Ash Viper (3.5e Monster)

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Author: The-Marksman (talk)
Date Created: March 2015
Status: Done
Editing: Constructive editing only please.
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Ash Viper
Size/Type: Tiny Animal
Hit Dice: 1d8 (4 averaged 8 maximum hp)
Initiative: 3
Speed: 20 ft
Armor Class: 17 (+2 Natural +3 Dex, +2 size), touch 15, flat-footed 14
Base Attack/Grapple: 0/-11
Attack: Bite +5 melee 1d6 (plus poison)
Full Attack: Bite +5 melee (plus poison)
Space/Reach: 2 1/2 ft/0 ft
Special Attacks: Poison
Special Qualities: Scent
Saves: Fort 2, Ref 5, Will 1
Abilities: Str 4, Dex 17, Con 11, Int 1, Wis 12, Cha 2
Skills: Balance +11, Climb +11, Hide +15, Listen +6, Spot +6, Swim +5
Feats: Weapon Finesse
Environment: Temperate Marshes
Organization: Solitary
Challenge Rating: 1
Treasure: As CR
Alignment: Always Neutral
Advancement: -
Level Adjustment: -


A simple yet tiny green viper slithers here menacingly as it eyes you up as a potential dinner.

Ash Vipers are small but aggressive breed of Vipers with a very nasty toxin.

Combat[edit]

An Ash Viper relies on its bite to take down prey and defend itself from harm. The venom of an Ash Viper is incredibly deadly and vicious. The DC against an Ash Viper's bite is DC 12. Initial poison damage after a failed save is 1d6 damage plus nauseated for 1 minute and secondary damage is 1d6 damage plus fatigue.


Back to Main Page3.5e HomebrewMonsters

AlignmentAlways Neutral +
AuthorThe-Marksman +
Challenge Rating1 +
EnvironmentTemperate Marshes +
Identifier3.5e Monster +
Level Adjustment- +
RatingUndiscussed +
SizeTiny +
TitleAsh Viper +
TypeAnimal +