5e Races/All
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For other uses of 5e Races, see 5e Races (disambiguation). |
5e Races[edit]
(100 canon & noncanon races)
Name | Ability Modifiers | Features | Summary | Author |
---|---|---|---|---|
5e Subrace Table | ||||
A.D.A.M. Unit | Con +2, Wis +1 | Age, Alignment, Size, Speed, Artificial, Weapon Of War, Solid Metal, Integration, Reclaimed Soul, Optional: Immortal Body, Languages | Weapons of war refined in towers until they can claim a soul of their own. | Max7238 |
Aarakocra (5e)/Race | Dex +2, Wis +1 | Flight, Talons | Aarakocra are winged humanoids that can fly. | Player's Companion Elemental Evil |
Aasimar Lineage | Increase one ability score by 2 and another one by 1, or increase three different ability scores by 1 | Age, Size, Speed, Celestial Resistance, Healing Hands, Light Bearer, Celestial Revelation, Languages | Half-human, half-celestial. | Monsters of the Multiverse |
Aasimar Race | Cha +2 | Darkvision, Celestial Resistance, Healing Hands, Light Bearer | Half-human, half-celestial. | Volo's Guide to Monsters |
Aasimar-Gr7mm | Wis +2, Cha +1 | Darkvision 60, Celestial Resistance, Angelic Legacy, Age, Alignment, Size, Speed, Languages | Here's our missing planetouched, tieflings can't have all the fun can they? | Gr7mm Bobb |
Autognome Race | Increase one ability score by 2 and another one by 1, or increase three different ability scores by 1 | Age, Size, Speed, Armored Casting, Built for Success, Healing Machine, Mechanical Nature, Sentry's Rest, Specialized Design, Languages | Astral Adventurer's Guide | |
Azal | Increase one ability score by 2 and another one by 1, or increase three different ability scores by 1. | Age, Alignment, Size, Speed, Darkvision 60, Arcane Legacy, Planar Emissary, Old Wisdom, Ram, Languages | The Azal are tall goat people with a perchance for dealing with extraplanar beings. | Eiji-kun |
Bugbear Race | Str +2, Dex +1 | Long-Limbed, Powerful Build, Sneaky, Surprise Attack | Bugbear as a race | Volo's Guide to Monsters |
Carib | Increase one ability score by 2 and another one by 1, or increase three different ability scores by 1. | Age, Alignment, Size, Speed, Darkvision 60, Bite, Feed the Hunger, Iron Stomach, Terrifying Smile, Languages | Man-eating humans with sharp shark-like teeth and a craving for flesh. | Eiji-kun |
Changeling Race | Choice of Dex or Int +1,, Cha +2 | Shapechanger, Changeling Instincts | Changelings are shapeshifters, appearing as any other humanoid at will. | Eberron Rising from the Last War |
Chinchi | Increase one ability score by 2 and another one by 1, or increase three different ability scores by 1. | Age, Alignment, Size, Speed, Blueprints, Nimble Hands, Thick Fur, Tool Training, Stroke of Genius, Languages | A species of giant chinchilla-like creatures with nimble hands, sharp minds, and an in-built desire to build. | Eiji-kun |
Dhampir | Increase one ability score by 2 and another one by 1, or increase three different ability scores by 1 | Age, Size, Speed, Spider Climb, Vampiric Bite, Languages, Darkvision 60, Ancestral Legacy, Deathless Nature | Quasi-vampire | Van Richten's Guide to Ravenloft |
Djin | Dex +2, Con +1 | Age, Alignment, Size, Speed, Languages, Low Light Vision, Home is Where the Heart is | Non traditional Djin that have colorful magic and the ability to live inside objects. They are tall and furry with a strong sense of community. | Dingobabee |
Dragonborn - Rewrite | Con +2 | Age, Alignment, Size, Speed, Darkvision 60, Scaly Hide, Natural Weapons, Breath Weapon, Draconic Wings, Elemental Resistance, Languages | The Dragonborn are underpowered and clunky; Here's a good rewrite of them. | Zhenra-Khal |
Chromatic Dragonborn | Increase one ability score by 2 and another one by 1, or increase three different ability scores by 1 | Chromatic Ancestry, Breath Weapon, Draconic Resistance, Chromatic Warding | Dragonborn race based on chromatic dragon heritage | Fizban's Treasury of Dragons |
Gem Dragonborn | Increase one ability score by 2 and another one by 1, or increase three different ability scores by 1 | Gem Ancestry, Breath Weapon, Draconic Resistance, Psionic Mind, Gem Flight | Dragonborn race based on gem dragon heritage | Fizban's Treasury of Dragons |
