlabel%5D=&p%5Bintro%5D=&p%5Boutro%5D=&p%5Bdefault%5D=&p%5Bclass%5D=sortable+wikitable+smwtable&eq=yes like this] (that link was really annoying to encode properly).
+
Please look at the [[Template talk:5e Monster]]. I would like to remove the forced lower-case from the template to facilitate links to the 5th ed. SRD. But wanted to discuss it with you, as you were the original author of the template. --[[User:Rlyehable|Rlyehable]] ([[User talk:Rlyehable|talk]]) 04:03, 19 October 2016 (UTC)
  
:::Hopefully that description and example gets you set to do your own semantic searches, and if not go ahead and let me know what's tripping you up. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  16:22, 11 September 2013 (UTC)
+
== SRD5 prefix search ==
  
== Formatting Trouble ==
+
Greetings!<br />
 +
I am unsure which admin to which this should be addressed, so tag you're it. :-)<br />
 +
I would like to have the SRD5 prefix added as a choice in the Advanced Search options. This would allow a search of the 5th ed. SRD without resorting to the semantic search. <br />
 +
Thanks in advance, --[[User:Rlyehable|Rlyehable]] ([[User talk:Rlyehable|talk]]) 03:13, 15 November 2016 (UTC)
  
Hey, I've got a problem. I recently designed three maneuvers for the [[Organic Repast (3.5e Martial Discipline)|Organic Repast discipline]] - [[Enzyme Claw (3.5e Maneuver)|''Enzyme Claw'']], [[Enzyme Core (3.5e Maneuver)|''Enzyme Core'']], and [[Molecular Bomb (3.5e Maneuver)|''Molecular Bomb'']]. None of the three are showing up on the Organic Repast page, and I have no idea why. Do you think you can fix the problem for me? --[[User:Luigifan18|Luigifan18]] ([[User talk:Luigifan18|talk]]) 20:12, 20 September 2013 (UTC)
+
:Sadly, requires server changes which I can't do. Forwarded to [[User_talk:Surgo#SRD5_Namespace_Search|Surgo]], with additions for completeness. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  17:54, 17 November 2016 (UTC)
  
:Really? I totally see them there :-). Next to the View History link there is a dropdown with a "Refresh" option. Just click that to refresh generated content. --[[User:Aarnott|Aarnott]] ([[User talk:Aarnott|talk]]) 20:42, 20 September 2013 (UTC)
+
::Thanks Tarkisflux! I could not tell from the User list which administrator could do what. Thank you for forwarding this to Surgo! --[[User:Rlyehable|Rlyehable]] ([[User talk:Rlyehable|talk]]) 18:06, 17 November 2016 (UTC)
  
::Oh. That worked. I dunno why F5 didn't, though. Thanks anyways. --[[User:Luigifan18|Luigifan18]] ([[User talk:Luigifan18|talk]]) 21:24, 20 September 2013 (UTC)
+
== Coding help with the Flaws page ==
  
:::F5 doesn't work because the wiki has some optimizations to cache generated content on the server-side so it doesn't have to remake it every time the page is viewed. The Refresh link tells the wiki to clear its cached copy and remake it. --[[User:Aarnott|Aarnott]] ([[User talk:Aarnott|talk]]) 22:56, 20 September 2013 (UTC)
+
So a day or two ago I managed to figure out how to work the coding on [[3.5e Flaws]] and subsequent templates to show what kind of bonus feat the flaw grants, if it's a normal "any" feat or a limited one like "moderate only" or "metamagic only".  Everything is legit except one thing. Go to a flaw, any one, and look at the footer, the RDF feed. Here's an example: [[Almost Dead (3.5e Flaw)]]
  
== How to do Sandboxes? ==
+
There is "Flaw Grants" and for some reason that one is a link, unlike the others.  A red link because there is no page associated, but why is it a link at all? Sadly, I could not figure that one out.
  
I'm thinking of starting a very ambitious project, so I was hoping to put it in a sandbox to keep it from the molestation of "INCOMPLETE" taggers. I've seen that many users have successfully created a page that says "User:.../Sandbox/..." but I don't know how to make one of those.
+
Bring me your delicious brain meats on this matter! -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 19:10, 7 February 2017 (MST)
So, how do you do it? --[[User:Nolanf|Nolanf]] ([[User talk:Nolanf|talk]]) 23:25, 23 October 2013 (UTC)
 
  
:We have a [[Project:Sandboxes|help page]] for that, but in case you don't feel like clicking here's the gist of it. There are 4 main ways to create a sandbox:
+
:Properties default to type:Link unless specified otherwise. We basically lways specify otherwise because links don't work for most of the things we want propertized. That was overriding the behavior of the property link, which I also removed because it would be weird when compared to the exception cases (you could put it back if you want I guess, or add a switch for feat strength if you wanted to be fancy). I was also tempted to replace "Flaw Grants" with "Benefit", but decided on laziness. Cheers Eiji :-) - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  20:39, 7 February 2017 (MST)
:#When you make the page with the preload, just put in "User:Nolanf/<sandboxname>" as the name and save it as normal.
 
:#Move an existing page to the User namespace (there's a dropdown) and name it "Nolanf/<sandboxname>".
 
:#Make a link on your user page to an empty page, like <nowiki>[[User:Nolanf/<sandboxname>]] or [[/<sandboxname>]]</nowiki>. Then click through the red link, and fill in the page.
 
:#Navigate to an empty page directly by typing the URL in your address bar, if you know enough about wiki structure and page addressing to do that.
 
:Whichever you choose, make sure you create a link to the sandbox on your user page like <nowiki>[[User:Nolanf/<sandboxname>]] or [[/<sandboxname>]]</nowiki> so you don't lose it. Any subpages of your user page will need similar absolute or relative addressing so they don't get lost, but you could have sub-sub-sub-sub-subpages of your user page as a sandbox if you really want to. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  23:52, 23 October 2013 (UTC)
 
  
== E-Mail confirmation ==
+
::Tarkis levels up in awesome!  Thanks! -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 21:14, 7 February 2017 (MST)
  
:Good evening good Sir,
+
== Non-Gate Knight Sacrifices Breadcrumb ==
I'm having trouble confirming my email address. For some reason I never receive any confirmation mail whatsoever I fill in as email address. Thank you for your time and a happy thanksgiving. --[[User:Theaitetos|Theaitetos]] ([[User talk:Theaitetos|talk]]) 00:26, 29 November 2013 (UTC)
 
  
:The mail server is sending out the confirmations, but it's possible that it's being eaten by your email provider. You can either check your spam/bulk mailbox for the email or add admin@dnd-wiki.org to your email whitelist. You may need to re-request a confirmation email though. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  21:35, 29 November 2013 (UTC)
+
Hello there; Zhen here. I'm making a prestige class with its own list of Sacrifices - Entropic Wanderer - And ran into the issue that I have no idea how to create an "Entropic Wanderer Sacrifices" breadcrumb like there is for the Gate Knight Sacrifices. I asked Eiji, and he referred me to you, so here I am. If you have any idea how to help, thank ye for your time in advance.~ [[User:Zhenra-Khal|Zhenra-Khal]] ([[User talk:Zhenra-Khal|talk]]) 17:54, 23 April 2017 (MDT)
 +
 
 +
:You basically want to copy the existing [[Template:3.5e Gate Knight Sacrifices Breadcrumb]] into it's own template, maybe [[Template:3.5e Entropic Wanderer Sacrifices Breadcrumb]], and change the relevant links. Then drop that template at the bottom of any relevant sacrifices instead of the Gate Knight one. I'm assuming that you're going to use the existing sacrifice navigation infrastructure, it's more involved if you're trying to do something separate from that. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  20:51, 23 April 2017 (MDT)
 +
 
 +
::That was what I had wanted to do, but as you can see, that breadcrumb was a broken link, so that's why I didn't use it. [[User:Zhenra-Khal|Zhenra-Khal]] ([[User talk:Zhenra-Khal|talk]]) 21:31, 23 April 2017 (MDT)
 +
 
 +
:::Figured out. Thanks~ [[User:Zhenra-Khal|Zhenra-Khal]] ([[User talk:Zhenra-Khal|talk]]) 21:37, 23 April 2017 (MDT)
 +
 
 +
::::Yeah, if you make a link to something before it exists it's a red link like that. As soon as someone creates it any pages that use it will automagically update themselves. Which I imagine is what you figured out ;-) - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  19:29, 24 April 2017 (MDT)
 +
 
 +
:::::Yeah, that's what I did. I went to the Gate Knight Sacrifices page, copied that, then clicked the broken red link, put in the coding for that and edited it to work. You can see it working properly ''[[Entropic Wanderer (3.5e Prestige Class) | here]]''. :P Thanks for reminding me how to wiki XD [[User:Zhenra-Khal|Zhenra-Khal]] ([[User talk:Zhenra-Khal|talk]]) 20:27, 24 April 2017 (MDT)
 +
 
