Vampiric Protection (3.5e Spell)
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Necromancy | |
Level: | Sorcerer/Wizard 3, Death 3, Duskblade 3 |
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Components: | V, S |
Casting time: | 1 full round |
Range: | Touch |
Target: | One Creature |
Duration: | One hour/level |
Saving Throw: | None |
Spell Resistance: | No |
When this spell is cast, a Vampire's weakness to natural sunlight is greatly reduced. Instead of being disoriented when in sunlight and subsequently being destroyed next round, he is instead only dazzled.
If a Vampire uses an ability that comes from being a vampire (or uses an ability that requires being a vampire and/or undead, such as a feat or prestige class), the spell fails.
Special: This ability can be cast as a move action when a vampire is in direct sunlight. Also, If your DM has a cruel sense of humor, the Vampire sparkles and is dazzled.
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Facts about "Vampiric Protection (3.5e Spell)"
Author | The Dire Reverend + |
Component | V + and S + |
Identifier | 3.5e Spell + |
Level | Sorcerer/Wizard 3 +, Death 3 + and Duskblade 3 + |
Range | Touch + |
Rating | Undiscussed + |
School | Necromancy + |
Summary | A Vampire no longer has to worry about the sun as long as this spell is active. + |
Title | Vampiric Protection + |