Metallic Dragonborn | Increase one ability score by 2 and another one by 1, or increase three different ability scores by 1 | Metallic Ancestry, Breath Weapon, Draconic Resistance, Metalllic Breath Weapon | Dragonborn race based on metallic dragon heritage | Fizban's Treasury of Dragons |
Drider | Increase one ability score by 2 and another one by 1, or increase three different ability scores by 1. | Age, Alignment, Size, Speed, Sunlight Sensitivity, Web Walker, Languages, Darkvision 120, Monstrosity, Arachnid Build, Curse of Lolth, Fey Ancestry | Drow warped by the curse of Lolth into monstrous spider-taurs. | Eiji-kun |
Dromani | Dex +1, Int +2 | Age, Alignment, Size, Speed, Darkvision 100, Lesser Sunlight Sensitivity, Fey Ancestry, Poison Resistance, Languages | Race of Mixed elf, and Mul descent. | ErasmusUzarond |
Dulachan | Increase one ability score by 2 and another one by 1, or increase three different ability scores by 1. | Age, Alignment, Size, Speed, Darkvision 60, Decapitated, Haunted Head, Frightful Appearance, Necrotic Resistance, Terrifying Presence, Undead Nature, Languages | Don't lose your head, but you're dead. Not that that has stopped you. | Eiji-kun |
Dullahan | Str +1, Con +1 | Age, Alignment, Size, Speed, Fey, Mounted Lifestyle, Outcast, Languages, Mounted Lifestyle / Outcast | You've got a disembodied, floating head! | |
Durlanaar | Str +1, Con +2 | Age, Alignment, Size, Speed, Darkvision 60, Blood Curse, Antithetical Ichor, Hexborne Blessing, Sanguine Affinity, Languages, Grim Psychometry | A race suffering a blood curse for their past abuse of Hemocraft. | Zhenra-Khal |
Duskken | Dex +1, Con +1 | Darkvision 60, Shadewalk, Shadow Stealth, Undead Heritage, Age, Alignment, Size, Speed, Languages | Undead shadows from the Shadowfell turned humanoid | Rlyehable |
Dvati | The strength of a Dvati's mind is legendary, and as such, they gain their choice of:, Int +1, Wis +1 | Age, Alignment, Size, Speed, Darkvision 30ft, Identical Twins, Sibling Bond, Dual Action, Soul of One, Languages, Twin Magic, No, I'm Tommy! | An update of 3.5e Dragon Magazine's Dvati race. | Zhenra-Khal |
Eijilund Plushie | Dex +1, Cha +2 | Age, Alignment, Size, Speed, Construct Traits, Explosion, Ignition, Plushie Resistance, Soggy When Wet, Languages | Explosive animated dolls born from the power of the chaotic sun god, Sol Eiji. | Eiji-kun |
Emas | Increase one ability score by 2 and another one by 1, or increase three different ability scores by 1. | Age, Alignment, Size, Speed, Darkvision 60, Light Sensing Body, Natural Armor, Salt Weakness, Shell Defense, Slugfoot, Languages, Creature Type | Snailfolk who are slow but steady, with their own body armor and homes on their back. | Eiji-kun |
Fairy | Increase one ability score by 2 and another one by 1, or increase three different ability scores by 1 | Fairy Magic, Flight | Varied | |
Fateborn | Cha +2 | Age, Alignment, Size, Speed, Languages, Fickle Hands of Fate | Alien beings from the astral plane who embody emotions. | Chowsdown |
Firbolg | Str +1, Wis +2 | Firbolg Magic, Hidden Step, Powerful Build, Speech of Beast and Leaf | A race of big humanoids related to the fey. | Volo's Guide to Monsters |
Garuja | Str +2, Cha +1 | Age, Alignment, Size, Speed, Courage, Dive Bomb, Flight Training, Lightweight, Languages | Once a gift by the divine, these winged people now exist as their own species. | Eiji-kun |
Genasi Race | Con +2 | Age, Alignment, Size, Speed, Languages | Descended from genies. | Princes of the Apocalypse |
Giff | Str +2, Con +1 | Age, Alignment, Size, Speed, Firearms Knowledge, Militant, Gunpowder Knowledge, Headlong Charge, Languages | Militant Hippo-people with guns. | Rlyehable |
Gith Race | Int +1 | Once slaves of the mind flayers, after their revolt, they split into two warring factions, the Githyanki and the Githzerai. | Mordenkainen's Tome of Foes | |
Gnoll | Str +1, Dex +2 | Darkvision 60, Rampage, Bite, Age, Alignment, Size, Speed, Languages | Unofficial conversion of the 5th edition monster to a playable race. | Rlyehable |
Goblin Race | Dex +2, Con +1 | Fury of the Small, Nimble Escape | Goblin as a race | Volo's Guide to Monsters |
