Difference between revisions of "User:MisterSinister/Monster Cage"

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m (Making a Ravaged By Abaddon)
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|date_created=November 19th, 2010
 
|date_created=November 19th, 2010
 
|status=Finished
 
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{{#set:Summary=For those that have been ravaged by Abaddon.
 
|Length=2
 
|Base Attack Bonus Progression=Good
 
|Fortitude Save Progression=Good
 
|Reflex Save Progression=Good
 
|Will Save Progression=Good
 
|Class Ability=Other
 
|Class Ability Progression=Other
 
}}
 
{{#set:Allowed Alignments=Chaotic Evil}}
 
</div>__NOTOC__
 
 
<!-- If your page should contain a picture, replace this line with [[File:Picturename.jpg|thumb|right|150px|Insert the caption here.]] -->
 
 
== Ravaged By Abaddon ==
 
 
Abaddon rarely chooses to grant his blessings - he is a destroyer, not a creator. However, he also understands that good tools are sometimes needed, even if it means creating a little, in order to destroy more. Those that become ravaged by Abaddon tend to be destructive and hateful creatures already, and this transformation makes them even more so.
 
 
===Making a Ravaged By Abaddon===
 
 
Ravaged by Abaddon are good at one thing - destruction.
 
 
'''Abilities:''' Charisma is an important ability score for this class, as many of its abilities depend on it. A high Dexterity and Constitution aren't amiss either.
 
 
'''Races:''' Only outsiders can become ravaged by Abaddon.
 
 
'''Alignment:''' Only chaotic evil creatures can become ravaged by Abaddon.
 
 
{| class="zebra d20"
 
|+
 
<div>{{Anchor|Table: The Ravaged By Abaddon}}</div>
 
Hit Die: d8
 
|-
 
! rowspan="2" | Level
 
! rowspan="2" | [[BAB|Base<br/>Attack Bonus]]
 
! colspan="3" | [[SRD:Saving Throw|Saving Throw]]s
 
! rowspan="2" | Special
 
! rowspan="2" | [[#Spellcasting or Bonus Feat|Spellcasting or Bonus Feat]]
 
|-
 
! [[SRD:Saving Throw#Fortitude|Fort]] || [[SRD:Saving Throw#Reflex|Ref]] || [[SRD:Saving Throw#Will|Will]]
 
|-
 
|1st|| class="left" | +1 || +2 || +2 || +2
 
| class="left" | [[#Abyssal Power|Abyssal power]], [[#Scion of Destruction|scion of destruction]], [[#Smite|smite]] 3/day || +1 spellcasting level/bonus feat
 
|-
 
|2nd|| class="left" | +2 || +3 || +3 || +3
 
| class="left" | [[#Ravage Form|Ravage form]], [[#Smite|smite]] 5/day || +1 spellcasting level/bonus feat
 
|- class="noalt"
 
| colspan="42" class="skill" |
 
'''Class Skills ([[Skill Points::8]] + [[SRD:Intelligence|Int]] modifier per level, &times;4 at 1st level)'''<br/>
 
{{Property Link|Skill|SRD:Appraise Skill|Appraise}} ([[SRD:Intelligence|Int]]),
 
{{Property Link|Skill|SRD:Bluff Skill|Bluff}} ([[SRD:Charisma|Cha]]),
 
{{Property Link|Skill|SRD:Concentration Skill|Concentration}} ([[SRD:Constitution|Con]]),
 
{{Property Link|Skill|SRD:Decipher Script Skill|Decipher Script}} ([[SRD:Intelligence|Int]]),
 
{{Property Link|Skill|SRD:Gather Information Skill|Gather Information}} ([[SRD:Charisma|Cha]]),
 
{{Property Link|Skill|SRD:Intimidate Skill|Intimidate}} ([[SRD:Charisma|Cha]]),
 
{{Property Link|Skill|SRD:Knowledge Skill|Knowledge}} ([[SRD:Intelligence|Int]]) (arcana, dungeoneering, geography, history, nature, nobility and royalty, religion, the planes),
 
