Difference between revisions of "Righteous Rager (3.5e Optimized Character Build)"

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=== Progression ===
 
=== Progression ===
  
<!--Update: Barbarian 5 / CoG 6? / Paragon Orc 3 / Scarlet Corsair 4 / Sneak Attack Fighter / swordsage 1?-->
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<!--Update: Barbarian 5 / CoG 6? / Paragon Orc 3 / Scarlet Corsair 4 / Sneak Attack Fighter / swordsage 1?
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Maybe Barbarian 5 / CoG 4 / Scarlet Corsair 9 / Swordsage 2
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Or Barbarian 5 / CoG 6 / Scarlet Corsair 9 with Assassin's Stance-->
  
 
'''Starting Ability Scores (Before Racial Adjustments):''' (Assuming 32 Point Buy)  16 14 14 8 10 15
 
'''Starting Ability Scores (Before Racial Adjustments):''' (Assuming 32 Point Buy)  16 14 14 8 10 15

Revision as of 21:45, 12 May 2010

Author's Note: "Fall on your swords while you can, evil! I won't be as gentle!"


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Author: Ghostwheel (talk)
Date Created: July 28th, 2009
Status: Complete
Editing: Clarity edits only please
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"Go for the eyes Boo, GO FOR THE EYES!! RrraaaAAGHGHH!!!"

Introduction

Scare your foes into running every time you charge into combat.

References

  • Unearthed Arcana
  • Complete Warrior
  • Complete Scoundrel
  • Book of Exalted Deeds
  • Magic Item Compendium
  • Player's Guide to Faerun

Game Rule Components

Skill Tricks

  • Never Outnumbered

Progression

Starting Ability Scores (Before Racial Adjustments): (Assuming 32 Point Buy) 16 14 14 8 10 15

Race: Desert Orc

ECL Class/HD/LA Base
Attack Bonus
Saving Throws Feats Class
Features
Special
Fort Ref Will
1st Barbarian 1 +1 +2 +0 +0 Power Attack, Dreadful Wrath, Menacing Demeanor Fast Movement, Illiteracy, Whirling Frenzy 1/day
2nd Barbarian 2 +2 +3 +0 +0 Uncanny Dodge
3rd Barbarian 3 +3 +3 +1 +1 Righteous Wrath Trap Sense +1
4th Barbarian 4 +4 +4 +1 +1 Whirling Frenzy 2/day
5th Barbarian 5 +5 +4 +1 +1 Improved Uncanny Dodge
6th Barbarian 6 +6 +5 +2 +2 Knight of the Stars Trap Sense +2
7th Champion of Gwynharwyf 1 +7 +7 +2 +2 Detect Evil, Smite Evil 1/day
8th Champion of Gwynharwyf 2 +8 +8 +3 +3 Divine Grace, Furious Casting, Whirling Frenzy 3/day
9th Champion of Gwynharwyf 3 +9 +8 +3 +3 Imperious Command DR 2/--, Resist Enchantment
10th Champion of Gwynharwyf 4 +10 +9 +3 +3 Fearsome Fury
11th Champion of Gwynharwyf 5 +11 +9 +3 +3 Energy Resistance 5, Greater Rage, Smite Evil 2/day
12th Champion of Gwynharwyf 6 +12 +10 +4 +4 Intimidating Rage DR 3/--, Whirling Frenzy 4/day
13th Champion of Gwynharwyf 7 +13 +10 +4 +4 Immune to Charm and Compulsion effects
14th Champion of Gwynharwyf 8 +14 +11 +4 +4 DR 4/--
15th Champion of Gwynharwyf 9 +15 +11 +5 +5 Improved Bull Rush Smite Evil 3/day
16th Champion of Gwynharwyf 10 +16 +12 +5 +5 DR 5/--, Energy Resistance 10, Whirling Frenzy 5/day
17th Barbarian 7 +17 +12 +5 +5 DR 6/--, Tireless Rage
18th Barbarian 8 +18 +13 +5 +5 Shock Trooper
19th Barbarian 9 +19 +13 +6 +6 Trap Sense +3
20th Barbarian 10 +20 +14 +6 +6 DR 7/--, Mighty Rage, Whirling Frenzy 6/day