Goliath Race | Str +2, Con +1 | Natural Athlete, Stone's Endurance, Powerful Build, Mountain Born | A race of competitive humanoids descended from giants. | Volo's Guide to Monsters |
Grung (5e)/Race | Dex +2, Con +1 | Arboreal Alertness, Amphibious, Poison Immunity, Shell Defense, Poisonous Skin, Standing Leap, Water Dependency, Language - Grung | Tree-frog humanoids. | One Grung Above |
Harengon Lineage | Increase one ability score by 2 and another one by 1, or increase three different ability scores by 1 | Hare-Trigger, Leporine Senses, Lucky Footwork, Rabbit Hop | The Wild Beyond the Witchlight | |
Harpy Owl | ||||
Hexblood | Increase one ability score by 2 and another one by 1, or increase three different ability scores by 1 | Age, Size, Speed, Hex Magic, Languages, Ancestral Legacy, Eerie Token | Proto-hag | Van Richten's Guide to Ravenloft |
Hobgoblin Lineage | Increase one ability score by 2 and another one by 1, or increase three different ability scores by 1 | Fey Ancestry, Fey Gift, Fortune from the Many | Your lineage if from a hobgoblin that remained in the feywild. | UA 2021 Folk of the Feywild |
Hobgoblin Race | Con +2, Int +1 | Martial Training, Saving Face | Hobgoblin as a race | Volo's Guide to Monsters |
Kalashtar | Cha +1, Wis +2 | Dual Mind, Mental Discipline, Mind Link, Severed from Dreams | This race is a melding of Human and Quori (dream spirit). | Eberron Rising from the Last War |
Kender Race | Increase one ability score by 2 and another one by 1, or increase three different ability scores by 1 | Age, Size, Speed, Fearless, Kender Aptitude, Taunt, Languages | Small humanoid with unquenchable curiosity. | Dragonlance Shadow of the Dragon Queen |
Kenku Race | Dex +2, Wis +1 | Expert Forgery, Kenku Training, Mimicry | Flightless, anthropoid bird people | Volo's Guide to Monsters |
Kheper | Con +2, Wis +1 | Age, Alignment, Size, Speed, Carapace, Buzzwing, Desert Acclimated, Divine Gift, Sandwalker, Languages | Giant scarab-people born of the desert, and protected by their ancient sun god. | Eiji-kun |
Kobold Race | Str -2, Dex +2 | Grovel, Cower, and Beg, Pack Tactics, Sunlight Sensitivity | Kobold as playable race. | Volo's Guide to Monsters |
Kobold | Increase one ability score by 2 and another one by 1, or increase three different ability scores by 1 | Draconic Legacy, Draconic Roar | UA 2021 Draconic Options | |
Kuo-toa | Str +1, Con +1, Int +1 | Age, Alignment, Size, Speed, Darkvision 120 ft., Amphibious Nature, Otherworldly Percepetion, Slippery, Sunlight Sensitivity, Martial Training, Madness, Languages | Unofficial conversion of Kuo-toa as a playable race. | Rlyehable |
Leonin | Str +1, Con +2 | Age, Alignment, Size, Speed, Claws, Hunter's Instincts, Daunting Roar, Languages, Darkvision 60 | Lion-like humanoids | Mythic Odysseys of Theros |
Lizardfolk - Gr7mm | Con +2 | Darkvision 60, Hold Breath, Sturdy Tail, Age, Alignment, Size, Speed, Languages, Natural Weapons - Claws, Scaly Hide, Histskin, Swampborn Resilience, Survival Instinct, Speeds, Primal Stance, Natural Weapon - Bite, Natural Weapon - Tail Slap, Powerful Build, Natural Athlete, Personal Venom, Natural Chameleon, Ambush Predator, Jungle Blooded | The MM race, now a PC race with subraces! | Gr7mm Bobb |
Lizardfolk Race | Con +2, Wis +1 | Bite, Cunning Artisan, Hold Breath, Hunter's Lore, Natural Armor, Hungry Jaws | Lizardlike humanoid. | Volo's Guide to Monsters |
Loxodon | Con +2, Wis +1 | Powerful Build, Loxodon Serenity, Natural Armor, Trunk, Keen Smell | Anthropomorphic Elephant | Guildmasters' Guide to Ravnica |
Lucipol | Increase one ability score by 2 and another one by 1, or increase three different ability scores by 1. | Age, Alignment, Size, Speed, Darkvision 60, Bioluminescence, Counter Illumination, Dazzling Display, Sunlight Sensitivity, Languages | Semi-transparent humanoids which glow in the dark. | Eiji-kun |
Mazohk | Con +1 | Age, Alignment, Size, Speed, Sharp Senses, Sustained by Mana, Languages, Subrace | A hardy race of aberrated humans, strong in magic and tribal in culture. | Max7238 |
Minotaur Race | Str +2, Con +1 | Horns, Goring Rush, Hammering Horns, Imposing Presence | Humanoid body with a bull's head. | Guildmasters' Guide to Ravnica |