{{Property Link|Skill|SRD:Listen Skill|Listen}} ([[SRD:Wisdom|Wis]])
 
{{Property Link|Skill|SRD:Sense Motive Skill|Sense Motive}} ([[SRD:Wisdom|Wis]]), 
 
{{Property Link|Skill|SRD:Spellcraft Skill|Spellcraft}} ([[SRD:Intelligence|Int]]),
 
{{Property Link|Skill|SRD:Spot Skill|Spot}} ([[SRD:Wisdom|Wis]]), ,
 
{{Property Link|Skill|SRD:Use Magic Device Skill|Use Magic Device}} ([[SRD:Charisma|Cha]]).
 
|}
 
 
====Class Features====
 
 
All of the following are class features of the ravaged by Abaddon.
 
 
'''Weapon and Armor Proficiency:''' Ravaged by Abaddon become proficient in scimitars. They gain no additional armour or shield proficiencies.
 
 
'''{{Anchor|Spellcasting or Bonus Feat}}:''' When a ravaged by Abaddon gains their first class level, they can choose to either advance spellcasting or not to. If they choose to advance spellcasting, gaining a level in ravaged by Abaddon counts as gaining a level in their previous class for the purposes of spells known and spells per day. If they had multiple classes capable of casting spells, they choose which one is advanced in this manner.
 
 
If they choose not to advance spellcasting, they gain a bonus feat at each level of ravaged by Abaddon. Once this choice is made, it cannot be changed, and remains constant no matter how many levels of ravaged by Abaddon are taken.
 
 
'''{{Anchor|Abyssal Power}} {{Su}}:''' The mighty power of the Abyss flows through a ravaged by Abaddon. If they have any spell-like abilities or spells, their caster level always equals their character level (or CR), and any DCs for these spells or spell-like abilities is worked out as if it were a supernatural ability (10 + 1/2 the ravaged by Abaddon's character level or CR + the appropriate ability score modifier).
 
 
'''{{Anchor|Scion of Destruction}}:''' A ravaged by Abaddon gains a close connection to the powers of destruction. This has different effects depending on whether the ravaged by Abaddon is a spellcaster or not.
 
 
If the ravaged by Abaddon is not a spellcaster, they gain the following spell-like abilities at the designated character level (or CR), each useable once per day. If their character level or CR exceeds the minimum character level or CR of the spell-like ability by 2 or 3, then they may use that ability 3/day instead, and if it exceeds the minimum character level or CR of the spell-like ability by 4 or more, they may use it at-will.
 
 
[table goes here]
 
 
If the ravaged by Abaddon is a spellcaster, they add all of the above spells to their class list, and learn them when they reach the marked character level (or CR). They cast them as they would normally cast spells from their class. If the ravaged by Abaddon had multiple spellcasting classes, apply this to all of them.
 
 
{{Anchor|Smite}} {{Su}}: A ravaged by Abaddon can bring its disdain down on its enemies. For any attack, spell or spell-like ability that requires an attack roll and deals hit point damage, the ravaged by Abaddon can declare it to be a smite. This adds the ravaged by Abaddon's Charisma modifier (if positive) to the attack roll, and its character level (or CR) to the damage roll. Additionally, this causes the ability to ignore any DR or hardness that the target of the attack, spell or spell-like ability possessed.
 
 
Note that for spells or abilities that make multiple attack rolls, this applies to only one of them. A ravaged by Abaddon can use this ability three times per day. At 2nd level, this ability can be used 5/day.
 
 
'''{{Anchor|Ravage Form}} ([[Sp]]):''' As a full-round action, a 2nd level ravaged by Abaddon may bestow Abaddon's ravage on a creature eligible to gain a level. That creature gains its first level in the ravaged by Abaddon racial paragon class. If the ravaged by Abaddon attempts to ravage an unwilling creature, it receives a Will save to resist (Charisma-based DC).
 
 
====Ex-<-pluralized class name->====
 
 
<-Describe what happens when a character violates the alignment restrictions of any other class restrictions.  If there are no behavior or alignment restrictions delete this section->.
 
