Difference between revisions of "Power Attack, Grimoire (3.5e Feat)"

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|special=The bonus damage when using an off-hand weapon is equal to the half the base damage. When using a two-handed weapon, multiply the base damage by two. This feat replaces [[Power Attack]] for all intents and purposes. This ability does not work with charged attacks, such as those generated by spells like [[SRD:Chill Touch|Chill Touch]] or [[SRD:Shocking Grasp|Shocking Grasp]].
 
|special=The bonus damage when using an off-hand weapon is equal to the half the base damage. When using a two-handed weapon, multiply the base damage by two. This feat replaces [[Power Attack]] for all intents and purposes. This ability does not work with charged attacks, such as those generated by spells like [[SRD:Chill Touch|Chill Touch]] or [[SRD:Shocking Grasp|Shocking Grasp]].
 
}}
 
}}
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{| class="{{d20}}"
 +
|+ Power Attack Reference Table
 +
! BAB || class="left" | Base Damage || Off-hand Damage || Two-handed Damage
 +
|- class="{{Odd-Even}}"
 +
| 1 || class="left" | +1 || +0 || +2
 +
|- class="{{Odd-Even}}"
 +
| 3 || class="left" | +2 || +1 || +4
 +
|- class="{{Odd-Even}}"
 +
| 5 || class="left" | +3 || +1 || +6
 +
|- class="{{Odd-Even}}"
 +
| 7 || class="left" | +4 || +2 || +8
 +
|- class="{{Odd-Even}}"
 +
| 9 || class="left" | +5 || +2 || +10
 +
|- class="{{Odd-Even}}"
 +
| 11 || class="left" | +6 || +3 || +12
 +
|- class="{{Odd-Even}}"
 +
| 13 || class="left" | +7 || +3 || +14
 +
|- class="{{Odd-Even}}"
 +
| 15 || class="left" | +8 || +4 || +16
 +
|- class="{{Odd-Even}}"
 +
| 17 || class="left" | +9 || +4 || +18
 +
|- class="{{Odd-Even}}"
 +
| 19 || class="left" | +10 || +5 || +20
 +
|}
  
  

Revision as of 22:48, 3 July 2010

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Author: Ghostwheel (talk)
Date Created: May 11, 2010
Status: Complete
Editing: Clarity edits only please
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Power Attack, Grimoire [Fighter] Prerequisites: Strength 13Benefit: You may voluntarily take a penalty to attack to gain a bonus to damage as you put more strength into your blows. If you take a -2 penalty to all attacks that round (including ones to AoOs and the like), you gain +1 base damage on all attacks made during that round. At BAB +3 and every 2 additional BAB afterwards the base damage from this feat increases by one (+2 at 3 BAB, +3 at 5 BAB, +4 at 7 BAB, and so on). If you have a BAB of at least 3, you may instead take a penalty to attack equal to your BAB to double the normal base damage added by this feat. Special: The bonus damage when using an off-hand weapon is equal to the half the base damage. When using a two-handed weapon, multiply the base damage by two. This feat replaces Power Attack for all intents and purposes. This ability does not work with charged attacks, such as those generated by spells like Chill Touch or Shocking Grasp.

Power Attack Reference Table
BAB Base Damage Off-hand Damage Two-handed Damage
1 +1 +0 +2
3 +2 +1 +4
5 +3 +1 +6
7 +4 +2 +8
9 +5 +2 +10
11 +6 +3 +12
13 +7 +3 +14
15 +8 +4 +16
17 +9 +4 +18
19 +10 +5 +20