Nagara | Increase one ability score by 2 and another one by 1, or increase three different ability scores by 1. | Age, Alignment, Size, Speed, Darkvision 60, Cobra Strike, Constrict, Crawling Serpent, Powerful Build, Languages | Once a gift by the divine, these human torsoed snake people now exist as their own species. | Eiji-kun |
Namekian | Con +2 | Age, Alignment, Size, Speed, Acute Hearing, Sonic Sensitivity, Thick Hide, Limb Regeneration, Limited Sustenance, Languages, Adaptable, Discerning, Dragon's Knowledge, Divine Power, Demonic Trait, Demonic Presence, Stretching Arms, Hardened Plates | A stalwart and strong alien race of slug people, known for their ability to produce capable fighters and magical artifacts. | Iskerbabble |
Orc Race | Str +2, Con +1 | Agressive, Menacing, Powerful Build, Primal Intuition | Orc as a playable race. | Volo's Guide to Monsters, Eberron Rising from the Last War |
Outsider | Arcane Upbringing, Claws, Low Light Vision, Age, Alignment, Size, Speed, Languages | Creatures born from the rock that hide amongst the crowds and feast on gemstones. | DragoRune123 | |
Panthris | Str +2, Dex +1 | Age, Alignment, Size, Speed, Advanced Darkvision, Underground Stalker, Cave Lungs, Claws, Languages | An underground race that looks like a cross between a tiger and a human. They specialize in digging. | Dingobabee |
Phanaton | Dex +2, Wis +1 | Age, Alignment, Size, Speed, Glide, Stealthy, Skilled, Languages | Phanaton as a player character race | Rlyehable |
Rakasta | One other of choice increased by +1 and, Dex +2 | Darkvision 60, Pounce, Claws, Rakasta Weapon Training, Skills and Tools, Feline Empathy, Age, Alignment, Size, Speed, Languages | Conversion from the D&D Next monster into a 5e playable race | Rlyehable |
Ratfolk | Dex +2, Con +1 | Age, Alignment, Size, Speed, Darkvision 60, Biter, Survivor, Languages, Slip Underfoot, Disease and Poison Resilience | Small, craven, and numerous are they. They are the rats, and they get everywhere. | Eiji-kun |
Reborn | Increase one ability score by 2 and another one by 1, or increase three different ability scores by 1 | Age, Size, Speed, Deathless Nature, Languages, Ancestral Legacy, Knowledge from a Past Life | Once dead, but no longer. | Van Richten's Guide to Ravenloft |
Rojobuzzian | Dex +2, Wis +1 | Age, Alignment, Size, Speed, Languages | The Rojobuzzians, are cursed humanoids from space. | |
Dragonborn | ||||
Dwarf | ||||
Elf | ||||
Gnome | ||||
Half-Elf | ||||
Half-Orc | ||||
Halfling | ||||
Human | ||||
Tiefling | ||||
Safir | Int +1 | Awakened Mind, Age, Alignment, Size, Speed, Languages, Naturally Psionic, Mindsight, Four-Armed, Mental Map, Méraki | A race of blue-blooded, naturally psionic, four-armed elflike beings. | Halian |
Saiyan | 1 to either Dex, Con, or Wis, Str 2 | Age, Alignment, Size, Speed, Tail, Tail Weakness, Languages, Zenkai Bonus, Lycanthropic Empathy | An extraterrestrial race of primates. Saiyans are a naturally ruthless and aggressive warrior race who strive to be the strongest in the universe, and who have a lycanthropic-like transformation. | Iskerbabble, The-Marksman |
Satyr Lineage | Increase one ability score by 2 and another one by 1, or increase three different ability scores by 1 | Age, Size, Speed, Ram, Magic Resistance, Mirthful Leaps, Reveler, Languages | Goat-legged humanoids | Monsters of the Multiverse |
Satyr Variant | Dex +1, Cha +2 | Age, Alignment, Size, Speed, Fey, Cliff Climber, Dancing Stride, Mirthful Leaps, Ram, Reveler, Languages | Goat-legged feyfolk known for their riotous merriment and lasciviousness. | Eiji-kun |
Scalethis | Con +2 | Age, Alignment, Size, Speed, Darkvision 60, Poison Resilience, Bite, Languages, Venomous Fangs, Constrict, Clever Cobade | Scalethis are a reptilian species, very snake-like with notable features like snake-like tails and scales covering most of their bodies. | Dingobabee |
Shardmind-Gr7mm | Int +2, Wis +1 | Construct Rest, Crystalline Mind, Resonance Frequency, Living Construct, Shard Swarm, Telepathy, Age, Alignment, Size, Speed, Languages | The Speaking sparkle golems now for 5e. | Gr7mm Bobb |
Shifter Race | Darkvision, Shifting | Humans with lycanthrope heritage | Eberron Rising from the Last War | |
Simic Hybrid | +1 to one ability of choice and, Con +2 | Animal Enhancement | Magically gene-spliced humanoids | Guildmasters' Guide to Ravnica |