 +
== How to block a user? ==
 +
Hello! [[User:Slayer of Utoya]] needs to be blocked and all his edits undone. I have not done this before, so I am not sure if there is any established way to go about it here, and if there is a way to remove these edits from the page history also. Could you do it perhaps? Thanks a lot! [[User:Daranios|Daranios]] ([[User talk:Daranios|talk]]) 12:22, 8 July 2017 (MDT)
 +
 
 +
== Creating New Class Ability Component Preload - Constellations ==
 +
 
 +
Heyo! It's me again. I'm working on a star-themed class at current that uses a class ability called Constellations. Essentially, the class has three abilities - A blast (Like Eldritch Blast), a Ward (An at-will, short-duration, small-effect defense buff) and a Mark (A heal-over-time buff). Each Constellation has a passive effect, alters the Blast, Ward and Mark, and grants a couple spells know of each spell level 0-9. Thus, it works almost like an Eldritch Essence, except it affects most of your class abilities rather than just one. 
 +
 
 +
I'm not entirely sure how to go about creating the preload for this class feature (As I'd like to see it utilized in other works, as well as making it easier for me to add more of them later), so I figured you were the fellow to ask. I'm sure you get tired of us noobs coming to you for tech support, so what I'm asking is less "Make it for me" and more requesting a little insight into how I would go about making these myself (In case one of my future projects requires something along these lines). I saw you help Eiji with his Attunement spells, so here's something to start with, direction-wise.
 +
 
 +
<pre>
 +
{{3.5e Constellation
 +
|name=<!-- name of constellation-->
 +
|type=<!-- type of constellation; ex: General, Elemental, Zodiac -->
 +
|summary=<!-- the summary of the constellation that will appear in class constellation lists; this will not appear on the constellation page -->
 +
|description= <!-- general description of the constellation, complete with fluff text and any special notes -->
 +
|passive=<!-- passive effect granted by the constellation -->
 +
|blast=<!-- any effects the constellation has on Sidereal Blast -->
 +
|ward=<!-- any effects constellation has on Void Ward -->
 +
|mark=<!-- any effects constellation has on Astral Mark -->
 +
|lvl0=<!-- level 0 spells granted by the constellation -->
 +
|lvl1=<!-- level 1 spells granted by the constellation -->
 +
|lvl2=<!-- level 2 spells granted by the constellation -->
 +
|lvl3=<!-- level 3 spells granted by the constellation -->
 +
|lvl4=<!-- level 4 spells granted by the constellation -->
 +
|lvl5=<!-- level 5 spells granted by the constellation -->
 +
|lvl6=<!-- level 6 spells granted by the constellation -->
 +
|lvl7=<!-- level 7 spells granted by the constellation -->
 +
|lvl8=<!-- level 8 spells granted by the constellation -->
 +
|lvl9=<!-- level 9 spells granted by the constellation -->
 +
}}
 +
</pre>
 +
 
 +
I think something along those lines will work, I'm just not sure where to input the information for it to show up, or how to configure the final appearance, such as what order the bits show up in. I want the layout to be something like the Domains, where it tells you about the domain's abilities up top, then the spell list below (So basically the same order I put them in there).
 +
 
 +
Anyway, I'll be trying to work on the rest of the bits and bobs; Breadcrumbs, "Add New" page and suchlike. Thank you for your time, my friend.
 +
 
 +
:Nevermind, my good sir, I have found what I needed. Sorry to have bothered you. --[[User:Zhenra-Khal|Zhenra-Khal]] ([[User talk:Zhenra-Khal|talk]]) 02:10, 13 September 2017 (MDT)
 +
 
 +
::Or... Perhaps I haven't found what I need. I've created the preload, it just... Isn't working. It appears to keep calling a Template:3.5e Constellation, which I haven't figured out how to create. 'Twould seem ''this'' is what I actually need help accomplishing. If i'm correct, the template called my the preload is what details what goes where in the final product, yes? --[[User:Zhenra-Khal|Zhenra-Khal]] ([[User talk:Zhenra-Khal|talk]]) 03:07, 13 September 2017 (MDT)
 +
 
 +
:::The "<nowiki>{{ <thing> }}</nowiki>" is a template. When the page is saved, the wiki will grab whatever is at Template:<thing> and drop itinto the wiki page at the point where you put the <nowiki>{{ <thing> }}</nowiki>. Some templates are just text, so you can have the same block of text formatted in the same way in lots of different places. But most allow minor, pre-defined configurations. The "|<param>=<value>" lines are the pre-defined customizations, where each of the <param>s get replaced with the things in the <value>s when the template is loaded into the page.
 +
 
 +
:::The preload is kind of like a template, but it makes a copy of the page for you to edit directly. Its a convenient starting place that doesn't force consistency in formatting like a template does.
 +
 
 +
:::As you've figured out, we use both. The preload says "here's how your page should look, here are the templates you should use, but if you want to change stuff you can", and the templates make sure that users don't break formatting unless they go really non-standard. So you'll need to make both. I'd take a look at [[Template:3.5e Cleric Domain]], and try to update from there. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  09:34, 16 September 2017 (MDT)
 +
 
 +
:::: Leziad helped me, and once I saw how he did it I realized how simple it really was XD I've gotten everything worked out and I've been happily adding Constellations when I can. Thank you for your time though! --[[User:Zhenra-Khal|Zhenra-Khal]] ([[User talk:Zhenra-Khal|talk]]) 18:54, 16 September 2017 (MDT)
 +
 
 +
== The Image Uploader is Broken ==
 +
 
 +
So, I've been trying to upload a couple of images to the wiki for use in illustrating my projects. And every time I've tried, I've gotten something along these lines:
 +
 
 +
<code>Warning: fopen(/var/dnd-wiki.org/w/images/lockdir/lw7lewyddutifh3lkp3eas6d3jkaw6q.lock): failed to open stream: Permission denied in /var/dnd-wiki.org/w/includes/filebackend/lockmanager/FSLockManager.php on line 125
 +
 
 +
Warning: fopen(/var/dnd-wiki.org/w/images/lockdir/lw7lewyddutifh3lkp3eas6d3jkaw6q.lock): failed to open stream: Permission denied in /var/dnd-wiki.org/w/includes/filebackend/lockmanager/FSLockManager.php on line 125
 +
 
 +
Warning: fopen(/var/dnd-wiki.org/w/images/lockdir/lw7lewyddutifh3lkp3eas6d3jkaw6q.lock): failed to open stream: Permission denied in /var/dnd-wiki.org/w/includes/filebackend/lockmanager/FSLockManager.php on line 125
 +
 
 +
Warning: fopen(/var/dnd-wiki.org/w/images/lockdir/lw7lewyddutifh3lkp3eas6d3jkaw6q.lock): failed to open stream: Permission denied in /var/dnd-wiki.org/w/includes/filebackend/lockmanager/FSLockManager.php on line 125
 +
 
 +
Warning: fopen(/var/dnd-wiki.org/w/images/lockdir/lw7lewyddutifh3lkp3eas6d3jkaw6q.lock): failed to open stream: Permission denied in /var/dnd-wiki.org/w/includes/filebackend/lockmanager/FSLockManager.php on line 125
 +
 
 +
Warning: fopen(/var/dnd-wiki.org/w/images/lockdir/lw7lewyddutifh3lkp3eas6d3jkaw6q.lock): failed to open stream: Permission denied in /var/dnd-wiki.org/w/includes/filebackend/lockmanager/FSLockManager.php on line 125
 +
 
 +
Warning: fopen(/var/dnd-wiki.org/w/images/lockdir/lw7lewyddutifh3lkp3eas6d3jkaw6q.lock): failed to open stream: Permission denied in /var/dnd-wiki.org/w/includes/filebackend/lockmanager/FSLockManager.php on line 125
 +
 
 +
Warning: fopen(/var/dnd-wiki.org/w/images/lockdir/lw7lewyddutifh3lkp3eas6d3jkaw6q.lock): failed to open stream: Permission denied in /var/dnd-wiki.org/w/includes/filebackend/lockmanager/FSLockManager.php on line 125
 +
 
 +
Warning: fopen(/var/dnd-wiki.org/w/images/lockdir/lw7lewyddutifh3lkp3eas6d3jkaw6q.lock): failed to open stream: Permission denied in /var/dnd-wiki.org/w/includes/filebackend/lockmanager/FSLockManager.php on line 125</code>
 +
 
