Difference between revisions of "Shielded in Life (3.5e Feat)"

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|types=Fighter
 
|types=Fighter
 
|summary=You can calculate the trajectory of an opponent's blow, dodging it with the least amount of movement, seem to have eyes in the back of your head and dodge attacks on instinct, or are such a fearsome opponent that enemies unconsciously flinch when attacking you, throwing their aim off.
 
|summary=You can calculate the trajectory of an opponent's blow, dodging it with the least amount of movement, seem to have eyes in the back of your head and dodge attacks on instinct, or are such a fearsome opponent that enemies unconsciously flinch when attacking you, throwing their aim off.
|benefit=Choose one of the following: [[Intelligence]], [[Wisdom]], or [[Charisma]]. When wearing light or no armor, you gain a shield bonus to [[SRD:AC|AC]] equal to the modifier of the selected ability score, up to a maximum of +7. This special shield bonus applies to [[SRD:AC|AC]] even against [[SRD:Touch Attack|touch attacks]] or when the character is [[SRD:Flat-Footed|flat-footed]], but he loses this bonuses when he is immobilized, [[SRD:Helpless|helpless]], or similarly incapacitated..
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|benefit=Choose one of the following: [[Intelligence]], [[Wisdom]], or [[Charisma]]. When wearing light or no armor, you gain a shield bonus to [[SRD:AC|AC]] equal to the modifier of the selected ability score, up to a maximum of +7.
 
|special=This bonus to AC does not stack with the bonus to AC granted by any other ability score, apart from the normal one granted by [[Dexterity]], or if another ability score instead replaces [[Dexterity]]. Any other ability modifier that adds to AC, including if a character were able to get [[Dexterity]] to AC a second time, does not stack with this feat.
 
|special=This bonus to AC does not stack with the bonus to AC granted by any other ability score, apart from the normal one granted by [[Dexterity]], or if another ability score instead replaces [[Dexterity]]. Any other ability modifier that adds to AC, including if a character were able to get [[Dexterity]] to AC a second time, does not stack with this feat.
 
}}
 
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Revision as of 09:41, 8 May 2010

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Author: Ghostwheel (talk)
Date Created: March 16, 2010
Status: Complete
Editing: Clarity edits only please
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Shielded in Life [Fighter] Benefit: Choose one of the following: Intelligence, Wisdom, or Charisma. When wearing light or no armor, you gain a shield bonus to AC equal to the modifier of the selected ability score, up to a maximum of +7. Special: This bonus to AC does not stack with the bonus to AC granted by any other ability score, apart from the normal one granted by Dexterity, or if another ability score instead replaces Dexterity. Any other ability modifier that adds to AC, including if a character were able to get Dexterity to AC a second time, does not stack with this feat.