Tabaxi Race | Dex +2, Cha +1 | Darkvision, Feline Agility, Cat's Claws, Cat's Talent | Anthropomorphic cat-people. | Volo's Guide to Monsters |
Terrados Unicorns | Wis +1, Cha +2 | Age, Alignment, Size, Speed, Natural Form, Languages, Horn, Natural Healing | Carnivorous unicorns who can transform into humanoids. | Dingobabee |
Thrombulan | Con +2, Wis +1 | Age, Alignment, Size, Speed, Aberrant Biology, Amorphous Form, Languages, Drink Ichor, Progenitor's Gift | A vampiric ooze-like race of sentient blood, often hiding within other creatures. | Zhenra-Khal |
Tortle Race | Str +2, Wis +1 | Claws, Hold Breath, Natural Armor, Shell Defense, Survival Instinct | Turtle people. | Tortle Package |
Treefolk | Con +2 | Barkskin, Take Root, Thick as a Plank, Non-Humanoid, Immunities, Age, Alignment, Size, Speed, Languages, Thick Bark, Heavy, Paper Bark, Spellcasting, Swirling Blossoms, Flammable | Sentient Trees capable of locomotion | Spanambula |
Triton Race | Str +1, Con +1, Cha +1 | Amphibious, Control Air and Water, Darkvision, Emissary of the Sea, Guardian of the Depths | Aquatic humanoids with bluish skin and green hair. | Volo's Guide to Monsters |
Ukroneian | Age, Alignment, Size, Speed, Languages | The ukroneians are a territorial race that value intellect over phisical prowess but can get quite strong. They are made of a type of crystals. | ||
Uloren | Your ability scores each increase by 1. | Age, Alignment, Size, Speed, Languages, Darkvision 60', Mysterious Misting Expertise | A mysterious race, with a mysterious origin and a quite misunderstood appearance. | Ghostie |
Vedalken | Int +2, Wis +1 | Vedalken Dispassion, Tireless Precision, Partially Amphibious | Blue, hairless humanoids | Guildmasters' Guide to Ravnica |
Warforged | Con +2, +1 to choice of one, | Sentry’s Rest, Integrated Protection, Constructed Resilience, Specialized Design | Magicaly constructed humanoids | Eberron Rising from the Last War |
Warforged-Gr7mm | Con +1 | Living Construct, Rest of the Sleepless, Body of War, Artificial Anatomy, Age, Alignment, Size, Speed, Languages, Composite Plating, The Right Nudge, Battlefield Engineer, Of Mind and Body, Heavy Plating, Solid Construction, Leadfoot Stability, Light Plating, Quick Footed, Small stature | Everyones favorite magically powered robot's now for 5e. | Gr7mm Bobb |
Wolfen | Dex +1, Wis +2 | Age, Alignment, Size, Speed, Darkvision 60, Dual Minded, Claws, Broken Bond, Languages, Companion | A race of people who soul bind to animal companions and take on appearances similar to them. | Dingobabee |
Xolotl | Wis +1, Cha +2 | Age, Alignment, Size, Speed, Darkvision 60 ft, Amphibious, Damp Skin, Force Recovery, Regeneration, Languages | Humanoid axolotls, both adorable and damp. | Eiji-kun |
Half-Yugoloth | Dex +1 | Age, Alignment, Size, Speed, Languages | ||
Yuan-Ti Pureblood Variant | Int +1, Cha +2 | Age, Alignment, Size, Speed, Darkvision 60, Coldblooded, Dull Emotions, Innate Spellcasting, Pass for Human, Poison Immunity, Languages | Ancient humans who were changed by serpent gods of old to become cold blooded secret cultists. | Eiji-kun |
5e Subraces[edit]
(84 canon & noncanon subraces)
Name | Race | Ability Modifiers | Features | Summary | Author |
---|---|---|---|---|---|
5e Subrace Table | |||||
Abyssal Tiefling | Tiefling | This replaces +1 Int in SRD5 version, Con +1 | Abyssal Arcana, Abyssal Fortitude, Abyssal Language (replaces Infernal) | Tiefling with a demonic heritage. | UA That Old Black Magic |
Air Genasi Subrace | Genasi | Dex +1 | Unending Breath, Mingle with the Wind | Genasi descended from Djinni. | Princes of the Apocalypse |
Argonian | Lizardfolk - Gr7mm | Wis +1 | Size, Speed, Natural Weapons - Claws, Scaly Hide, Histskin, Swampborn Resilience, Survival Instinct | The Elder Scrolls variant of Lizardfolk | Gr7mm Bobb |
Asmodeus Tiefling | Tiefling | no change from SRD version | Use SRD5/Player's Handbook (5e) Tiefling stats, abilities, and features. | Mordenkainen's Tome of Foes | |
Avenger | Aasimar-Gr7mm | Cha +2 | Celestial Resistance, Languages, Flames of Vengeance, Torch of Radiance | Mazz | |