 +
At first, I thought this was because I was trying to upload files from my iPad. But when I tried to upload something from my laptop, I got the same result. So I think something is wrong with the site's image-uploading algorithm. Please fix it. (The image I'm trying to upload at the moment is a painting titled "Warrior on the Battlefield"; it's the second result on a Google image search for "[[Cavalier (3.5e Class)|Cavalier Horseman]]". It's <i>possible</i> that the site I'm trying to get the image from (something called AliExpress – I can't give you a link because the spam filter would block it) has something to do with the failing uploads, but I tried uploading a random screencap from my iPad just to test the system and that got the same error message (repeated several times). So... yeah. I am quite frustrated at the moment.) --[[User:Luigifan18|Luigifan18]] ([[User talk:Luigifan18|talk]]) 21:00, 23 November 2017 (MST)
 +
 
 +
:I have been having similar issues, with the same error I believe. --[[User:Zhenra-Khal|Zhenra-Khal]] ([[User talk:Zhenra-Khal|talk]]) 21:01, 23 November 2017 (MST)
 +
 
 +
::So it's not just me... I'm not sure whether to be pleased that someone else can help me assert that there's a problem with a site, or worried because there's a problem with the site. --[[User:Luigifan18|Luigifan18]] ([[User talk:Luigifan18|talk]]) 21:15, 23 November 2017 (MST)
 +
 
 +
:::I mentioned the issue on the Discord chat a couple months ago when I made my Unicorn Knight and was trying to upload a picture for the page. One of the higher-ups (I forget whether it was Ghost, Fox or Leziad) sorta just brushed it off saying they knew about the problem, so I assumed it would be fixed soon. I guess not XD --[[User:Zhenra-Khal|Zhenra-Khal]] ([[User talk:Zhenra-Khal|talk]]) 21:16, 23 November 2017 (MST)
 +
 
 +
::::That's just infuriating. Seriously, do none of them care?!? --[[User:Luigifan18|Luigifan18]] ([[User talk:Luigifan18|talk]]) 21:38, 23 November 2017 (MST)
 +
 
 +
:::::I am certain they do, but image uploads on this wiki aren't all that common, and most people have more pressing matters at hand than worrying about the wiki - Jobs, families and the like. I let it slide; The image I wanted to upload wasn't all that important anyway. But I certainly would like to see the issue rectified. --[[User:Zhenra-Khal|Zhenra-Khal]] ([[User talk:Zhenra-Khal|talk]]) 21:40, 23 November 2017 (MST)
 +
 
 +
I was not aware of this issue, but am also unable to resolve it. I think you want [[User:Bigred]]. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  23:52, 23 November 2017 (MST)
 +
 
 +
== Trait Help ==
 +
 
 +
Hey. Do you think you could help me with a trait I designed? Its name is [[Antsy (3.5e Trait)|Antsy]], and I designed it to work with the Tome of Prowess overland travel rules. --[[User:Luigifan18|Luigifan18]] ([[User talk:Luigifan18|talk]]) 16:20, 9 December 2017 (MST)
 +
 
 +
:Maybe? I don't spend even less time staring at material than I do managing adminy bits. I'll see if I can get to it.
 +
 
 +
:I shouldn't be a co-auth though, as I didn't actually author anything in it. I don't think contrib fits either, as I didn't even kick off an idea. That's pretty thoroughly your work that was inspired by a thing that you referenced, and that's all the credit I think appropriate. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  20:58, 9 December 2017 (MST)
 +
 
 +
== Mediawiki Commons ==
 +
 
 +
Are we no longer transcluding images from Mediawiki Commons? If not, may I respectfully ask the reason (wanting information, not arguement). --[[User:Rlyehable|Rlyehable]] ([[User talk:Rlyehable|talk]]) 11:49, 22 October 2018 (MDT)
 +
 
 +
:No idea, haven't made any changes to the backend. I'd check with [[User:Bigred]]. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  17:41, 24 October 2018 (MDT)
 +
 
 +
==Formatting Help==
 +
 
 +
Recently my pages have been formatting oddly (as seen on the [[Satanist (3.5e Prestige Class)]] and [[Satanist (3.5e Prestige Class)/Wolverine|Wolverine (3.5e Prestige Class)]]) Wondering if you knew why. --Franken Kesey 10:54, 24 February 2019 (MST)
 +
 
 +
:Fixed both, no longer applies.--Franken Kesey 04:43, 3 April 2019 (MDT)
 +
 
 +
==Racism, etc.==
 +
 
 +
This page is racist [[User:Cedric/typecasting]], this page is homophobic [[User:Cedric/Færy]], this page is transphobic [[User:Cedric/Feywild]], and this page is sexist and idiotic [[User:Cedric/sex]]. By keeping these articles on the wiki, they are being endorsed. This is a D&D wiki, not a nazi wiki. This wiki should not be associated with white supremacy!--Franken Kesey 04:43, 3 April 2019 (MDT)
 +
 
 +
==Rating/Review Request==
 +
Requesting your review or rating of the following articles: [[Wildknife (3.5e Class)]], [[Hothead (3.5e Feat)]], [[Dream Lord (3.5e Prestige Class)]], [[Judge of Existence (3.5e Class)]], and [[Force Conduit (3.5e Class)]]. Thank you.--Franken Kesey 09:18, 25 April 2019 (MDT)
 +
 
 +
:Polite decline. Also, please discontinue making rating requests on my talk page. I still check in from time to time in case of other business, but I have no plans to spend my limited free time reading material and rating at this time. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  09:26, 30 April 2019 (MDT)

Latest revision as of 15:26, 30 April 2019

Re-Rating Requests[edit]

If I have rated something of yours, and recent changes make my criticisms or compliments no longer valid, add the page below and I'll take another look. - Tarkisflux Talk 00:52, 13 July 2012 (UTC)

Archive[edit]

Here be archives of older conversations. Because talk page scrolling was getting annoying.


So, Sri Lanka is it?[edit]

Fascinating... Honestly I suspected it was a bot, but had no way of telling.  :3 Your ninja skills do you well, Tark-sama. May you take many assassin kills with honor. -- Eiji-kun (talk) 06:39, 13 March 2014 (UTC)

Honor? Ninja need no such thing (which is good, because I probably cheated in tracing him). All you need is kill. - Tarkisflux Talk 06:51, 13 March 2014 (UTC)

Listing a custom skill on skill list- how?[edit]

I can't figure out how to get Truespeech (3.5e Skill) on to the skill list of my Truespeaker (3.5e Class). I figured if anyone knew how to do it, it would be you. Thank you in advance. --Qwertyu63 (talk) 16:34, 22 March 2014 (UTC)

You're going to need to do the skill list manually. All of it :-/. I'll update the parameter on the page to get you started. - Tarkisflux Talk 17:12, 22 March 2014 (UTC)
Thank you. I've got it done. --Qwertyu63 (talk) 18:07, 22 March 2014 (UTC)

Good News for 5e Homebrew[edit]

I'm working out a deal with Captnq from Minmax, he's apparently working on a big project to port 3.5 spells to 5e, and I'm willing to upload them when they're ready, so we should get some content for it soon. -- Eiji-kun (talk) 00:06, 7 September 2014 (UTC)

Could you throw me a link when it starts rolling? Also, let me know if there's a way I can help. -- codeGlaze
If I could provide any kind of automated (i.e., programmatic) assistance, let me know. Surgo (talk) 00:53, 7 September 2014 (UTC)
Sure guys, I'll give you a heads up when I get it/have time to upload.
I haven't looked into it yet, do we have templates for this stuff yet? I'll probably check to see how they do formatting of spells in 5e. I know CL isn't a thing anymore. We'll see. -- Eiji-kun (talk) 01:18, 7 September 2014 (UTC)
There are no templates as yet. But I have source material, and can make them as needed. Lemme know. - Tarkisflux Talk 01:50, 7 September 2014 (UTC)

More Rating Requests[edit]

I would really appreciate getting some feedback on my Mark of the Porcine Demon and Yin-Yang Emblem soulmelds. I've already asked Eiji a couple of times and heard nothing. -_-; --Luigifan18 (talk) 03:28, 3 October 2014 (UTC)

I am not familiar with the soulmeld system, and am unable to provide reasonable feedback as a result. Sorry :-/ - Tarkisflux Talk 03:33, 3 October 2014 (UTC)

Making a new spell system....[edit]

So I am plotting out making a new spellcasting system, and I'm wondering how I should do this in regards to pre-loads and templates. Are you familiar with the system that dark souls uses for spellcasting? They have attunement slots which you will with a spell, but you get X many spells from the slot rather than 1 per slot. The system is effectively that, but I'm unsure how I should go around making it for the upcoming class they are associated with.