 
<!-- REMOVE THIS LINE WHEN YOU HAVE COMPLETED AT LEAST ONE OF THE SECTIONS BELOW
 
===Campaign Information===
 
REMOVE THIS LINE WHEN YOU HAVE COMPLETED AT LEAST ONE OF THE SECTIONS BELOW -->
 
 
<!-- REMOVE THIS LINE WHEN YOU HAVE COMPLETED THE "PLAYING A..." SECTION
 
====Playing a <-class name->====
 
 
'''Religion:''' <-description of how this class typically (but no exclusively) approaches religion including likely portfolios it would worship->.
 
 
'''Other Classes:''' <-How this class typically interacts with other classes and how characters of this class interact with characters of other classes->.
 
 
'''Combat:''' <-Typical role in combat->.
 
 
'''Advancement:''' <-Typical advancement options for characters with this class.  Include desirable multiclass options->.
 
REMOVE THIS LINE WHEN YOU HAVE COMPLETED THE "PLAYING A..." SECTION -->
 
 
<!-- REMOVE THIS LINE WHEN YOU HAVE COMPLETED THE "... IN THE WORLD" SECTION
 
====<-pluralized class name-> in the World====
 
 
{{quote|<-Some quote from a character of this class->|orig=<-NPC name->, <-race-> <-class->}}
 
 
<-Where characters of this class fit in a d20 world.->
 
 
'''Daily Life:''' <-day in the life of a character of this class->.
 
 
'''Notables:''' <-notable NPCs of this class->.
 
 
'''Organizations:''' <-info on what, where, when, and how characters of this class congregate and assemble->.
 
 
'''NPC Reactions:''' <-How NPCs react to PCs of this class->.
 
REMOVE THIS LINE WHEN YOU HAVE COMPLETED THE "... IN THE WORLD" SECTION -->
 
 
<!-- REMOVE THIS LINE WHEN YOU HAVE COMPLETED THE "... LORE" SECTION
 
====<-class name-> Lore====
 
  
Characters with ranks in <-the appropriate skills-> can research <-pluralized class name-> to learn more about them.  When a character makes a skill check, read or paraphrase the following, including information from lower DCs.
+
=== Corrupt Domain ===
  
{| class="zebra d20"
+
{{Summary:: A domain of the evil powers of the demons. }}
|+ <-the appropriate skills->
 
! DC || class="left" | Result
 
|-
 
| 5 || class="left" | <-common knowledge->.
 
|-
 
| 10 || class="left" | <-not so common knowledge->.
 
|-
 
| 15 || class="left" | <-rare information->.
 
|- "
 
| 20 || class="left" | <-very rare information->.
 
|}
 
REMOVE THIS LINE WHEN YOU HAVE COMPLETED THE "... LORE" SECTION -->
 
  
<!-- REMOVE THIS LINE WHEN YOU HAVE COMPLETED THE "... IN THE GAME" SECTION
+
===== Granted Power =====
====<-pluralized class name-> in the Game====
 
  
<-How characters of this class fit in the game (PC and NPC) and what roles they play.->
+
Once per day, you can declare that one of your spells or spell-like abilities deals vile damage instead of its normal damage type. You may make this decision after any other dice rolls for the spell have been made, but before damage has been rolled.
  
'''Adaptation:''' <-Possible variant conceptions of this class.->.
+
==== Corrupt Domain Spells ====
  
'''Sample Encounter:''' <-DM placement for NPCs of this class.->.
+
# [[Erzebet's Skull Bomb (3.5e Spell)|''Erzebet's skull bomb'']]
 +
# [[Elush's Eye-Blasting Explosion (3.5e Spell)|''Elush's eye-blasting explosion'']]
 +
# [[Rapture of Rupture (3.5e Spell)|''Rapture of rupture'']]
 +
# [[Turn To The Abyss (3.5e Spell)|''Turn to the abyss'']]
 +
# [[Elush's Epiphyseal Erosion (3.5e Spell)|''Elush's epiphyseal erosion'']]
 +
# [[Elush's Elemental Extraction (3.5e Spell)|''Elush's elemental extraction'']]
 +
# [[Torn From Within (3.5e Spell)|''Torn from within'']]
 +
# [[Elush's Explosive Exsanguination (3.5e Spell)|''Elush's explosive exsanguination'']]
 +
# [[Apocalypse From The Sky (3.5e Spell)|''Apocalypse from the sky'']]
  
''EL whatever:'' <-Encounter scenario and character info on sample NPC including stat block.  The CR of the NPC is typically the same as the EL for the encounter.->.
 