Baalzebul Tiefling | Tiefling | Replaces parent Ability Score Increase, Int +1, Cha +2 | Legacy of Maladomini (Replaces Infernal Legacy) | Tiefling who's ancestors made a pact with Baalzebul. | Mordenkainen's Tome of Foes |
Beasthide | Shifter | Con +2, Str +1 | Shifting Feature, Natural Athlete | Lycanthrope heritage provides additional toughness. | Eberron Rising from the Last War |
Black Dragonborn | Dragonborn - Rewrite | Dex +1 | Black Dragon Affinity, Amphibious, Black Heritage | Zhenra-Khal | |
Blackscale | Lizardfolk - Gr7mm | Str +1 | Size, Speeds, Primal Stance, Natural Weapon - Bite, Natural Weapon - Tail Slap, Scaly Hide, Powerful Build, Natural Athlete | The primal physically evolved dark scaled lizardfolk. | Gr7mm Bobb |
Bloodbond Dvati | Dvati | Cha +1 | Blood Bond, Empathic Healing, Gift of Agony, Psychic Vulnerability, Frail Flesh | The default Dvati subrace, Bloodbonded Dvati can share their life essence - And their pain - Between themselves, and even with others. | Zhenra-Khal |
Blue Dragonborn | Dragonborn - Rewrite | Wis +1 | Blue Dragon Affinity, Sandstalker, Blue Heritage | ||
Brass Dragonborn | Dragonborn - Rewrite | Cha +1 | Brass Dragon Affinity, Brass Heritage, Sleepsand | ||
Bronze Dragonborn | Dragonborn - Rewrite | Str +1 | Bronze Dragon Affinity, Amphibious, Bronze Heritage | ||
Common Clan | +1 to any Ability Score of your choice | Adaptable, Discerning | |||
Copper Dragonborn | Dragonborn - Rewrite | Int +1 | Copper Dragon Affinity, Natural Jester, Copper Heritage | ||
Deep Gnome Subrace | Gnome | Dex +1 | Superior Darkvision, Stone Camouflage, Extra Language | Varied | |
Demon Clan | Strength +1 or Charisma +1 | Demonic Trait, Demonic Presence | |||
Dispater Tiefling | Tiefling | Replaces parent Ability Score Increase, Dex +1, Cha +2 | Legacy of Dis (Replaces Infernal Legacy) | Tiefling whose ancestors made a pact with Dispater. | Mordenkainen's Tome of Foes |
Dragon Clan | Intelligence +1 or Wisdom +1 | Dragon's Knowledge, Divine Power | |||
Earth Genasi Subrace | Genasi | Str +1 | Earth Walk, Merge with Stone | Genasi descended from Dao. | Princes of the Apocalypse |
Eladrin Subrace | Elf | Cha +1 | Fey Step | These are elves from the Feywild | Mordenkainen's Tome of Foes |
Dark Elf | Elf | Cha +1 | Superior Darkvision, Sunlight Sensitivity, Drow Weapon Training, Drow Magic | Drow as playable subrace | Player's Handbook (5e) |
Wood Elf | Elf | Wis +1 | Elf Weapon Training, Fleet of Foot, Mask of the Wild | These elves who have chosen to live in wooded lands. | Player's Handbook (5e) |
Epperi | Duskken | Int +1 | Innate Spellcaster, Knowledgeable | Epperi tend to be the wizards, scribes, and scholars of the duskken. | Rlyehable |
Fallen Aasimar | Aasimar | Str +1 | Necrotic Shroud | Aasimar who have abandoned their celestial assignment. | Volo's Guide to Monsters |
Feral Tiefling | Tiefling | Replaces Tiefling Ability Score Increase, Dex +2, Int +1 | Apperance, Feral, One of — Devil's Tongue, Hellfire, Winged | Tieflings with fiendish physical manifestations. | Sword Coast Adventurer's Guide |
Fierna Tiefling | Tiefling | Replaces parent Ability Score Increase, Wis +1, Cha +2 | Legacy of Phlegethos (Replaces Infernal Legacy) | Tiefling who's ancestors made a pact with Fierna. | Mordenkainen's Tome of Foes |
Fire Genasi Subrace | Genasi | Int +1 | Fire Resistance, Reach to the Blaze | Genasi descended from Efreeti. | Princes of the Apocalypse |
Flowering Cherry/Dogwood Treefolk | Treefolk | Cha +1 | Spellcasting, Swirling Blossoms | ||
Forest Gnome Subrace | Gnome | Dex +1 | Natural Illusionist, Speak with Small Beasts | These gnomes are natual illusionists that speak with small animals. | Player's Handbook (5e) |
Ghostwise | Halfling | Wis +1 | Silent Speech | Telepathic Halflings | Sword Coast Adventurer's Guide |
Githyanki Subrace | Gith | Str +2 | Decadent Mastery, Martial Prodigy, Githyanki Psionics | Martial humanoids, once slaves of the mind flayers. | Mordenkainen's Tome of Foes |
Githzerai Subrace | Gith | Wis +2 | Mental Discipline, Githzerai Psionics | Monastic humanoids, once slaves of the mind flayers. | Mordenkainen's Tome of Foes |
Glasya Tiefling | Tiefling | Replaces parent Ability Score Increase, Dex +1, Cha +2 | Legacy of Malbolge (Replaces Infernal Legacy) | Tiefling who's ancestors made a pact with Glasya. | Mordenkainen's Tome of Foes |