While intended for an expy of dark souls pyromanciers, I figured I might start out with using it on a rebuild of one of my clockwork knight classes. Either way, do you know the best way to go about this? -- Eiji-kun (talk) 00:26, 14 October 2014 (UTC)

That depends a lot on how much you wind up making. Doing it as a variant rule that the relevant classes reference as needed works for Fox's wordcasting, because he doesn't have a bajillion long effects and the system is mostly contained. Doing it like spells where each effect gets its own article works when more than one class gets access to the effect (even if not the same classes) and it's open ended and complicated and you intend to keep adding to it ad infinitum. For things in-between, you could maybe even list them in class and just suffer a bit of duplication.
I didn't get too deep into the spells of Dark Souls (didn't finish the first and didn't play the second at all), but I don't remember there being a lot of spells in the game. So my guess is that you might be set with a dedicated variant + reference or else dumping it all in the relevant classes. Whether you do a template for those depends on how you want things formatted in page - you can have one template entry per ability and just fill the page with templates if you want. There's no limit to the number of templates you can drop in a page, and they can make entry easier. And I absolutely recommend them if I'm vastly underestimating the amount of content you plan to generate and wanted to go the spell route, because that's a lot of pages to keep consistent. If you need help, just work up a general case one and I can help you templatize it.
You only need a preload if you want to make it easy for others to contribute individual pieces to it. If you're not worried about that, then you can skip that entirely. Hope that helps, you know where to reach me if you need anything else. - Tarkisflux Talk 02:37, 14 October 2014 (UTC)
I think I understand, but I'm wondering, won't I run into problems when I'm doing this?
I mean like... you know how you might have like "|spelllevel=" and it's expecting like "Sorcerer 5" and putting something else in there will make things go wrong. How to I make something where I cam specify whatever level it should be at "Dark" or "Expert" or something other than "Class #" and not have it bork? -- Eiji-kun (talk) 02:45, 14 October 2014 (UTC)
Sorry, you can't actually use the existing templates for it (well, you could maybe use the warlock invocation templates, but you're better off not). And since this is a newish thing that could potentially behave quite differently, there's no reason you should feel bound by them. The best thing in these cases is to make your own format that accepts whatever you want it to. For example, you might have something like:
{{3.5e Dark Soul Spell
|level=Dark 4
|range=Far
|amount=Lots
|whatever=Stuff!
}}
And then that generates the header in whatever format you want, and you can free-hand effect text after it. So start off by sandboxing a generic effect with formatting that you like, without using any existing templates. This probably means in a table, possibly with text-aligns or whatever other styling you care about. Please also include any options for the parameters (like Range: Lots, Some, Few, One or whatever) and optional fields that maybe are hidden sometimes, so it's more clear what things need to be there in general. Or work it up in MS Word or whatever, save the image, and post that for reference. And then I'll help you turn that format into a new template that does whatever other fancy stuff you want it to. You probably don't need all of the extra stuff that the spells have either, so figure out what you want it to look like / show, and we'll go from there. - Tarkisflux Talk 03:02, 14 October 2014 (UTC)
One moment then, generating requirements. -- Eiji-kun (talk) 03:06, 14 October 2014 (UTC)
Looking it over, it seems that the spell preload is mostly close, the big differencies being the |lvl= is looking for a random word that equates more to proficiency, like Simple, Exotic, etc. It would probably have a seperate thing for which classes get it. And it needs one more for "Attunement Slots" it uses, and "uses" per attunement slot. So something like...
{{3.5e Attunement Spell
|name=<!-- name of spell-->
|school=<!-- spell school name only; ex: Transmutation -->
|subschool=<!-- subschool of spell if any, name only; ex: Calling -->
|desc=<!-- spell descriptors; ex: Fire -->
|type=<!-- The profiency of the spell, like Basic, Master, Chaos, Dark, or another word -->
|class=<!-- classes which use this, like DS Pyromancer or DS Sorcerer -->
|comp=<!-- spell components and/or foci; ex: V, S  -->
|casttime=<!-- casting time -->
|range=<!-- range -->
|dur=<!-- duration -->
|tsea=<!-- target (t), targets (ts), effect (e), area (a), or any combination thereof (e.g. "ea") -->
|subj=<!-- subject(s) of the spell -->
|save=<!-- what kind of saving throw this spell allows -->
|sr=<!-- does the spell allow spell resistance? -->
|uses=<!-- The number of uses it grants -->
|attune=<!-- The number of attunement slots it takes up -->
|summary=<!-- the summary of the spell that will appear in class spell lists; this will not appear on the spell page -->
}}
The thing with Dark Souls magic is that you have attunement slots which you fill with what are basically X/day spells, so "Heal" might have 4 uses per slot, while "Great Heal" only has 2. -- Eiji-kun (talk) 03:16, 14 October 2014 (UTC)
You need school and subschool for your new spell system? What for? Components are a similar 'why?', since I don't recall DS spells needing components or varying much in casting method. And you want to retain the tsea stuff rather than writing it in the spell description? I guess where I'm going with this is that there's a lot of cruft on the 3.x spell description that you should only keep if it does something for your class. It's a new system and you shouldn't feel like you need to keep existing stuff just because it's been there, since it's about the same amount of work for me to hack a template out either way (and we're doing a lot of automation with those that just doesn't seem relevant to this).
As for aesthetics, do you want it to look the same on the article page, and not like a 4e power or something completely different? Because that's something you get to decide too. - Tarkisflux Talk 04:14, 14 October 2014 (UTC)
I figure there wasn't a need to remove school and subschool, but I totally could. I left it in case there was interaction with other things like "+4 vs transmutation spells" or something. Components I waffle on. See, as it stands all the spells I intend to make are all "V, S, F" and nothing else. There is no material components, though there is precedent for it (certain hexes consume souls, so I suppose it's either GP or XP). That could be put in the rules text proper though.
You know this stuff better so I err on your side if you think reducing it is better. tsea could be moved to rules text then. I know that I'd need a way to show it's name, classes that use it, proficiency, target, duration, effects, attunement, casts per day, and save involved. And SR I suppose.
I like the 3.5 stuff, never got used to 4e formatting. -- Eiji-kun (talk) 04:27, 14 October 2014 (UTC)
You need what you need for the subsystem, no more, no less. I don't think you need the schools, or components, or tsea from what I've seen of DS spells, but maybe you want to build somehting on those and want to keep them around. Or maybe I'm forgetting / don't know somethign relevant. I'm just making sure you're thinking about it and not just keeping old cows because some priest blessed them once back in the day, because useless old cows just get in the way of concise metaphors.
Keeping the 3.5e formatting is not a problem. Sure you want it named Attunement Spell? Not that changing it later is any harder than a page move, just wondering. - Tarkisflux Talk 04:51, 14 October 2014 (UTC)

(RESET INDENT) If you don't think I need school and subschool, I'll go with that. I suppose if we're seeking minimalism, I could say "all spells of this class are vocal and somatic and focus" (my reference is their movement, the fact their "silence" shuts them down, and they need a catalyst/pyro flame/chime) and have any exceptions spelled out in the spell itself.

Attunement Spell seems ok. See, while I plan to make the pyromancer expy, there are other classes I could use it for. I figure "Attunement" is more universal and describes the spell types, like Vancian. Do you think there may be a better name for it? -- Eiji-kun (talk) 04:54, 14 October 2014 (UTC)

The initial template is setup. Please let me know if you want anything changed, combined, etc. Or if you wanted to do searches in the spell data, because I'll have to setup those things to show semantic properties.
And one other thing that I thought of. I'm not sure if you want to support it being a different type for different classes or not, but if you did you'd want to combine the class and type like we do class and level for spells, so it would read like the warlock invocations (Warlock Dark, Feylock Greater, etc.). It's an easy change to make if you want to support those sorts of things. Lemme know. - Tarkisflux Talk 06:07, 15 October 2014 (UTC)
Is that easier for you? We can do it. -- Eiji-kun (talk) 06:09, 15 October 2014 (UTC)
Not really, I'm done already unless you want extra stuff. But if you did want to support different classes having it at different complexity types or whatever, I don't know how to do that clearly on multiple lines... so you may as well do it at the beginning before you have a bunch of content to change over.
But if you don't want that, it's ready to go unless you want something else adjusted. You can find the template in recent changes, along with the generic use blurb. Happy spell makings. - Tarkisflux Talk 06:13, 15 October 2014 (UTC)
Better safe than sorry, let's do it then to keep it open for the most variety. I see the template, excellent. -- Eiji-kun (talk) 06:15, 15 October 2014 (UTC)
And done. Imma go sleep now. If something needs tweaking feel free to try your hand at it. Leave me a message if you can't sort it or break something. - Tarkisflux Talk 06:21, 15 October 2014 (UTC)
Thanks. I attempted to make a button on my userpage buuuut it doesn't seem to put the preload in there. Wat do? -- Eiji-kun (talk) 22:25, 18 October 2014 (UTC)
It works, I just didn't think you wanted the preload so I didn't make one. Thought you were just going to manually copy-pasta the template into the pages for some reason. I threw together a half-assed one based on the spell preload without fancy <-direction stuff->, so button works now. - Tarkisflux Talk 07:00, 19 October 2014 (UTC)