At level 20: Barbarian 10 / Champion of Gwynharwyf 10

Items of Note

  • Use a glaive with armor spikes to threaten a larger area (since you can only intimidate those within your reach)
  • Veil of Allure (MIC)
  • Menacing Armor (MIC)
  • Drums of Panic (DMG)
  • Eyes of Doom (DMG)
  • Axe of the Sea Reavers (MIC) may come in handy
  • Breastplate of Terror (MIC)
  • Mask of the Matriarch (DotU)

Highlights

  • Assumed stats at level 20:
    • Fear effects
      • Dreadful Wrath (When you charge or full attack, DC 26 Will save (after +6 cha item and +1 tome) or be made shaken for one minute)
      • Righteous Wrath (When you first deal damage to an evil enemy, DC 26 will save (after +6 cha item and +1 tome) or be made shaken until you go down or the encounter ends)
      • Intimidating Rage (One opponent can be made shaken as long as you rage)
      • Fearsome Fury (DC equal to Intimidate check against all opponents within 30' or be shaken for as long as you rage)
      • Never Outnumbered (Demoralize all enemies within 10' they first Cower then are Shaken for a single round due to Imperious Command)
      • Item - Menacing Armor (Standard action, DC 26 Will save (after +6 cha item and +1 tome) or all enemies with less HD than you become Panicked for 5 rounds, Shaken for one round on a successful save)
      • Item - Drums of Panic (All creatures within 120' are affected by the Fear spell, DC 16, Shaken for one round on a successful save)
      • Item - Eyes of Doom (Doom at DC 11, Fear once per week at DC 16)
      • Item - Axe of the Sea Reavers (Standard action, DC 16 Will save or enemies within 15' are Panicked for one round)
      • Item - Breastplate of Terror (Immediate action on being wounded, DC 20 Will save or enemy is Frightened for one round, Shaken on successful save)
      • Item - Mask of the Matriarch (Standard action, DC 20 Will save gaze attack or target Cowers for one round and then is Shaken for another round)
    • Strength: 16 (Base) + 2 (Race) + 8 (Mighty Rage) + 6 (Item) + 5 (Tome) + 5 (Level) = 42 (+16)
    • Attack Bonus: 20 (BAB) + 16 (Str) + 5 (Magic) - 2 (Whirling Rage) = +39/+39/+34/+29/+24
    • Damage: 1d10 (Glaive) + 24 (Str) + 5d6+5 (Magic) = 1d10+5d6+29
    • Total damage per attack comes out to 52 (on average). Should all attacks hit that's 260 damage. (182 when weighted against AC 40)

Combat Sequence

  • Be sure to initiate a Duel of Wills (Tome of Battle) at the beginning of combat.
  • Charge and Rage to scare the crap out of your foes.
  • Laugh as they run away like little girls.

Further Optimization

  • If you have a DM that doesn't mind changes in flavor and who ignores the Alignment prerequisites to classes and you don't mind giving up Mighty Rage and DR 2/--, you can shuffle the feats around and swap out Improved Bull Rush and Shock Trooper for Exotic Weapon Proficiency (Orc Double Axe) and Weapon Focus (Orc Double Axe) to enter Eye of Gruumsh instead of the last 4 levels of Barbarian. Alternatively, instead of four levels of Eye of Gruumsh, you can take Eye of Gruumsh 2 / Exotic Weapon Master 2 for Uncanny Blow and any other Exotic Weapon Stunt that you find interesting.
  • Unnatural Aura can boost the DC of your fear effects by 2.

Limitations

  • Creatures immune to mind-affecting or fear effects.

DM Counters

  • Usual melee defences apart from AC (illusions, concealment, distance, etc)