  
 
----
 
----
{{3.5e Racial Paragon Classes Breadcrumb}}
+
{{Liber Demonica Breadcrumb}}<br>
 +
{{3.5e Cleric Domains Breadcrumb}}
 +
{{:User:MisterSinister/Sandbox}}
 
[[Category:3.5e]]
 
[[Category:3.5e]]
 
[[Category:User]]
 
[[Category:User]]
[[Category:Class]]
+
[[Category:Domain]]
[[Category:Racial Paragon Class]]
+
[[Category:LD]]

Revision as of 03:13, 19 November 2010

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Author: MisterSinister (talk)
Date Created: November 19th, 2010
Status: Finished
Editing: Clarity edits only please
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Corrupt Domain

Template:Summary:: A domain of the evil powers of the demons.

Granted Power

Once per day, you can declare that one of your spells or spell-like abilities deals vile damage instead of its normal damage type. You may make this decision after any other dice rolls for the spell have been made, but before damage has been rolled.

Corrupt Domain Spells

  1. Erzebet's skull bomb
  2. Elush's eye-blasting explosion
  3. Rapture of rupture
  4. Turn to the abyss
  5. Elush's epiphyseal erosion
  6. Elush's elemental extraction
  7. Torn from within
  8. Elush's explosive exsanguination
  9. Apocalypse from the sky