(RESET INDENT) So I know I'm sitting on attunement spells (I'll finish it one day I swear!) but can we also have something for utterances (truenaming)? It'll be good anyway just in case someone, for got whatever reason, wants to make an utterance. Also, I'm kind of rebuilding utterances, but I don't need any extra formatting beyond what are normally in utterances anyway. -- Eiji-kun (talk) 10:17, 11 May 2015 (UTC)

Sure, but I don't have access to the truenamer utterance format. Can you put up a mock utterance in a sandbox, using <-level-> style placeholders for things you want to slot in? I'll take that and parameterize it for you and point you at the result. - Tarkisflux Talk 05:13, 12 May 2015 (UTC)
Will this work? User:Eiji-kun/Utterance -- Eiji-kun (talk) 05:33, 12 May 2015 (UTC)
No, not really. I can figure out which bits need to be made into parameters, I just don't know what it's supposed to look like in an article page when it's done. I need an example with formatting that I can grab and work with. Even just point me at something that we already have that's close in appearance if you need to. - Tarkisflux Talk 23:24, 12 May 2015 (UTC)
I editted Eiji's page, they should look like a lot like spell or manuevers but with a few different parameters, formatting wise they should be nearly identical to spells. --Leziad (talk) 03:33, 15 May 2015 (UTC)
Tarkis, does User:Eiji-kun/Utterance work now? -- Eiji-kun (talk) 23:27, 18 May 2015 (UTC)
As an example, yes. Between that and our discussion I think I have a good sense of what it needs to do. I just need to not be busy with other projects and do it now :-/ - Tarkisflux Talk 02:34, 20 May 2015 (UTC)
  • (RESET INDENT) I see a thing. How do I use? -- Eiji-kun (talk) 11:17, 25 May 2015 (UTC)
Preload made and "add new utterance" button added to relevant page. No nav pages yet tho. - Tarkisflux Talk 04:47, 27 May 2015 (UTC)

Clarr Question[edit]

So, is there a reason that the corner right arrow (↵) wikicode works and makes a ↵, but the corner left arrow (&clarr;) doesn't work and just looks like &clarr;. I mean, I can just paste in a ↳, but man, I don't want to have to do that all the time. Is there any hope? --Ganteka Future (talk) 04:20, 9 November 2014 (UTC)

I'm going to need to kick this one to Surgo, because I have no idea. - Tarkisflux Talk 16:51, 9 November 2014 (UTC)

Reply to the topic on the main page.[edit]

While it bugs me that we still get 1001 signups from dummy accounts, I do appreciate the lack of spam. I agree, whitelist seems best.
With that said, what is with our captcha situation? I know the cat-captcha we were using shut down apparently. Now, lately on 4chan they've replaced their captcha with a new one which somehow tells you're human right off the bat and you only need to click a button. Works with google or something I think. Before we go whitelist, would their captcha be a possibility? I'm afraid I know nothing more about it other than it's been very convenient.
(EDIT)...and this is ironic. I couldn't reply to your message. It gave me this;

The text you wanted to save was blocked by the spam filter. This is probably caused by a link to a blacklisted external site. The following text is what triggered our spam filter: /

Dunno what that was about, but I think it's something in YOUR message that is preventing my message.
No, it seems to happen whatever I'm trying to post. Let's see if I can post the reply here. -- Eiji-kun (talk) 08:58, 24 December 2014 (UTC)
We don't have a lot of capcha options. If 4chan is using AreYouAHuman (or whatever), it's ad based and Surgo has refused to use it. I don't really blame him. If it's something else, it would need a mediawiki plugin, and I don't know of any new ones of those.
Regarding the blacklist error, can you try putting a link to gitp in a reply here? It would be really weird if you can't for reasons I don't feel like typing out right now, so knowing for sure would be helpful. - Tarkisflux Talk 09:22, 24 December 2014 (UTC)
Ah, so that's how it works. Fair enough.
Let's see what's going on at GttP... -- Eiji-kun (talk) 09:48, 24 December 2014 (UTC)

(RESET) I am still unable to comment on the Main Page talk. Worse, I attempted to post a new equipment (just after a night of posting other stuff) and now I'm getting the error message with the slash. What's going on? -- Eiji-kun (talk) 11:24, 30 December 2014 (UTC)

(EDIT) I have confirmed it by trying to post said article with all info deleted but header and footer in a sandbox. Same error.

More tests. Deleted header, still error.

Deleted footer, and it went.

Is there something in the footer causing problems? -- Eiji-kun (talk) 11:29, 30 December 2014 (UTC)

(EDIT) I may have narrowed it down to the Copyright Disclaimer. Check that. -- Eiji-kun (talk) 11:30, 30 December 2014 (UTC)

Link in footer added, I think. Kind of mia for the next couple of weeks, so if I added the wrong link you should add the right one to the whitelist yourself. Daranios should be able to assist if you need. - Tarkisflux Talk 07:26, 1 January 2015 (UTC)
Also, there are a ton of un cleared links on main's talk, any of which would cause a save fail even if you didn't change them. They may not show on section edits though, not sure.
I have returned from sporadic internet access gmt + 8 land, and should be no longer mmia. Did I miss anything I need to deal with?

Thanks for message[edit]

Thanks for letting me know about the links! I am happy that you seem to have found a solution. I did not have time to do anything during that time anyway, so there was no trouble for me. Daranios (talk) 17:40, 27 December 2014 (UTC)

Pathfinder Skills[edit]

A friend asked me to upload one of his classes to the wiki. Now, 3.5 and Pathfinder are close enough that there's no real need to create a new template. However, the skills are a bit off. Any clue on how to fix this? --Ghostwheel (talk) 11:35, 21 June 2015 (UTC)

Manually split Acrobatics into Balance and Jump, remove Fly, split Stealth into Move Silently and Hide, and split Perception into Spot, Listen, and Search. LenKagetsu (talk) 12:41, 21 June 2015 (UTC)
I'm not sure I want to list pathfinder skills on a class tagged 3.5e, but it's probably no worse than any other class that has non-standard skills. I'll see what I can work up in terms of a solution. - Tarkisflux Talk 02:01, 22 June 2015 (UTC)
You should mention at the top of the article that the class was created for Pathfinder, and may need minor alterations to be used in a 3.5e game, in much the same way as we do when we're reusing a published name for something else. Because expectation setting.
That aside, we can't actually support non-wotc skills in the 3.5e Skills template because of the flexibility you need for those. But I can support them in the individual skill template, Template:3.5e Skill. You'll need to do a template call for each and every skill you want in the class (i.e. {{3.5e Skill|Appraise}}, {{3.5e Skill|Hide}}, etc.), and the template calls for non-wotc stuff will need a bunch of extra info. Hopefully the talk page is sufficiently clear about what you need to add / do. - Tarkisflux Talk 06:07, 22 June 2015 (UTC)
Almost perfect--just need to delete some extra spaces that breaks links :-) --Ghostwheel (talk) 09:26, 22 June 2015 (UTC)
It works if you use the inline format without spaces, like I showed in the description text. I'm not sure I'll have time to fix it tonight, and then I'll be without computer for a bit... so there is no eta on me making your current formatting work. Also, you only need the extra stuff if it's non-wotc linking. If you're doing links to wotc climb, you can just do {{3.5e Skill|Climb}} and leave off the 2nd, 3rd, and 4th arguments. - Tarkisflux Talk 01:00, 23 June 2015 (UTC)
Ah, excellent, that way it works perfectly, thanks! --Ghostwheel (talk) 06:04, 23 June 2015 (UTC)

Block Notice[edit]

Your rating of Endurance,_Grimoire_(3.5e_Feat) has been blocked and is no longer being counted among the article ratings. Please see the rating on the talk page to determine the block reason. Once you have addressed the cause of the block, generally by updating the rating in some fashion, please delete the "|block=<-reason->" line so that your rating will be counted again. You may also remove the block parameter if you feel it was not applied in accordance with our guidelines. Assistance editing your rating may be found here. Feel free to delete this notice at any time.

Aura Seal — Refinement Request[edit]

Hello. A while ago, I wrote up a special condition called Aura Seal, based on the status debuff of the same name from Xenoblade Chronicles. In Xenoblade Chronicles, Aura Seal does exactly what its name says it does; it prevents auras (read: status buffs and counterattacks) from working. The Dungeons & Dragons version is intended to be similar, but a bit more... Uh, I can't think of the right word to use, but the point is, Dungeons & Dragons Aura Seal is meant to only block effects that are temporary in nature; it does not block effects that are part of a creature or its gear. So, if you have +4 magic armor, Aura Seal doesn't stop that from working, but if you get a +4 armor bonus from a spell, that gets shut down.