Back to Main Page3.5e HomebrewCharacter Optimization

Ghostwheel's Homebrew (311 Articles)
Ghostwheelv
3.5 Classes Berserker, Cosplayer, Daywalker Paragon, Iaijutsu Master, Magus Portalus, Marshal, Rage Mage, Reaper, Sharpshooter, Spellthief, Pathfinder Variant, Thaumaturge, Toxinblade, Trapsmith, Variant, Xenophile
3.5 Feats Access Divine Power, Access Divine Spells, Accomplished, Accurate Opportunist, Acolyte of the Skin, Adaptable Technique, Adjusted Accuracy, Aegis of Health, Tome, Arcane Champion, Assassinate, Augmented Thaumaturge, Barreling Charge, Bladeblast, Blood of Stone, Bolster Technique, Careful Movement, Charismatic Prodigy, Cleave, Grimoire, Close Miss, Combat Reflexes, Greater, Combat Reflexes, Grimoire, Combat Reflexes, Improved, Compensate for Size, Copy Technique, Cross-Style Training, Dabbler, Danger Intuition, Dash, Death From Afar, Defensive Roll, Defensive Strike, Deft Opportunist, Diehard, Grimoire, Distracting Barrage, Divine Stalker, Dragoon Charge, Endurance, Grimoire, Euphoric Blade, Expose Weakness, Extended Psychic Strike, Focused Energy, Fortune's Friend, Furious Blow, Gatecrasher, Gatling Spell, Goad, Greater Spellthief, Greater Spring Attack, Gripping Vise, Heavy Build, Heedful Charge, Hidden Manifestation, Hostile Mind, Improved Charge, Improved Mage Knight, Improved On Your Knees, Improved Wild Talent, Incredible Focus, Intervene, Intimidating Brute, Iron Tide, Know-It-All, Last to Fall, Living Weapon, Mage Knight, Magekiller, Tome, Mana Engine, Master Blaster, Master Creature Killer, Master of Concoctions, Metamana Fuel, Mobile Wall, Mystic Arts Synthesis, Mystic Theurge, On Your Knees, Overwhelming Blow, Penetrating Strike, Phantom Health, Pounce, Power Attack, Grimoire, Power Charge, Precise Marksman, Primal Enchanter, Psyblade, Purple Dragon Knight, Quick Reconnoiter, Ranged Feint, Ranged Flanking, Ranged Threat, Renewed Zealousness, Shadow Pounce, Sharpshooter, Shielded in Life, Short Haft, Skill Trick Mastery, Spell Cascade, Spell Parry, Spell Reflection, Spellcutting Strike, Spellthief... further results
3.5 Traits Ambidextrous, Avenger, Exceptional Luck, Hulking Brute, Mixed Blood, Opportunist, Preacher, Psychic Potential, Radical Upbringing, Raised by Wolves, Sight Without Sight, Skilled, Trapspringer, Unnatural Aura, Unorthodox Tutelage, Versatile, Void Born
3.5 ACFs Barrage Sharpshooter, Grimoire Fighter, Grimoire Paladin, Grimoire Ranger, Grimoire Rogue, Grimoire Soulknife, Grimoire Tenken, Grimoire Totemist, Psychic Soulknife, Trapspringer Bard, Trapspringer Sharpshooter, Wildmagic Thaumaturge
3.5 Variant Rules Alignments by Color, Alternative Iterative Attacks, Background-Based Skills, Balanced Skills, Balanced Wealth, Broken Shields, Capped Modifiers and DCs, Condensed Skills, Custom Weapon Creation, Dual Preparation Casting, E20, Expanded Movement Options, Failure is not the End, Grace Points, Healing Surges, Lengthened Spellcasting, Limited Spell Levels, Magical Focus Implements, Masterwork Variant, Monstrous Player Characters, New Level-Dependent Benefits, Original Race Rebuilding, Prepared Spontaneous Casting, Recharging Magic, Recharging Power Points, Refillable Potions, Rituals, Scaling Item DCs, Simplified Experience, Simplified Races, Simplified Skills, Simplified Social Interaction, Simplified Special Attacks, Stacking Ability Modifiers, Standardized Bonus Types, Taking Stock, The Edge, Turn Undead, Variant Reach, Vow of Poverty, Wounds
3.5 Optimized Builds Arcane Warrior, Basic Blaster Wilder, Basic Combat Rogue Guide, Bladesinger, Clever Critfighter, Dragoon, Eternal Blade of the Revenant, Feral Shifter, Glaive of the Dungeon Crasher, Glaive of the Hellfire Warlock, Grapplemancer, Healing Personified, Hero of Time, Knightly Charger, Low Level Nova, Machine Gun Assassin, Mindspider Infiltrator, Mobile Blender, Mobile Glaive, Nightcrawling Shadowpouncer, Psionic Monk, Righteous Rager, Sacred Fist of the Silver Flame, Shower of Arrows, Sublime Singer, Ubermount, Whirling Eater of Souls
Guide to Roles in the Party (3.5), Talk
Article BalanceHigh +
AuthorGhostwheel +
Final Class ProgressionBarbarian 10 / Champion of Gwynharwyf 10 +
Identifier3.5e Optimized Character Build +
RaceDesert Orc +
RatingUnrated +
SummaryScare your foes into running every time you charge into combat. +
TitleRighteous Rager +