Difference between revisions of "Suppress Chi (3.5e Feat)"
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|prereq_feat2=Lightning Reflexes | |prereq_feat2=Lightning Reflexes | ||
|benefit=Make touch attacks with your unarmed strike that deal no damage; against each strike, an opponent may make a [[Reflex]] save to dodge out of the way. For every attack that is not resisted, the opponent takes -1 cumulative penalty to attacks, skill checks, ability checks, any level-dependent abilities such as caster level or manifester level (this may stop a character from casting spells if their caster level is not high enough to normally cast the spell, for example), and a 5' reduction to their speed. If the penalty from this feat equals the enemy's hit dice, they become paralyzed. Every round at the end of the foe's turn, they may make a [[Fortitude]] save to remove all negative effects caused by this feat. The DC for this is equal to your 10 + 1/2 HD + [[Wisdom]] modifier. | |benefit=Make touch attacks with your unarmed strike that deal no damage; against each strike, an opponent may make a [[Reflex]] save to dodge out of the way. For every attack that is not resisted, the opponent takes -1 cumulative penalty to attacks, skill checks, ability checks, any level-dependent abilities such as caster level or manifester level (this may stop a character from casting spells if their caster level is not high enough to normally cast the spell, for example), and a 5' reduction to their speed. If the penalty from this feat equals the enemy's hit dice, they become paralyzed. Every round at the end of the foe's turn, they may make a [[Fortitude]] save to remove all negative effects caused by this feat. The DC for this is equal to your 10 + 1/2 HD + [[Wisdom]] modifier. | ||
+ | |special=This feat has no effect on creatures immune to critical hits. | ||
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Revision as of 09:08, 1 July 2010
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Suppress Chi [Fighter]
Prerequisites: BAB +6, Improved Unarmed Strike, Lightning Reflexes, 8 ranks in HealBenefit: Make touch attacks with your unarmed strike that deal no damage; against each strike, an opponent may make a Reflex save to dodge out of the way. For every attack that is not resisted, the opponent takes -1 cumulative penalty to attacks, skill checks, ability checks, any level-dependent abilities such as caster level or manifester level (this may stop a character from casting spells if their caster level is not high enough to normally cast the spell, for example), and a 5' reduction to their speed. If the penalty from this feat equals the enemy's hit dice, they become paralyzed. Every round at the end of the foe's turn, they may make a Fortitude save to remove all negative effects caused by this feat. The DC for this is equal to your 10 + 1/2 HD + Wisdom modifier.
Special: This feat has no effect on creatures immune to critical hits.
Back to Main Page → 3.5e Homebrew → Character Options → Feats
Article Balance | High + |
Author | Ghostwheel + |
Identifier | 3.5e Feat + |
Prerequisite | BAB +6 +, Improved Unarmed Strike +, Lightning Reflexes + and 8 ranks in Heal + |
Rated By | Foxwarrior + and Aarnott + |
Rating | Rating Pending + |
Summary | You deliver a quick barrage of strikes meant to suppress an opponent's energy, rendering them weak and possibly helpless. + |
Title | Suppress Chi + |
Type | Fighter + |