Spell-Like Imbuing (3.5e Feat)
From Dungeons and Dragons Wiki
Spell-Like Imbuing [Metamagic]
Prerequisites: Imbue Arrow or a similar ability and at least one Spell-like ability.Benefit: You can use Imbue Arrow with Spell-like abilities.
Normal: You cannot use spell-like abilities with Imbue Arrow.
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The Dire Reverend's Homebrew (Links in italics are adopted articles)
The Dire Reverendv
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Sourcebooks
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Bleach D20
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Classes & ACFs
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Militant Spellcaster, Spellcasting Lifedrinker, Unarmored Duskblade, Undead Paragon, Boneclaw Hybrid, Undead Soul Eater, Unevasive, Wand Wizard, Whiteguard
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Feats, Flaws, Traits
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Adaptive Weapon, Advanced Spiked Chain Proficiency, Armorless Warforged, Bundle of Terror, Deathless Energy Drain Immunity, Emo Vampire, Expendable Familiar, Hungry Hungry Construct, Incognito Undead, Increased Monk AC, Independent Mage of the Arcane Order, Missing Hand Replacement, Necessary Evil, Painful Energy Charge, Persistent Shapechange Attack, Reloading Finesse, Sharp Teeth, Shoulder Riding, Simply Exotic, Spell-Like Imbuing, Jump
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Equipment
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AC Scouter, Battle Sai, Chained Weapon, Cloak of Vampiric Protection, Contracting, Disguised Weapon, Expanding, F.U.E.L., Hair Dryer, Infinite Ammunition, Long Fall Boots, Merciful Crystal, Orb of Power Amplification, Wizard's Wand
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Creatures,Races & Templates
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Awakened Avian, Awakened Bat, Awakened Ferret, Beeforged, Child, DR Variant, Dire Reverend Vampire, Draconic Kobold, Kitten of Endless Decanters, Redeemed Undead, Slaymate, Technoplush, Unhallowed Minion, Werecorgi
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Etc.
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Binding Pact, Energy Charge, Revised, Vampiric Protection, Jump Speed
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My User Page, My Talk Page, My Pet
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