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Ghostwheel's Homebrew (310 Articles)
Ghostwheelv
3.5 Classes Berserker, Cosplayer, Daywalker Paragon, Iaijutsu Master, Magus Portalus, Marshal, Rage Mage, Reaper, Sharpshooter, Spellthief, Pathfinder Variant, Thaumaturge, Toxinblade, Trapsmith, Variant, Xenophile
3.5 Feats Access Divine Power, Access Divine Spells, Accomplished, Accurate Opportunist, Acolyte of the Skin, Adaptable Technique, Adjusted Accuracy, Aegis of Health, Tome, Arcane Champion, Assassinate, Augmented Thaumaturge, Barreling Charge, Bladeblast, Blood of Stone, Bolster Technique, Careful Movement, Charismatic Prodigy, Cleave, Grimoire, Close Miss, Combat Reflexes, Greater, Combat Reflexes, Grimoire, Combat Reflexes, Improved, Compensate for Size, Copy Technique, Cross-Style Training, Dabbler, Danger Intuition, Dash, Death From Afar, Defensive Roll, Defensive Strike, Deft Opportunist, Diehard, Grimoire, Distracting Barrage, Divine Stalker, Dragoon Charge, Endurance, Grimoire, Euphoric Blade, Expose Weakness, Extended Psychic Strike, Focused Energy, Fortune's Friend, Furious Blow, Gatecrasher, Gatling Spell, Goad, Greater Spellthief, Greater Spring Attack, Gripping Vise, Heavy Build, Heedful Charge, Hidden Manifestation, Hostile Mind, Improved Charge, Improved Mage Knight, Improved On Your Knees, Improved Wild Talent, Incredible Focus, Intervene, Intimidating Brute, Iron Tide, Know-It-All, Last to Fall, Living Weapon, Mage Knight, Magekiller, Tome, Mana Engine, Master Blaster, Master Creature Killer, Master of Concoctions, Metamana Fuel, Mystic Arts Synthesis, Mystic Theurge, On Your Knees, Overwhelming Blow, Penetrating Strike, Phantom Health, Pounce, Power Attack, Grimoire, Power Charge, Precise Marksman, Primal Enchanter, Psyblade, Purple Dragon Knight, Quick Reconnoiter, Ranged Feint, Ranged Flanking, Ranged Threat, Renewed Zealousness, Shadow Pounce, Sharpshooter, Shielded in Life, Short Haft, Skill Trick Mastery, Spell Cascade, Spell Parry, Spell Reflection, Spellcutting Strike, Spellthief, Spiritual Weapon... further results
3.5 Traits Ambidextrous, Avenger, Exceptional Luck, Hulking Brute, Mixed Blood, Opportunist, Preacher, Psychic Potential, Radical Upbringing, Raised by Wolves, Sight Without Sight, Skilled, Trapspringer, Unnatural Aura, Unorthodox Tutelage, Versatile, Void Born
3.5 ACFs Barrage Sharpshooter, Grimoire Fighter, Grimoire Paladin, Grimoire Ranger, Grimoire Rogue, Grimoire Soulknife, Grimoire Tenken, Grimoire Totemist, Psychic Soulknife, Trapspringer Bard, Trapspringer Sharpshooter, Wildmagic Thaumaturge
3.5 Variant Rules Alignments by Color, Alternative Iterative Attacks, Background-Based Skills, Balanced Skills, Balanced Wealth, Broken Shields, Capped Modifiers and DCs, Condensed Skills, Custom Weapon Creation, Dual Preparation Casting, E20, Expanded Movement Options, Failure is not the End, Grace Points, Healing Surges, Lengthened Spellcasting, Limited Spell Levels, Magical Focus Implements, Masterwork Variant, Monstrous Player Characters, New Level-Dependent Benefits, Original Race Rebuilding, Prepared Spontaneous Casting, Recharging Magic, Recharging Power Points, Refillable Potions, Rituals, Scaling Item DCs, Simplified Experience, Simplified Races, Simplified Skills, Simplified Social Interaction, Simplified Special Attacks, Stacking Ability Modifiers, Standardized Bonus Types, Taking Stock, The Edge, Turn Undead, Variant Reach, Vow of Poverty, Wounds
3.5 Optimized Builds Arcane Warrior, Basic Blaster Wilder, Basic Combat Rogue Guide, Bladesinger, Clever Critfighter, Dragoon, Eternal Blade of the Revenant, Feral Shifter, Glaive of the Dungeon Crasher, Glaive of the Hellfire Warlock, Grapplemancer, Healing Personified, Hero of Time, Knightly Charger, Low Level Nova, Machine Gun Assassin, Mindspider Infiltrator, Mobile Blender, Mobile Glaive, Nightcrawling Shadowpouncer, Psionic Monk, Righteous Rager, Sacred Fist of the Silver Flame, Shower of Arrows, Sublime Singer, Ubermount, Whirling Eater of Souls
Guide to Roles in the Party (3.5), Talk
Article BalanceHigh +
AuthorGhostwheel +
Identifier3.5e Feat +
PrerequisiteNone +
Rated BySpanambula +, Aarnott +, Foxwarrior + and ErikOfWiki +
RatingRated 2.5 / 4 +
SummaryYou can calculate the trajectory of an opp
You can calculate the trajectory of an opponent's blow, dodging it with the least amount of movement, seem to have eyes in the back of your head and dodge attacks on instinct, or are such a fearsome opponent that enemies unconsciously flinch when attacking you, throwing their aim off.
hen attacking you, throwing their aim off. +
TitleShielded in Life +
TypeFighter +