Spellweave Monk (3.5e Alternate Class Feature)
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Spellweave Monk
A spellcasting monk who transforms their inner energy into power.
Class: Monk
Level: 1-20
Replaces: Unarmored Speed Bonus, Still Mind, Slow Fall, Purity of Body, Wholeness of Body, Diamond Body, Abundant Step, Diamond Soul, Tongue of the Sun and Moon, Empty Body
Benefit: The monk gains the following changes as below.
Bonus Feat: The bonus feats gained by the spellweave monk now include metamagic feats and item creation feats.
Spells: A spellweave monk casts divine spells drawn from their inner spiritual power from the spells known list shown below. He casts spells like a cleric, meditating for their spells and casting as a prepared spellcaster. Unlike a cleric they gain no domains, nor can they spontaneously convert spells to curative spells. The spellweave monk has no need for a divine focus, using their body as the divine focus. The spell DCs and spells per day of the spellweave monk are Wisdom based. Spellweave monks choose their spells from the following list:
0—altimeter, daze, detect magic, guidance, know direction, light, mage hand, mending, purify food and drink, read magic, resistance, virtue.
1st—accelerated movementSpC, astral fugue, branch to branchSpC, calm animals, create shrine, bless water, clear mindSpC, climb wallsSpC, comprehend languages, critical strikeSpC, cure light wounds, curse water, deathwatch, deep breathSpC, detect chaos/evil/good/law, detect undead, divine favor, divine insightSpC, endure elements, entropic shield, expeditious retreat, feather fall, find templeSpC, focusing chantSpC, golem strikeSpC, goodberry, grave strikeSpC, greater mage handSpC, guided shotSpC, hawkeyeSpC, hide from animals, hide from undead, identify, insightful feintSpC, jump, lightfootSpC, magic fang, magic stone, magic weapon, moral guidance, nerveskitterSpC, object insight, omen of perilSpC, pass without trace, perseverance, phantom palm, protection from chaos/evil/good/law, remove fear, retort, rhino's rushSpC, sanctuary, shield of faith, shillelagh, speak with animals, strategic chargeSpC, surefootSpC, surefooted strideSpC, towering oakSpC, true strike, updraftSpC, ventriloquism, withstand energy.
2nd—align weapon, analyze object, animal messenger, arcane lock, augury, aura of doom, aura against flameSpC, balancing lorecallSpC, balor nimbusSpC, bear's endurance, blur, bone spurs, bull's strength, calm emotions, cat's grace, circle danceSpC, consecrate, cure moderate wounds, daze monster, delay poison, desecrate, detect thoughts, divine sacrificeSpC, eagle's splendor, ectoplasmic feedbackSpC, embrace the wildSpC, false life, find traps, force pulse, fox's cunning, gentle repose, ghost touch armorSpC, graceSpC, gust of wind, healing lorecallSpC, hold person, karmic justice, lesser restoration, levitate, listening lorecallSpC, make whole, mirror image, one with the landSpC, owl's wisdom, protection from arrows, purify damage, razorfangsSpC, refit limb, remove paralysis, resist energy, shatter, spider climb, status, swift hasteSpC, undetectable alignment, vile strike, war crySpC, whispering wind.
3rd—arcane sight, blindness/deafness, blink, bolster spirit, clairaudience/clairvoyance, condition, cure serious wounds, create food and water, daylight, dispel magic, displacement, dragonskinSpC, find the gapSpC, gaseous form, ghost touch weaponSpC, giant's wrathSpC, golden body, greater endure elements, greater magic fang, helping hand, honey ambrosia, lethal to nonlethal, lesser geas, lesser regenerate, lion's chargeSpC, locate object, magic circle against chaos/evil/good/law, nondetection, protection from energy, remove blindness/deafness, remove curse, remove disease, reverse arrowsSpC, righteous furySpC, see invisibility, share malady, solar flare, suppress curse, suppress enchantment, séance, strength of stoneSpC, tremorsenseSpC, water breathing, water walk.
4th—air walk, assay spell resistanceSpC, aura of evasionSpC, cure critical wounds, death throesSpC, death ward, detect scrying, discern lies, dimension door, dimensional anchor, dismissal, divination, divine power, essence of the raptorSpC, fire shield, freedom of movement, ghostly chant, greater magic weapon, hold monster, inner darkness, legend lore, leziad's lazy loafing, locate creature, neutralize poison, ray deflectionSpC, reincarnate, repel vermin, restoration, sending, shared affliction, sharptoothSpC, shout, speak with plants, spell immunity, superior magic fangSpC, throw force, tongues, unrelenting focus.
5th—atonement, break enchantment, chain solar bolt, commune, dispel chaos/evil/good/law, disrupting weapon, dragonsightSpC, dream, greater dispel magic, hallow, lich's touch, magic jar, mark of justice, mass cure light wounds, raise dead, righteous might, scrying, shadow walk, spell dampen, spell resistance, stone bodySpC, telekinesis, teleport, true seeing, unhallow.
6th—analyze dweomer, antilife shell, banishment, ethereal jaunt, find the path, forbiddance, geas/quest, greater shout, haunting death curse, heal, iron body, mass cure moderate wounds, regenerate, repulsion, sequester, spellstaff, spell turning, statue, stone tell, supreme golden body, transform into light, vision, vital source, wind walk.
Level | Spells per Day | |||||||||
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0 | 1st | 2nd | 3rd | 4th | 5th | 6th | ||||
1st | 3 | 1 | — | — | — | — | — | |||
2nd | 3 | 2 | — | — | — | — | — | |||
3rd | 4 | 3 | — | — | — | — | — | |||
4th | 4 | 3 | 1 | — | — | — | — | |||
5th | 4 | 4 | 2 | — | — | — | — | |||
6th | 4 | 4 | 3 | — | — | — | — | |||
7th | 5 | 4 | 3 | 1 | — | — | — | |||
8th | 5 | 4 | 4 | 2 | — | — | — | |||
9th | 5 | 5 | 4 | 3 | — | — | — | |||
10th | 5 | 5 | 4 | 3 | 1 | — | — | |||
11th | 6 | 5 | 4 | 4 | 2 | — | — | |||
12th | 6 | 5 | 4 | 4 | 3 | — | — | |||
13th | 6 | 5 | 4 | 4 | 3 | 1 | — | |||
14th | 6 | 5 | 4 | 4 | 4 | 2 | — | |||
15th | 7 | 5 | 4 | 4 | 4 | 3 | — | |||
16th | 7 | 5 | 4 | 4 | 4 | 3 | 1 | |||
17th | 7 | 5 | 5 | 4 | 4 | 4 | 2 | |||
18th | 7 | 5 | 5 | 5 | 4 | 4 | 3 | |||
19th | 8 | 5 | 5 | 5 | 5 | 4 | 3 | |||
20th | 8 | 5 | 5 | 5 | 5 | 5 | 4 |
Strikecasting: A 5th level spellweave monk can unleash her divine and martial talent in a single attack. As a standard action she may make a single melee attack and cast a single spell (in the order she desires). The spell she wishes to cast must have a casting time of one standard action or lower. The melee attack is wreathed in cracking magical energy, increasing it reach and dealing an extra 1d6 pure magic damage per level of the spell cast. The extra reach and damage only apply for the one melee attack granted by strikecasting. This replaces Purity of Body.
Inspired Spellweaving: At 11th level the spellweave monk can bring forth power spontaneously. They may choose to spontaneously cast any spell on their class spell list by consuming a prepared spell of equal or lower level. They may do this 1/day, plus an additional time per day at 19th. This replaces Diamond Body and Empty Body.
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