As you can probably tell from my inability to get to the point, I'm still a little confused on how Aura Seal should work. So, my request is for you and some other experienced D&D players (like, say, Eiji-kun, Tarkisflux, Ghostwheel, Sulacu, Surgo, etc.) to read the Aura Seal project, then bring as many corner cases and questionable effects to my attention as possible to help me sort out what Aura Seal does and doesn't block. Thanks in advance for the help. --Luigifan18 (talk) 20:21, 15 October 2015 (UTC)

Preload Problems[edit]

Hey Tarkis, Luigifan18 here. I know I just nagged you about one of my own projects that still needs some polishing, but there's another matter I felt that I should bring to your attention — namely, some glaring flaws in the 3.5e class preloads. I'd like to point them out to you so you can decide what to do with them...

  • In the prestige and racial paragon class preloads, why is the onlyinclude tag before the nowiki tag and the author-box?
  • There is little reason for the prestige class preload to mention that most base classes last for twenty levels. Instead, it should specify that most prestige classes last for ten levels.
    • Also in the 3.5e class data template, the alignment line's instructions read out as "remove and of the following alignments if they are not allowed for the class :lg, ng, cg, ln, n, cn, le, ne, ce". The problems here are that you used the word "and" where you should have used "any", and there's a space between the word "class" and the colon, where the space should be between the colon and "lg". I think this applies to all the preloads (including the simple ones).
  • In the full table prestige class preload, the list of potential prerequisites feels a little incomplete. At the very least, you should add lines for manifesting, initiating, and meldshaping prerequisites. (And invocation prerequisites, too, if those are a thing... I'm fairly sure they're a thing, but prerequisites relating to invocations could be lumped in with spellcasting prerequisites if you pushed it, so... yeah...)
    • The simple prestige class preload does have these lines already, but I noticed that it has a typo; the word "here" was misspelled as "ehre". I feel silly even typing that out.
  • All of the preloads except for the base class preload are missing the comma after the Martial Lore skill in the class skills list. If not corrected, this results in a hyperlink error where the wiki tries to make a composite hyperlink of Martial Lore and Move Silently, and fails miserably.
    • In the prestige class preload, the class skills line currently reads like "Class Skills ([[Skill Points::<-number of skill points->]] + [[SRD:Intelligence|Int]] modifier per level." There is a distinct lack of a closing parenthesis at the end. That's just silly.
    • In all of the preloads (including the simple ones), in the class skill list itself, Psicraft is listed before Profession, but since "r" comes before "s", and the list is in alphabetical order, it should be the other way around.
      • Speaking of the class skill list, is there any way to squeeze in homebrew skills, such as Program? If it's honestly not possible to do that without extensively reworking the system, then I understand, but seriously, making a homebrew skill into a class skill will leave a glaring red-link in the class skills list. I've already seen it with the Technomancer class, and honestly, it bothers me.
  • In all of the preloads except the prestige class preload, the "Ex-<Class Name>" instructions read as "Describe what happens when a character violates the alignment restrictions of any other class restrictions. If there are no behavior or alignment restrictions delete this section". It should be "Describe what happens when a character violates the alignment restrictions or any other class restrictions. If there are no behavior or alignment restrictions, delete this section.". Also, the section name instructions request the singular form of the class name in the base class preload, but requests the pluralized form of the class name in the prestige and racial paragon class preloads. It's just a couple of typos, no big deal, but since I'm bringing problems to your attention, I might as well mention it.
  • In the base and prestige class preloads, the last four levels of the epic progression table could probably be trimmed a bit — I don't think "class" needs to be squeezed in after the "|-". It doesn't seem to hinder the functionality either way, but taking it out could save a few bytes.
  • ...In the base class preload, why is there an empty space in the Bonus Feats anchor for epic classes? Seriously, it reads as "{{Anchor|Bonus Feats }}". I'm not sure if that screws with internal hyperlinks or not, but either way, it's a touch inefficient. The prestige class preload gets it right...
    • As for a more serious problem, this line currently reads: "The epic <-class name-> gains a bonus feat (selected from the list of epic <-class name-> bonus feats) every <-number of feats per level-> levels after 20th." Number of feats per level? Seriously? I know what you're actually trying to get across (the number of levels between epic bonus feats), but the way it's written, it implies that epic characters get several feats per level. Regardless of what point of game progression you're at, getting three or four (or even more) feats per level is absolutely nuts; some builds might get three feats in a single level-up on occasion — human fighters, for instance, get three feats at 1st level (one feat for being a 1st-level character, one feat for being a human, and one feat for being a 1st-level fighter) — but getting three feats at every level would completely shatter the balance of the game. Considering that you're an admin on this wiki, I really doubt I have to tell you that, but... seriously... please find a better way to word this... I wish there was a suggestion I could make here, but there isn't. Just... "number of feats per level" doesn't work. I'm sorry, but it's going to give munchkins and inexperienced players the wrong idea. Actually, the prestige class preload gets this right (again), as it instead has "<-# of levels>"; really, why doesn't the base class preload say that?
  • This might just be me being a grammar nazi, but in the starting package section, at the "Bonus Feats" line, why is the "r" in "Remove this section" not capitalized? It's the start of a new sentence, so it really should be. (Obviously, this only applies to the base class preload, but maybe the racial paragon and NPC class preloads could use a starting package, too.)
  • This might just be me being a grammar nazi (again), but in the base and racial paragon class preloads, the Religion line under "Playing a <Class Name>" currently reads "<-description of how this class typically (but not exclusively) approaches religion including likely portfolios it would worship->.". The lack of a comma between "religion" and "including" bugs me.
    • Likewise, in the prestige class preload, the Resources line currently reads "<-What kind of assistance members of this class can expect from each other including possible organizations->". I can forgive the lack of a period, since this line shouldn't be seen in a completed article, but the lack of a comma between "other" and "including" bugs me.
  • The prestige class preload has an open nowiki tag at the very end; I think the nowiki tag at the end is meant to close out the one at the beginning, which means it needs a slash mark. If not corrected, it nowikis out the breadcrumbs, categories, and navboxes. It's not a serious problem, considering that the nowiki tag is meant to be removed anyways once the article is complete (or at least reasonably playable), but I felt I should bring it to your attention.
    • The racial paragon class preload is missing the "REMOVE THIS LINE WHEN YOU HAVE COMPLETED "... IN THE GAME"" comment-ender, resulting in everything at the end of the page (breadcrumbs, navboxes, and categories, mainly) being commented out if the user doesn't catch the error. That threw me for a loop for a little bit when I was making the Mogeko Snatcher, and even worse, I didn't notice it until I moved the article to the mainspace (navboxes don't show up in sandboxed articles, so it slipped under the radar while I was doing the bulk of the work on the class). This is a more serious problem, considering that not everybody bothers with filling out the campaign information. However, I should point out that this slip-up only applies for the racial paragon preload; the base class and NPC preloads are fine.
  • While I'm complaining, I should also point out that there's an egregious lack of specialized preloads for spellcasting, psionic, and mundane prestige classes. And it would also be nice to have preloads for meldshaping classes (e.g. classes that use soulmelds). (Could you put "Meldshaping" in the list of class abilities for the 3.5e Class Data template while you're at it?)
    • While I'm requesting preloads, it would also be nice to have preloads for some equipment types, like, say, traps. And there isn't a poison breadcrumb, so the breadcrumb at the end of the poison preload needs to be fixed.

And, well, that's all I've got. I'm sure you're very busy, but it would be nice to patch up the preloads so they're a little easier and more convenient to use, and I'm pretty sure that as the admin, you're the only one who can do it; otherwise, I'd be fixing the problems myself. Well, I have more homebrew D&D to write, so see you later! --Luigifan18 (talk) 22:18, 15 October 2015 (UTC)

I haven't read all of the specifics here, but most of the preloads and templates should be unlocked and editable by anyone. So if you see a simple typo or link error, go ahead and navigate to Template:<template name> or <preload page name> and correct it. You could also try to correct table or template coding in those places, but I wouldn't blame you if you didn't want to.
I'll get to stuff on this list sometime, maybe. I'm not particularly active on the wiki at the moment because of other commitments. - Tarkisflux Talk 22:25, 15 October 2015 (UTC)
Thanks for letting me know. I'll do what I can. --Luigifan18 (talk) 23:20, 15 October 2015 (UTC)

Unfair deletion[edit]

I have to contest the deletion of the Mogeko and Mogeko Snatcher articles; I don't think it was fair, since I received next to no warning. Heck, I made an edit to the Mogeko Snatcher page an hour before its deletion, and had no clue what was coming. I didn't see a delete tag, a warning on my user talk page, nothing. Just several hours of work down the tubes. I'd like to request that the pages be restored, since I'm pretty sure I can salvage them by removing the rape references. I just really don't think it's fair to have the rug pulled out from under me on something that I've been working so hard to fix up to fit the wiki's standards. --Luigifan18 (talk) 15:54, 29 October 2015 (UTC)