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MisterSinister's Homebrew (322 Articles)
MisterSinisterv
Sourcebooks Liber Demonica
Classes Abyssal Blackguard, Adept, Liber Demonica, Barbarian, Sublime, Battle Scholar, Blood Warlock, Fleshcrafter, Liber Demonica, In-Denial FATALite, Jedi, Possessed, Priest, Ravaged By Abaddon, Ravaged By Dagon, Ravaged By Demogorgon, Ravaged By Fraz-Urb'luu, Ravaged By Graz'zt, Ravaged By Malcanthet, Ravaged By Obox-ob, Ravaged By Orcus, Ravaged By Pale Night, Ravaged By Pazuzu, Shadow Magister, Shadow Theurgist, Stranger in the Night, Warlock, Abyssal, Warrior, Liber Demonica
Character Options Abaddon's Hatred, Adamantine Body, Tome, Alchemical Mastery, Armour Training, Assassination Training, Attack on the Run, Baphomet's Stature, Bloodseeking Spell, Burst of Speed, Child of Night, Combat Expertise, MS Variant, Combat Reflexes, MS Variant, Dark Awareness, Darkest Shadow Devotee, Demogorgon's Insanity, Diabolic Disciple, Dodge, MS Variant, Exalted Spell Learning, Fraz-Urb'luu's Duality, Graft Flesh, Graz'zt's Shadows, Improved Combat Maneuver, Improved Feint, MS Variant, Improved Unarmed Strike, MS Variant, Infinite Lotus Disciple, Juiblex's Slime, Orcus' Affinity, Pale Night's Veil, Pazuzu's Freedom, Perfect Lotus, Precise Shot, MS Variant, Ruination of Malcanthet, Servant of the Obyrith, Shadow Focus, Solar Resistance, Tentacles of Dagon, Thrall to Demon, Two-Weapon Defense, MS Variant, Two-Weapon Fighting, MS Variant, Venom of Obox-ob, Vision of the Lotus, Weapon Focus, MS Variant, Yeenoghu's Victory
Class Ability Components Abaddon's Prowess, Abaddon's Radiance, Abyssal Counsel, Abyssal Gift, Acid, Acid Sheath, Air, Liber Demonica, Anarchy, Anonymous Function Call, Apocalypse From The Sky, Artifice of Demogorgon, Ashe's Mind Lance, Ashe's Spell Seizure, Ashe's Transformative Counterspell, Axiom of Choice, Axiom of Determinancy, Beherit's Arrow, Bounded Infinity, Brutal Eyes' Vengeance, Chaos, Collapse Eternity's End, Conquest, Continuum Hypothesis, Corrupt, Dagon's Blessing, Dagon's Icy Grip, Delirium of Demogorgon, Demise Unseen, Detect Alignment, Diabolic, Diagonal Argument Proof, Draining of Orcus, Drown, Eclipse, Elush's Elemental Extraction, Elush's Epiphyseal Erosion, Elush's Explosive Exsanguination, Elush's Eye-Blasting Explosion, Elush's Leaden Investiture, Elush's Limb Calcification, Eratosthenes' Sieve Defence, Erzebet's Skull Bomb, Erzebet's Soul-Flensing Ligature, Evil, Exclusion of Pale Night, Expurgation of Juiblex, Eyes of the Obyrith, Faith's Reactive Nest, Fist of Baphomet, Flaying Wind, Floating-Point Instability Process, Gaze of Orcus, Good, Graz'zt's Schemes, Hatred, Healing, Hijack Spell, Hijacking Dispel, Hyperbolic Asymptote, Incompleteness Theorem, Infinite Lotus, Insanity, Integer Understanding, Interval of Confidence, Invigoration, Irrational Number Inculcation, Ishara's Enticing Directive, Ishara's Fiery Ring, Ishara's Fiery Transfiguration, Itharius' Unerring Strike, Jealousy of the Abyss, Lamashtu's Lantern, Law, Lesharr's Entrapment, Lesser Miracle, Logic-Overriding Postulate, Lust, Lust's Immolation, Malcanthet's Beckoning, Malcanthet's Chains, Mass Drown, Mathematical Induction Principle, Natural Number Understanding, Nealan's Disturbing Image, Nealan's Erotic Gaze, Nealan's Erotic Touch, Nealan's Unbuckling, Nerameshu's Weather Possession, Norton's Bone-Freezing Explosion, Pain, Pale Night's Veil, Pazuzu Splits the Skies, Phantasmagorical Image, Quickness of Pazuzu, Rapture of Rupture, Real Number Understanding, Reality is but a Stream, Shadow, Shadow of Azzagrat, Shadows of the Mage-Lords... further results
Equipment Babau Skin, Balor Blood, Bar-lgura Arm, Bayonet, Blunderbuss, MS Variant, Bomb, Chakram, Infinite Lotus, Demon Armour, Greater, Demon Armour, Lesser, Demon Heart, Demon Weapon, Least, Demon Weapon, Lesser, Demonic Essence, Greater, Demonic Essence, Least, Demonic Essence, Lesser, Demonic Essence, Moderate, Demonic Essence, Superior, Duskdagger, Eye of the Obyrith, Face of the Obyrith, Feet of the Nalfeshnee, Hellfire Gatling Cannon, Hellfire Jezzail, Hellfire Shot-Glaive, Hellfire Thrower, Hellfire Warpspitter, Jaw of the Abyss, Jezzail, Lightsaber, Standard, Maurezhi Tongue, Mobius Whip, Molydeus Snake, Para-Bow, Pistol, MS Variant, Sacrificial Sac, Swordplane, Third Eye of Damnation, Tri-Dagger, Vocal Cords of the Vrock
Variant Rules Ability Arrays, Better Full Attacks, Better Hit Points, Better Initiative, Condensed Skills, Cross-Discipline Maneuvers, Declaratory Initiative, Fixed Bonus Types, Masterwork Guns, More Stable Saves, New Level-Dependent Benefits, Revised Size, Simplified Items, Simplified Skills
For GMs Abaddon, Celestial Chicken, Chicken, Dire Chicken, MS Variant, Fiendish Chicken, Graz'zt, Malcanthet, Shadow Demon, Young Lava Dragon
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