Gold Dragonborn | Dragonborn - Rewrite | Wis +1 | Gold Dragon Affinity, Luckbringer, Gold Heritage | ||
Gray Dwarf | Dwarf | Str +1 | Superior Darkvision, Extra Language, Duergar Resilience, Duergar Magic, Sunlight Sensitivity | These dwarves are native to the Underdark. They are innate spellcasters, are resistant to illusions, but are sensitive to sunlight. | Sword Coast Adventurer's Guide |
Green Dragonborn | Dragonborn - Rewrite | Cha +1 | Green Dragon Affinity, Silvertongue, Green Heritage | ||
Human Variant | Human | Two of choice by +1 (Replaces Human Ability Score Increase) | Skills, Feat | Variant human stats that trades ability score increase for a feat. | Player's Handbook (5e) |
Levistus Tiefling | Tiefling | Replaces parent Ability Score Increase, Con +1, Cha +2 | Legacy of Stygia (Replaces Infernal Legacy) | Tiefling who's ancestors made a pact with Levistus. | Mordenkainen's Tome of Foes |
Lizardfolk - Gr7mm | Lizardfolk - Gr7mm | Wis +1, Str +1, Dex +1 | Size, Speed, Natural Weapons - Claws, Scaly Hide, Histskin, Swampborn Resilience, Survival Instinct, Speeds, Primal Stance, Natural Weapon - Bite, Natural Weapon - Tail Slap, Powerful Build, Natural Athlete, Personal Venom, Natural Chameleon, Ambush Predator, Jungle Blooded | The MM race, now a PC race with subraces! | Gr7mm Bobb |
Lonely Dvati | Dvati | Str +1, Con +1 | Lonely Twin, Dual Mind, Mind Link, Divided Agony, Powerful Build, Minor Psionics | The rarest of the Dvati, Lonely Dvati are a form of conjoined twins, two minds occupying a single, stronger body. | Zhenra-Khal |
Longshanks | Halfling | Str +1, Wis +1, Choice of one: | Stealthy, Longstride, Less Nimble, Racial Weapons Training | Tropical subrace of tall Halflings | Rlyehable |
Longtooth | Shifter | Str +2, Dex +1 | Fierce, Shifting Feature | Their lycnathrope heritiage makes them strong and fierce | Wayfinder's Guide to Eberron, Eberron Rising from the Last War |
Lotusden Halfling | Halfling | Wis +1 | Child of the Wood, Timberwalk | Explorer's Guide to Wildemount | |
Mammon Tiefling | Tiefling | Replaces parent Ability Score Increase, Int +1, Cha +2 | Legacy of Minauros (Replaces Infernal Legacy) | Tiefling whose ancestors made a pact with Mammon. | Mordenkainen's Tome of Foes |
Mephistopheles Tiefling | Tiefling | Replaces parent Ability Score Increase, Int +1, Cha +2 | Legacy of Cania (Replaces Infernal Legacy) | Tiefling who's ancestors made a pact with Mephistopheles. | Mordenkainen's Tome of Foes |
Mountain Dwarf | Dwarf | Str +2 | Dwarven Armor Training | These mountain-dwelling dwarves are trained in the use of armor. | Player's Handbook (5e) |
Mubrai | Duskken | Cha +1 | Persuasive, Charismatic | Mubrai tend to be the politicians, salesmen, and scoundrels of the duskken. | Rlyehable |
Namekian | +1 to any Ability Score of your choice, Strength +1 or Dexterity +1, Intelligence +1 or Wisdom +1, Strength +1 or Charisma +1 | Adaptable, Discerning, Dragon's Knowledge, Divine Power, Demonic Trait, Demonic Presence, Stretching Arms, Hardened Plates | A stalwart and strong alien race of slug people, known for their ability to produce capable fighters and magical artifacts. | Iskerbabble | |
Oak/Pine/Redwood/Walnut Treefolk | Treefolk | Str +1 | Thick Bark, Heavy | Spanambula | |
Palid Elf | Elf | Wis +1 | Incisive Sense, Blessing of the Moon Weaver | Explorer's Guide to Wildemount | |
Pallid Elf | Elf | Wis +1 | Incisive Sense, Blessing of the Moon Weaver | Explorer's Guide to Wildemount | |
Poisondusk | Lizardfolk - Gr7mm | Dex +1 | Size, Speed, Natural Weapon - Bite, Personal Venom, Natural Chameleon, Ambush Predator, Jungle Blooded | The small venomous and cunning variant of the lizardfolk. | Gr7mm Bobb |
Protector Aasimar | Aasimar | Wis +1 | Radiant Soul | Aasimar who's role is that of protector. | Volo's Guide to Monsters |
Revenant (5e)/Dragonborn | Dragonborn | Replaces parent Ability Score Increase, Str +1, Con +1, Cha +1 | Draconic Ancestry — Necrotic, Relentless Nature | Undead character sent back to fulfill a task. | UA Gothic Heroes |
Revenant (5e)/Subrace | UA Gothic Heroes | ||||
Revenant (5e)/Human | Human | Two of choice (replaces parent Ability Score Incease), Con +1 | Relentless Nature | Undead character sent back to fulfill a task. | UA Gothic Heroes |