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3.5 Classes Berserker, Cosplayer, Daywalker Paragon, Iaijutsu Master, Magus Portalus, Marshal, Rage Mage, Reaper, Sharpshooter, Spellthief, Pathfinder Variant, Thaumaturge, Toxinblade, Trapsmith, Variant, Xenophile
3.5 Feats Access Divine Power, Access Divine Spells, Accomplished, Accurate Opportunist, Acolyte of the Skin, Adaptable Technique, Adjusted Accuracy, Aegis of Health, Tome, Arcane Champion, Assassinate, Augmented Thaumaturge, Barreling Charge, Bladeblast, Blood of Stone, Bolster Technique, Careful Movement, Charismatic Prodigy, Cleave, Grimoire, Close Miss, Combat Reflexes, Greater, Combat Reflexes, Grimoire, Combat Reflexes, Improved, Compensate for Size, Copy Technique, Cross-Style Training, Dabbler, Danger Intuition, Dash, Death From Afar, Defensive Roll, Defensive Strike, Deft Opportunist, Diehard, Grimoire, Distracting Barrage, Divine Stalker, Dragoon Charge, Endurance, Grimoire, Euphoric Blade, Expose Weakness, Extended Psychic Strike, Focused Energy, Fortune's Friend, Furious Blow, Gatecrasher, Gatling Spell, Goad, Greater Spellthief, Greater Spring Attack, Gripping Vise, Heavy Build, Heedful Charge, Hidden Manifestation, Hostile Mind, Improved Charge, Improved Mage Knight, Improved On Your Knees, Improved Wild Talent, Incredible Focus, Intervene, Intimidating Brute, Iron Tide, Know-It-All, Last to Fall, Living Weapon, Mage Knight, Magekiller, Tome, Mana Engine, Master Blaster, Master Creature Killer, Master of Concoctions, Metamana Fuel, Mobile Wall, Mystic Arts Synthesis, Mystic Theurge, On Your Knees, Overwhelming Blow, Penetrating Strike, Phantom Health, Pounce, Power Attack, Grimoire, Power Charge, Precise Marksman, Primal Enchanter, Psyblade, Purple Dragon Knight, Quick Reconnoiter, Ranged Feint, Ranged Flanking, Ranged Threat, Renewed Zealousness, Shadow Pounce, Sharpshooter, Shielded in Life, Short Haft, Skill Trick Mastery, Spell Cascade, Spell Parry, Spell Reflection, Spellcutting Strike, Spellthief... further results
3.5 Traits Ambidextrous, Avenger, Exceptional Luck, Hulking Brute, Mixed Blood, Opportunist, Preacher, Psychic Potential, Radical Upbringing, Raised by Wolves, Sight Without Sight, Skilled, Trapspringer, Unnatural Aura, Unorthodox Tutelage, Versatile, Void Born
3.5 ACFs Barrage Sharpshooter, Grimoire Fighter, Grimoire Paladin, Grimoire Ranger, Grimoire Rogue, Grimoire Soulknife, Grimoire Tenken, Grimoire Totemist, Psychic Soulknife, Trapspringer Bard, Trapspringer Sharpshooter, Wildmagic Thaumaturge
3.5 Variant Rules Alignments by Color, Alternative Iterative Attacks, Background-Based Skills, Balanced Skills, Balanced Wealth, Broken Shields, Capped Modifiers and DCs, Condensed Skills, Custom Weapon Creation, Dual Preparation Casting, E20, Expanded Movement Options, Failure is not the End, Grace Points, Healing Surges, Lengthened Spellcasting, Limited Spell Levels, Magical Focus Implements, Masterwork Variant, Monstrous Player Characters, New Level-Dependent Benefits, Original Race Rebuilding, Prepared Spontaneous Casting, Recharging Magic, Recharging Power Points, Refillable Potions, Rituals, Scaling Item DCs, Simplified Experience, Simplified Races, Simplified Skills, Simplified Social Interaction, Simplified Special Attacks, Stacking Ability Modifiers, Standardized Bonus Types, Taking Stock, The Edge, Turn Undead, Variant Reach, Vow of Poverty, Wounds
3.5 Optimized Builds Arcane Warrior, Basic Blaster Wilder, Basic Combat Rogue Guide, Bladesinger, Clever Critfighter, Dragoon, Eternal Blade of the Revenant, Feral Shifter, Glaive of the Dungeon Crasher, Glaive of the Hellfire Warlock, Grapplemancer, Healing Personified, Hero of Time, Knightly Charger, Low Level Nova, Machine Gun Assassin, Mindspider Infiltrator, Mobile Blender, Mobile Glaive, Nightcrawling Shadowpouncer, Psionic Monk, Righteous Rager, Sacred Fist of the Silver Flame, Shower of Arrows, Sublime Singer, Ubermount, Whirling Eater of Souls
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Article BalanceHigh +
AuthorGhostwheel +
Identifier3.5e Feat +
PrerequisiteStrength 13 +
RatingUnrated +
SummaryYou can use your high accuracy to fuel more powerful attacks. +
TitlePower Attack, Grimoire +
TypeFighter +