I won't restore the pages, because I don't want those references in the history. We have to delete, not just edit away, copyright infringing material for similar reasons. But I will personally email you their contents so that your work is not lost, because that was kinda shitty of me for not giving you warning to save it before it was deleted. My apologies. - Tarkisflux Talk 04:14, 30 October 2015 (UTC)
Or I guess you'll have it back already via other people, and I won't spam you I guess? Let me know if you want extra emails I guess... - Tarkisflux Talk 04:16, 30 October 2015 (UTC)

Mantle Help[edit]

So, I'm trying to design a system to allow people to design homebrew mantlesCP, page 66 for ardentsCP, page 5, divine mindsCP, page 9, and similar psionic classes. I've been able to set up a host page (two of them, actually; I used the cleric domain host pages as templates, and got a bit confused as a result), get them into the class ability component creation page, and I think I can create a preload, but... I have no idea how to create the template that I presume would be the backbone of that preload (again, I'm using the cleric domain preload as a template... no, using the cleric domain template as a template for the mantle template didn't help...) So, I'm kind of stuck. Help, please? --Luigifan18 (talk) 00:20, 8 November 2015 (UTC)

Legalese![edit]

I summon the power of Tarkis to my user page! I am not sure the legal details hencewithin! -- Eiji-kun (talk) 01:19, 19 August 2016 (UTC)

/grumble grumble log in grumble grumble.... - Tarkisflux Talk 02:29, 24 August 2016 (UTC)

Thanks[edit]

Thanks for help in deleting empty pages created due to my dyslexia (spelling/organizational) mistakes! {this is NOT irony/sarcasm} --Rlyehable (talk) 21:09, 11 September 2016 (UTC)--

Thanks for adding 5e SRD to the sidebar! --Rlyehable (talk) 15:20, 17 September 2016 (UTC)

5e Monster template[edit]

Please look at the Template talk:5e Monster. I would like to remove the forced lower-case from the template to facilitate links to the 5th ed. SRD. But wanted to discuss it with you, as you were the original author of the template. --Rlyehable (talk) 04:03, 19 October 2016 (UTC)

SRD5 prefix search[edit]

Greetings!
I am unsure which admin to which this should be addressed, so tag you're it. :-)
I would like to have the SRD5 prefix added as a choice in the Advanced Search options. This would allow a search of the 5th ed. SRD without resorting to the semantic search.
Thanks in advance, --Rlyehable (talk) 03:13, 15 November 2016 (UTC)

Sadly, requires server changes which I can't do. Forwarded to Surgo, with additions for completeness. - Tarkisflux Talk 17:54, 17 November 2016 (UTC)
Thanks Tarkisflux! I could not tell from the User list which administrator could do what. Thank you for forwarding this to Surgo! --Rlyehable (talk) 18:06, 17 November 2016 (UTC)

Coding help with the Flaws page[edit]

So a day or two ago I managed to figure out how to work the coding on 3.5e Flaws and subsequent templates to show what kind of bonus feat the flaw grants, if it's a normal "any" feat or a limited one like "moderate only" or "metamagic only". Everything is legit except one thing. Go to a flaw, any one, and look at the footer, the RDF feed. Here's an example: Almost Dead (3.5e Flaw)

There is "Flaw Grants" and for some reason that one is a link, unlike the others. A red link because there is no page associated, but why is it a link at all? Sadly, I could not figure that one out.

Bring me your delicious brain meats on this matter! -- Eiji-kun (talk) 19:10, 7 February 2017 (MST)

Properties default to type:Link unless specified otherwise. We basically lways specify otherwise because links don't work for most of the things we want propertized. That was overriding the behavior of the property link, which I also removed because it would be weird when compared to the exception cases (you could put it back if you want I guess, or add a switch for feat strength if you wanted to be fancy). I was also tempted to replace "Flaw Grants" with "Benefit", but decided on laziness. Cheers Eiji :-) - Tarkisflux Talk 20:39, 7 February 2017 (MST)
Tarkis levels up in awesome! Thanks! -- Eiji-kun (talk) 21:14, 7 February 2017 (MST)

Non-Gate Knight Sacrifices Breadcrumb[edit]

Hello there; Zhen here. I'm making a prestige class with its own list of Sacrifices - Entropic Wanderer - And ran into the issue that I have no idea how to create an "Entropic Wanderer Sacrifices" breadcrumb like there is for the Gate Knight Sacrifices. I asked Eiji, and he referred me to you, so here I am. If you have any idea how to help, thank ye for your time in advance.~ Zhenra-Khal (talk) 17:54, 23 April 2017 (MDT)

You basically want to copy the existing Template:3.5e Gate Knight Sacrifices Breadcrumb into it's own template, maybe Template:3.5e Entropic Wanderer Sacrifices Breadcrumb, and change the relevant links. Then drop that template at the bottom of any relevant sacrifices instead of the Gate Knight one. I'm assuming that you're going to use the existing sacrifice navigation infrastructure, it's more involved if you're trying to do something separate from that. - Tarkisflux Talk 20:51, 23 April 2017 (MDT)
That was what I had wanted to do, but as you can see, that breadcrumb was a broken link, so that's why I didn't use it. Zhenra-Khal (talk) 21:31, 23 April 2017 (MDT)
Figured out. Thanks~ Zhenra-Khal (talk) 21:37, 23 April 2017 (MDT)
Yeah, if you make a link to something before it exists it's a red link like that. As soon as someone creates it any pages that use it will automagically update themselves. Which I imagine is what you figured out ;-) - Tarkisflux Talk 19:29, 24 April 2017 (MDT)
Yeah, that's what I did. I went to the Gate Knight Sacrifices page, copied that, then clicked the broken red link, put in the coding for that and edited it to work. You can see it working properly here. :P Thanks for reminding me how to wiki XD Zhenra-Khal (talk) 20:27, 24 April 2017 (MDT)

How to block a user?[edit]

Hello! User:Slayer of Utoya needs to be blocked and all his edits undone. I have not done this before, so I am not sure if there is any established way to go about it here, and if there is a way to remove these edits from the page history also. Could you do it perhaps? Thanks a lot! Daranios (talk) 12:22, 8 July 2017 (MDT)

Creating New Class Ability Component Preload - Constellations[edit]

Heyo! It's me again. I'm working on a star-themed class at current that uses a class ability called Constellations. Essentially, the class has three abilities - A blast (Like Eldritch Blast), a Ward (An at-will, short-duration, small-effect defense buff) and a Mark (A heal-over-time buff). Each Constellation has a passive effect, alters the Blast, Ward and Mark, and grants a couple spells know of each spell level 0-9. Thus, it works almost like an Eldritch Essence, except it affects most of your class abilities rather than just one.

I'm not entirely sure how to go about creating the preload for this class feature (As I'd like to see it utilized in other works, as well as making it easier for me to add more of them later), so I figured you were the fellow to ask. I'm sure you get tired of us noobs coming to you for tech support, so what I'm asking is less "Make it for me" and more requesting a little insight into how I would go about making these myself (In case one of my future projects requires something along these lines). I saw you help Eiji with his Attunement spells, so here's something to start with, direction-wise.

{{3.5e Constellation
|name=<!-- name of constellation-->
|type=<!-- type of constellation; ex: General, Elemental, Zodiac -->
|summary=<!-- the summary of the constellation that will appear in class constellation lists; this will not appear on the constellation page -->
|description= <!-- general description of the constellation, complete with fluff text and any special notes -->
|passive=<!-- passive effect granted by the constellation -->
|blast=<!-- any effects the constellation has on Sidereal Blast -->
|ward=<!-- any effects constellation has on Void Ward -->
|mark=<!-- any effects constellation has on Astral Mark -->
|lvl0=<!-- level 0 spells granted by the constellation -->
|lvl1=<!-- level 1 spells granted by the constellation -->
|lvl2=<!-- level 2 spells granted by the constellation -->
|lvl3=<!-- level 3 spells granted by the constellation -->
|lvl4=<!-- level 4 spells granted by the constellation -->
|lvl5=<!-- level 5 spells granted by the constellation -->
|lvl6=<!-- level 6 spells granted by the constellation -->
|lvl7=<!-- level 7 spells granted by the constellation -->
|lvl8=<!-- level 8 spells granted by the constellation -->
|lvl9=<!-- level 9 spells granted by the constellation -->
}}

I think something along those lines will work, I'm just not sure where to input the information for it to show up, or how to configure the final appearance, such as what order the bits show up in. I want the layout to be something like the Domains, where it tells you about the domain's abilities up top, then the spell list below (So basically the same order I put them in there).