Sand Dwarf | Dwarf | Dex +1 | Sunblasted, Survivors, Quick | Dwarves from desert climbs. | Rlyehable |
Sandbru | Duskken | Wis +1 | Skillful, Strong Willed | Sandru tend to be the priests, philosophers, healers, and police of the duskken. | Rlyehable |
Scalethis | Scalethis (5e Race) | Str +1, Int +1, Cha +1 | Venomous Fangs, Constrict, Clever Cobade | Scalethis are a reptilian species, very snake-like with notable features like snake-like tails and scales covering most of their bodies. | Dingobabee |
Scourge Aasimar | Aasimar | Con +1 | Radiant Consumption | Aasimar who's role is that of punisher. | Volo's Guide to Monsters |
Sea Elf Subrace | Elf | Con +1 | Sea Elf Training, Child of the Sea, Friend of the Sea | Elves that made their home in the sea after leaving the Feywild. | Mordenkainen's Tome of Foes |
Shadar-kai Subrace | Elf | Con +1 | Necrotic Resistance, Blessing of the Raven Queen | Elves from the Shadowfell. | Mordenkainen's Tome of Foes |
Spectral Genasi | Genasi | Dex +1 | Night Light | Spectral Genasi are the rarest, and are beings of light half-personified. | GooseyLuuc |
Stout | Halfling | Con +1 | Stout Resilience | As their name suggests, these halfings are physically broader and tougher than their cousins. | Player's Handbook (5e) |
Swiftstride | Shifter | Cha +1, Dex +2 | Shifting Feature, Graceful | Lycanthrope heritage makes them swift and graceful. | Eberron Rising from the Last War |
Terrados Dwarf | Dwarf | Str +1, Dex +2 | Hope, Elemental Lungs, Light as Air | Dingobabee | |
Terrados Elves | Elf | Cha +1 | Desert Runner, Fire Proof, Fire in the Blood | Dingobabee | |
Treefolk | Treefolk | Str +1, Dex +1, Cha +1 | Speed, Thick Bark, Heavy, Paper Bark, Spellcasting, Swirling Blossoms | Sentient Trees capable of locomotion | Spanambula |
Twilight Child Dvati | Dvati | Dex +1, Cha +1 | Fraternal Twins, Children of Night and Day, Switcheroo, Mists of Twilight | Divided opposites, Twilight Dvati are the yin and yang of the Dvati, fraternal twins that mirror each other in almost all ways. | Zhenra-Khal |
Warforged Envoy | Warforged | Two of choice by +1 | Specialized Design, Integrated Tool, Extra Language (part of Specialized Design) | !Deprecated! Specialized warforged | Wayfinder's Guide to Eberron |
Warforged Juggernaut | Warforged-Gr7mm | Str +1 | Heavy Plating, Solid Construction, Leadfoot Stability | An endurance based Warforged. | Gr7mm Bobb |
Warforged Juggernaut | Warforged | Str +2 | Iron Fists, Powerful Build | !Deprecated! Brute warforged | Wayfinder's Guide to Eberron |
Warforged Scout | Warforged-Gr7mm | Dex +1 | Light Plating, Quick Footed, Small stature | Built for speed and perception, the scouts are the lightweight models of warforged. | Gr7mm Bobb |
Warforged Skirmisher | Warforged | Dex +2 | Swift, Light Step | !Deprecated! Agile and quick warforged | Wayfinder's Guide to Eberron |
Warforged Tactician | Warforged-Gr7mm | Int +1 | Composite Plating, The Right Nudge, Battlefield Engineer, Of Mind and Body | A tactically focused warforged. | Gr7mm Bobb |
Warforged-Gr7mm | Warforged-Gr7mm | Int +1, Str +1, Dex +1 | Composite Plating, The Right Nudge, Battlefield Engineer, Of Mind and Body, Heavy Plating, Solid Construction, Leadfoot Stability, Light Plating, Quick Footed, Small stature | Everyones favorite magically powered robot's now for 5e. | Gr7mm Bobb |
Warrior Clan | Strength +1 or Dexterity +1 | Stretching Arms, Hardened Plates | |||
Water Genasi Subrace | Genasi | Wis +1 | Acid Resistance, Amphibious, Swim, Call to the Wave | Genasi descended from Marid. | Princes of the Apocalypse |
Wildhunt Shifter | Shifter | Wis +2, Dex +1 | Natural Tracker, Shifting Feature | Lycanthrope heritage makes them trackers and survivors. | Wayfinder's Guide to Eberron, Eberron Rising from the Last War |
Willow/Birch/Cedar Treefolk | Treefolk | Dex +1 | Speed, Paper Bark | Spanambula | |
Yellow Dragonborn | Dragonborn | Draconic Heritage | Dragonborn with a Yellow Dragon ancestry | Rlyehable | |
Zariel Tiefling | Tiefling | Replaces parent Ability Score Increase, Str +1, Cha +2 | Legacy of Avernus (Replaces Infernal Legacy) | Tiefling who's ancestors made a pact with Zariel. | Mordenkainen's Tome of Foes |