Difference between revisions of "Dragoon (3.5e Optimized Character Build)"

From Dungeons and Dragons Wiki
Jump to: navigation, search
m
(Stubbish for now, will fill out later)
Line 6: Line 6:
 
}}
 
}}
  
[[Image:Fft-dragoon-male.jpg|thumb|right|270px|"The rush of the wind and the pull of the ground; I never wanted anything more than this."]]
+
<!--[[Image:Fft-dragoon-male.jpg|thumb|right|270px|"The rush of the wind and the pull of the ground; I never wanted anything more than this."]]-->
  
 
== Introduction ==
 
== Introduction ==

Revision as of 13:59, 23 October 2010

Homebrew.png
Author: Ghostwheel (talk)
Date Created: February 20, 2010
Status: Complete
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUnrated.png
Rate this article
Discuss this article


Introduction

Death from above! Drop down upon enemies with your spear for fairly massive damage.

References

  • Unearthed Arcana
  • Unapproachable East
  • Player's Handbook 2
  • Races of the Wild
  • Book of Exalted Deeds
  • Complete Warrior
  • Complete Adventurer
  • Oriental Adventurers
  • Magic Item Compendium

Game Rule Components

Progression

Race (Templates): Raptoran

ECL Class/HD/LA Base
Attack Bonus
Saving Throws Feats Class
Features
Special
Fort Ref Will
1st Scout 1 +0 +0 +2 +0 Battle Jump, Sacred Vow, Leap of the Heavens Skirmish (+1d6), Trapfinding
2nd Psychic Warrior 1 +0 +2 +2 +0 Power Attack
3rd Scout 2 +1 +2 +3 +0 Improved Bull Rush Battle Fortitude +1, Uncanny Dodge
4th Scout 3 +2 +3 +3 +1 Fast Movement +10', Skirmish (+1d6/+1 AC), Trackless Step
5th Scout 4 +3 +3 +4 +1 Expeditious Dodge
6th Psychic Warrior 2 +4 +4 +4 +1 Leap Attack, Mobility
7th Scout 5 +4 +4 +4 +1 Evasion, Skirmish (+2d6/+1 AC)
8th Scout 6 +5 +5 +5 +2 Flawless Stride
9th Scout 7 +6 +5 +5 +2 Shock Trooper Skirmish (+2d6/+2 AC)
10th Scout 8 +7 +5 +6 +2 Spring Attack Camouflage
11th Scout 9 +7 +6 +6 +3 Skirmish (+3d6/+2 AC)
12th Scout 10 +8 +6 +7 +3 Vow of Obediance Blindsense 30'
13th Vassal of Bahamut 1 +9 +8 +7 +3 Imperious Aura, Platinum Armor
14th Scout 11 +10 +8 +7 +3 Battle Fortitude +2, Fast Movement +20', Skirmish (+3d6/+3 AC)
15th Scout 12 +11 +9 +8 +4 Improved Skirmish, Improved Buckler Defense
16th Blade Dancer 1 +12 +9 +10 +4 Acrobatics (+10), Leap of the Clouds, Fast Movement
17th Blade Dancer 2 +13 +9 +11 +4 Enchanted Blade I
18th Blade Dancer 3 +14 +10 +11 +5 Bounding Assault
19th Blade Dancer 4 +15 +10 +12 +5 Ride the Wind, Fast Movement
20th Blade Dancer 5 +16 +10 +12 +5 Acrobatics (+20), Acrobatic Attack

Final progression: Scout 12 / Fighter 2 / Vassal of Bahamut 1 / Blade Dancer 5

Items

  • Boots of Landing

Highlights

  • Strength: 34 (+12) = 18 (Base) + 6 (Item) + 5 (Level) + 5 (Tome)
  • Dexterity: 18 (+4) = 14 (Base) + 4 (Item)
  • AC: (Before Shock Trooper) 43 = 10 (Base) + 13 (+5 Platinum Armor) + 4 (Dexterity) + 6 (+5 Buckler) + 5 (Amulet of Natural Armor) + 5 (Ring of Deflection)
  • Speed: 90' = 70' (Battle Dancer) + 20' (Scout)
  • Jump Check: +112 = 23 (Ranks) + 20 (Acrobatics) + 10 (Racial) - 1 (ACP) + 30 (Magic) + 2 (Synergy) + 28 (Speed) which will allow you to easily leap 30' high
  • Attack: +35 = 12 (Strength) + 2 (Charge) + 16 (BAB) + 5 (Magic)
  • Damage: 1d8 (Spear) + 3d6 (Skirmish) + 2d6 (Improved Skirmish) + 3d6 (Falling Damage) + 18 (Strength) + 64 (Power Attack via Shock Trooper and Leap Attack) + 5d6+5 (Magic) = 1d8+13d6+87 (142 on average) x2 (Battle Jump) = 284 x2 (Bounding Assault) = 568 Damage

Tactics

  • Bounce between foes, jumping high and crashing down upon them
  • Run away from them with Bounding Assault, rinse and repeat

Further Optimization

  • Valorous Weapon for double damage
  • Halberd of Vaulting (Arms and Equipment Guide)
  • Find a way to gain pounce to full attack on each charge, increasing the damage dramatically
  • Piercer Cloak (MIC) will increase your damage by 2d6 three times per day

Limitations

  • Low Will save
  • Very cramped quarters

DM Counters

  • Concealment, cover, mobility, illusions, etc
  • Target that low Will save

Variants

  • Powerful Charge, Speed of Thought, Up the Walls, and Martial Study (Moment of Perfect Mind) can all substitute instead of Improved Buckler Defense

Note

This build assumes that you may enter Blade Dancer with access to psionic powers rather than spells.


