User:The-Marksman/Sandbox3
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Greater Deity | |
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Symbol: | An open book with wisps of magic floating up off the book to a central point (which is usually where the chain attaches), with a long stem rose laying in the center of the books pages with the head of the rose at the top of the book. |
Home Plane: | Outer Planes |
Alignment: | Lawful Good |
Portfolio: | Destruction, War, Chaos, |
Clergy Alignments: | LG, NG, LN |
Domains: | Chaos, Death, Destruction and War |
Favored Weapon: | X |
The deity of exploration, travel and luck, patron deity of the Dragon balls.
With the horns of a stag, sharp teeth, green scaly skin, red eyes, four toes on each foot, a long serpentine body (his tailtakes up three-fourths of his length), long flowing whiskers, a long snout, crescent shaped nostrils, and flowing green hair on his cheeks. He is an Eastern dragon, whose kind are benevolent and sacred in Oriental mythologies. Unlike the Western dragons, which have large dorsal foldable wings on their backs, he has none.
Dogma
X
Clergy and Temples
X
Statistics
Male X Outsider 20 / Ki Warrior 20 / Fighter 20 / Sorcerer 10 | |
CN, Medium Outsider | |
Init/Senses | +21 (Improved Initiative)/Darkvision 60 ft Lowlight Vision; Listen +50, Spot +50 |
Aura | Good (20th), Divine Rank 20 |
Languages | Can understand, speak and read any language, even non verbal languages |
AC | , touch , flat-footed (+17 Dex, +13 Wis, +20 Divine, +X Natural, +10 Deflection) |
hp | 1,640 (40d8 (320) + 14d10 (140) + 16d4 (64) HD); +1050 from Con, +66 (Improved Toughness) |
Immune | Immune to Fire, Cold, Electricity, Acid damage, Poisons, Diseases, Energy Drain, Ability Drain, Ability Damage, Paralysis, Transmutations, Mind-Affecting effects (Charms, Compulsions, Phantasms, Patterns and Morale effects) and magical sleep effects. Immune to banishment, binding, dimensional anchor, dismissal, imprisonment, repulsion, soul bind, temporal stasis, trap the soul, and turning and rebuking. |
SR/PR/Resist | X/X/Damage Reduction X/+5 |
Fort/Ref/Will | +/+/+ |
Speed | 60 ft., fly 360 ft |
Space/Reach | 5 ft (coiled)/5 ft. |
Base Atk/Grp | +45/+73 ( BAB, 20 Str) |
Special Actions | At will uses these abilities as a 20th level caster. The save DC's are 33 + the spells level. X |
Combat Gear | None |
Abilities | Str 50 (+20), Dex 45 (+17), Con 40 (+15), Int 10 (+0), Wis 36 (+13), Cha 30 (+10) |
SQ | Alter Reality, Annihilating Strike, Battlesense, Divine Battle Mastery, Divine Blast, Mass Divine Blast, Divine Celerity, Divine Dodge, Divine Fast Healing, Divine Monk, Divine Shield, Divine Weapon Focus (Unarmed Strike), Divine Weapon Specialization (Unarmed Strike), Free Move, Frightful Presence, Hand of Death, Increased Damage Reduction X2, Increased Spell Resistance, Indomitable Strength, Irresistible Blows, Life and Death, Mass Life and Death, Sunder and Disjoin, Supreme Initiative |
Feats | Power Attack, Cleave, Combat Expertise, Improved Initiative, Weapon Focus (Unarmed Strike), Weapon Specialization (Unarmed Strike), Greater Weapon Focus (Unarmed Strike), Greater Weapon Specialization (Unarmed Strike), Improved Critical (Unarmed Strike), Great Cleave |
Possessions | combat gear plus None |
Patron Deity | Domains: Chaos, Death, Destruction and War |
Sorcerer Spells/Day: | (Levels 0-9) 4/9/9/9/9/8/8/8/8/7; base DC = 30 + spell level. |
Spells Known: | (Levels 0-9) 4/9/9/9/9/8/8/8/8/7; base DC = 30 + spell level. |
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