Anyway, I'll be trying to work on the rest of the bits and bobs; Breadcrumbs, "Add New" page and suchlike. Thank you for your time, my friend.

Nevermind, my good sir, I have found what I needed. Sorry to have bothered you. --Zhenra-Khal (talk) 02:10, 13 September 2017 (MDT)
Or... Perhaps I haven't found what I need. I've created the preload, it just... Isn't working. It appears to keep calling a Template:3.5e Constellation, which I haven't figured out how to create. 'Twould seem this is what I actually need help accomplishing. If i'm correct, the template called my the preload is what details what goes where in the final product, yes? --Zhenra-Khal (talk) 03:07, 13 September 2017 (MDT)
The "{{ <thing> }}" is a template. When the page is saved, the wiki will grab whatever is at Template:<thing> and drop itinto the wiki page at the point where you put the {{ <thing> }}. Some templates are just text, so you can have the same block of text formatted in the same way in lots of different places. But most allow minor, pre-defined configurations. The "|<param>=<value>" lines are the pre-defined customizations, where each of the <param>s get replaced with the things in the <value>s when the template is loaded into the page.
The preload is kind of like a template, but it makes a copy of the page for you to edit directly. Its a convenient starting place that doesn't force consistency in formatting like a template does.
As you've figured out, we use both. The preload says "here's how your page should look, here are the templates you should use, but if you want to change stuff you can", and the templates make sure that users don't break formatting unless they go really non-standard. So you'll need to make both. I'd take a look at Template:3.5e Cleric Domain, and try to update from there. - Tarkisflux Talk 09:34, 16 September 2017 (MDT)
Leziad helped me, and once I saw how he did it I realized how simple it really was XD I've gotten everything worked out and I've been happily adding Constellations when I can. Thank you for your time though! --Zhenra-Khal (talk) 18:54, 16 September 2017 (MDT)

The Image Uploader is Broken[edit]

So, I've been trying to upload a couple of images to the wiki for use in illustrating my projects. And every time I've tried, I've gotten something along these lines:

Warning: fopen(/var/dnd-wiki.org/w/images/lockdir/lw7lewyddutifh3lkp3eas6d3jkaw6q.lock): failed to open stream: Permission denied in /var/dnd-wiki.org/w/includes/filebackend/lockmanager/FSLockManager.php on line 125

Warning: fopen(/var/dnd-wiki.org/w/images/lockdir/lw7lewyddutifh3lkp3eas6d3jkaw6q.lock): failed to open stream: Permission denied in /var/dnd-wiki.org/w/includes/filebackend/lockmanager/FSLockManager.php on line 125

Warning: fopen(/var/dnd-wiki.org/w/images/lockdir/lw7lewyddutifh3lkp3eas6d3jkaw6q.lock): failed to open stream: Permission denied in /var/dnd-wiki.org/w/includes/filebackend/lockmanager/FSLockManager.php on line 125

Warning: fopen(/var/dnd-wiki.org/w/images/lockdir/lw7lewyddutifh3lkp3eas6d3jkaw6q.lock): failed to open stream: Permission denied in /var/dnd-wiki.org/w/includes/filebackend/lockmanager/FSLockManager.php on line 125

Warning: fopen(/var/dnd-wiki.org/w/images/lockdir/lw7lewyddutifh3lkp3eas6d3jkaw6q.lock): failed to open stream: Permission denied in /var/dnd-wiki.org/w/includes/filebackend/lockmanager/FSLockManager.php on line 125

Warning: fopen(/var/dnd-wiki.org/w/images/lockdir/lw7lewyddutifh3lkp3eas6d3jkaw6q.lock): failed to open stream: Permission denied in /var/dnd-wiki.org/w/includes/filebackend/lockmanager/FSLockManager.php on line 125

Warning: fopen(/var/dnd-wiki.org/w/images/lockdir/lw7lewyddutifh3lkp3eas6d3jkaw6q.lock): failed to open stream: Permission denied in /var/dnd-wiki.org/w/includes/filebackend/lockmanager/FSLockManager.php on line 125

Warning: fopen(/var/dnd-wiki.org/w/images/lockdir/lw7lewyddutifh3lkp3eas6d3jkaw6q.lock): failed to open stream: Permission denied in /var/dnd-wiki.org/w/includes/filebackend/lockmanager/FSLockManager.php on line 125

Warning: fopen(/var/dnd-wiki.org/w/images/lockdir/lw7lewyddutifh3lkp3eas6d3jkaw6q.lock): failed to open stream: Permission denied in /var/dnd-wiki.org/w/includes/filebackend/lockmanager/FSLockManager.php on line 125

At first, I thought this was because I was trying to upload files from my iPad. But when I tried to upload something from my laptop, I got the same result. So I think something is wrong with the site's image-uploading algorithm. Please fix it. (The image I'm trying to upload at the moment is a painting titled "Warrior on the Battlefield"; it's the second result on a Google image search for "Cavalier Horseman". It's possible that the site I'm trying to get the image from (something called AliExpress – I can't give you a link because the spam filter would block it) has something to do with the failing uploads, but I tried uploading a random screencap from my iPad just to test the system and that got the same error message (repeated several times). So... yeah. I am quite frustrated at the moment.) --Luigifan18 (talk) 21:00, 23 November 2017 (MST)

I have been having similar issues, with the same error I believe. --Zhenra-Khal (talk) 21:01, 23 November 2017 (MST)
So it's not just me... I'm not sure whether to be pleased that someone else can help me assert that there's a problem with a site, or worried because there's a problem with the site. --Luigifan18 (talk) 21:15, 23 November 2017 (MST)
I mentioned the issue on the Discord chat a couple months ago when I made my Unicorn Knight and was trying to upload a picture for the page. One of the higher-ups (I forget whether it was Ghost, Fox or Leziad) sorta just brushed it off saying they knew about the problem, so I assumed it would be fixed soon. I guess not XD --Zhenra-Khal (talk) 21:16, 23 November 2017 (MST)
That's just infuriating. Seriously, do none of them care?!? --Luigifan18 (talk) 21:38, 23 November 2017 (MST)
I am certain they do, but image uploads on this wiki aren't all that common, and most people have more pressing matters at hand than worrying about the wiki - Jobs, families and the like. I let it slide; The image I wanted to upload wasn't all that important anyway. But I certainly would like to see the issue rectified. --Zhenra-Khal (talk) 21:40, 23 November 2017 (MST)

I was not aware of this issue, but am also unable to resolve it. I think you want User:Bigred. - Tarkisflux Talk 23:52, 23 November 2017 (MST)

Trait Help[edit]

Hey. Do you think you could help me with a trait I designed? Its name is Antsy, and I designed it to work with the Tome of Prowess overland travel rules. --Luigifan18 (talk) 16:20, 9 December 2017 (MST)

Maybe? I don't spend even less time staring at material than I do managing adminy bits. I'll see if I can get to it.
I shouldn't be a co-auth though, as I didn't actually author anything in it. I don't think contrib fits either, as I didn't even kick off an idea. That's pretty thoroughly your work that was inspired by a thing that you referenced, and that's all the credit I think appropriate. - Tarkisflux Talk 20:58, 9 December 2017 (MST)

Mediawiki Commons[edit]

Are we no longer transcluding images from Mediawiki Commons? If not, may I respectfully ask the reason (wanting information, not arguement). --Rlyehable (talk) 11:49, 22 October 2018 (MDT)

No idea, haven't made any changes to the backend. I'd check with User:Bigred. - Tarkisflux Talk 17:41, 24 October 2018 (MDT)

Formatting Help[edit]

Recently my pages have been formatting oddly (as seen on the Satanist (3.5e Prestige Class) and Wolverine (3.5e Prestige Class)) Wondering if you knew why. --Franken Kesey 10:54, 24 February 2019 (MST)

Fixed both, no longer applies.--Franken Kesey 04:43, 3 April 2019 (MDT)

Racism, etc.[edit]

This page is racist User:Cedric/typecasting, this page is homophobic User:Cedric/Færy, this page is transphobic User:Cedric/Feywild, and this page is sexist and idiotic User:Cedric/sex. By keeping these articles on the wiki, they are being endorsed. This is a D&D wiki, not a nazi wiki. This wiki should not be associated with white supremacy!--Franken Kesey 04:43, 3 April 2019 (MDT)

Rating/Review Request[edit]

Requesting your review or rating of the following articles: Wildknife (3.5e Class), Hothead (3.5e Feat), Dream Lord (3.5e Prestige Class), Judge of Existence (3.5e Class), and Force Conduit (3.5e Class). Thank you.--Franken Kesey 09:18, 25 April 2019 (MDT)

Polite decline. Also, please discontinue making rating requests on my talk page. I still check in from time to time in case of other business, but I have no plans to spend my limited free time reading material and rating at this time. - Tarkisflux Talk 09:26, 30 April 2019 (MDT)