Back to Main Page3.5e HomebrewCharacter Optimization

Ghostwheel's Homebrew (311 Articles)
Ghostwheelv
3.5 Classes Berserker, Cosplayer, Daywalker Paragon, Iaijutsu Master, Magus Portalus, Marshal, Rage Mage, Reaper, Sharpshooter, Spellthief, Pathfinder Variant, Thaumaturge, Toxinblade, Trapsmith, Variant, Xenophile
3.5 Feats Access Divine Power, Access Divine Spells, Accomplished, Accurate Opportunist, Acolyte of the Skin, Adaptable Technique, Adjusted Accuracy, Aegis of Health, Tome, Arcane Champion, Assassinate, Augmented Thaumaturge, Barreling Charge, Bladeblast, Blood of Stone, Bolster Technique, Careful Movement, Charismatic Prodigy, Cleave, Grimoire, Close Miss, Combat Reflexes, Greater, Combat Reflexes, Grimoire, Combat Reflexes, Improved, Compensate for Size, Copy Technique, Cross-Style Training, Dabbler, Danger Intuition, Dash, Death From Afar, Defensive Roll, Defensive Strike, Deft Opportunist, Diehard, Grimoire, Distracting Barrage, Divine Stalker, Dragoon Charge, Endurance, Grimoire, Euphoric Blade, Expose Weakness, Extended Psychic Strike, Focused Energy, Fortune's Friend, Furious Blow, Gatecrasher, Gatling Spell, Goad, Greater Spellthief, Greater Spring Attack, Gripping Vise, Heavy Build, Heedful Charge, Hidden Manifestation, Hostile Mind, Improved Charge, Improved Mage Knight, Improved On Your Knees, Improved Wild Talent, Incredible Focus, Intervene, Intimidating Brute, Iron Tide, Know-It-All, Last to Fall, Living Weapon, Mage Knight, Magekiller, Tome, Mana Engine, Master Blaster, Master Creature Killer, Master of Concoctions, Metamana Fuel, Mobile Wall, Mystic Arts Synthesis, Mystic Theurge, On Your Knees, Overwhelming Blow, Penetrating Strike, Phantom Health, Pounce, Power Attack, Grimoire, Power Charge, Precise Marksman, Primal Enchanter, Psyblade, Purple Dragon Knight, Quick Reconnoiter, Ranged Feint, Ranged Flanking, Ranged Threat, Renewed Zealousness, Shadow Pounce, Sharpshooter, Shielded in Life, Short Haft, Skill Trick Mastery, Spell Cascade, Spell Parry, Spell Reflection, Spellcutting Strike, Spellthief... further results
3.5 Traits Ambidextrous, Avenger, Exceptional Luck, Hulking Brute, Mixed Blood, Opportunist, Preacher, Psychic Potential, Radical Upbringing, Raised by Wolves, Sight Without Sight, Skilled, Trapspringer, Unnatural Aura, Unorthodox Tutelage, Versatile, Void Born
3.5 ACFs Barrage Sharpshooter, Grimoire Fighter, Grimoire Paladin, Grimoire Ranger, Grimoire Rogue, Grimoire Soulknife, Grimoire Tenken, Grimoire Totemist, Psychic Soulknife, Trapspringer Bard, Trapspringer Sharpshooter, Wildmagic Thaumaturge
3.5 Variant Rules Alignments by Color, Alternative Iterative Attacks, Background-Based Skills, Balanced Skills, Balanced Wealth, Broken Shields, Capped Modifiers and DCs, Condensed Skills, Custom Weapon Creation, Dual Preparation Casting, E20, Expanded Movement Options, Failure is not the End, Grace Points, Healing Surges, Lengthened Spellcasting, Limited Spell Levels, Magical Focus Implements, Masterwork Variant, Monstrous Player Characters, New Level-Dependent Benefits, Original Race Rebuilding, Prepared Spontaneous Casting, Recharging Magic, Recharging Power Points, Refillable Potions, Rituals, Scaling Item DCs, Simplified Experience, Simplified Races, Simplified Skills, Simplified Social Interaction, Simplified Special Attacks, Stacking Ability Modifiers, Standardized Bonus Types, Taking Stock, The Edge, Turn Undead, Variant Reach, Vow of Poverty, Wounds
3.5 Optimized Builds Arcane Warrior, Basic Blaster Wilder, Basic Combat Rogue Guide, Bladesinger, Clever Critfighter, Dragoon, Eternal Blade of the Revenant, Feral Shifter, Glaive of the Dungeon Crasher, Glaive of the Hellfire Warlock, Grapplemancer, Healing Personified, Hero of Time, Knightly Charger, Low Level Nova, Machine Gun Assassin, Mindspider Infiltrator, Mobile Blender, Mobile Glaive, Nightcrawling Shadowpouncer, Psionic Monk, Righteous Rager, Sacred Fist of the Silver Flame, Shower of Arrows, Sublime Singer, Ubermount, Whirling Eater of Souls
Guide to Roles in the Party (3.5), Talk
Article BalanceHigh +
AuthorGhostwheel +
Final Class ProgressionScout 12 / Fighter 2 / Vassal of Bahamut 1 / Blade Dancer 5 +
Identifier3.5e Optimized Character Build +
RaceRaptoran +
RatingUnrated +
SummaryDeath from above! +
TitleDragoon +